BROKE PROTOCOL

BROKE PROTOCOL

Released
Jun 26, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The Armor Update: Part 2

    The Armor Update: Part 2 Part 2 of a larger armor/vehicle rework for Broke Protocol . Same internal version number so update is not required but highly recommended for both servers and clients. 1.44 Part 2 Changelog Game Changes: Added moddable HUDs for vehicles Tanks now have ha

  2. Developer post

    The Armor Update: Part 1

    The Armor Update: Part 1 Part 1 of a larger armor/vehicle rework for Broke Protocol . I don't have much to say here. Love working on this game. 1.44 Changelog Game Changes: New per-seat weapon sets and view angles supported Seat positions can now be parented under other objects l

  3. Developer post

    1.43.4 - The Better Late Than Never Update

    Small update for clients. Steps to use new inventories: Drag Drop Wallah Change Log Game Changes: New Drag and Drop support for all inventory screens Keybinds Added for Equipment and Health (G + H) Alert, Chat Mode, and Chat History default keybinds changed Unity Engine to latest

  4. Developer post

    The Ambience Update

    The Ambience Update Release I’m excited to announce that the Ambience Update is now live, bringing enhanced dynamics in lighting and weather to Broke Protocol. This update introduces a darker tone and more realistic effects, creating a richer and more immersive experience. Many o

  5. Developer post

    Game is now free!

    Small Update for UI and Builder. And the game is now free for all! Please share with any communities that might be interested :) Hotfix 6 Changes UI transparency fixes Server list spacing fix Added confirmation before loading new World Builder level Added map marker example to BP

  6. Developer post

    Broke Protocol Going 100% Free

    Sup guys, I'm thrilled to announce that Broke Protocol will soon be available to everyone for free! This transition marks a new chapter in BP, and I'm excited to share it with you all. What's Happening? Broke Protocol is becoming 100% free The transition process with Valve is und

  7. Developer post

    Hotfix #4

    Apartment loading bugs fixed. Recommend both servers and clients update.

  8. Developer post

    The Optimization Update

    The Optimization Update Release The Optimization update releases today and it’s more than just a code cleanup. There are very powerful new features for map and mod authors, server customization, new effects, and support for virtually unlimited map sizes. Let’s cover how these new

  9. Developer post

    Minor BPResources Update for Modders

    Small update pushed to Steam for modders with a fixed BPResources.unitypackage. Fixed selective builds In AssetBundleBrowser Fixed display error when 0 defined AssetBundles

  10. Developer post

    The Immersion Update

    The Immersion Update Release BP has been in development for almost a decade (imagine). Sometimes it’s important to take a step back and see where the game could be elevated to modern standards. And immersion is one aspect I want to pay attention to over the next few updates. Firs

  11. Developer post

    The UI Update – Major Engine Upgrade

    The UI Update Release This one took a while, but the UI Update finally releases today. It’s more than just UI changes though, 1.40 marks a milestone engine upgrade to Unity 6 and the end of Early Access. This update tidies up many loose ends with fixes and improvements and paves

  12. Developer post

    Minor Client Update

    1.39a Hotfix 3 Game Changes: Fixed missing Unity Runtime Theme for custom UIs Fixed custom UIs not stretching to parent size

  13. Developer post

    Important Hotfix for Servers

    1.39a Hotfix 2 Game Changes: * Fix for apartment entities despawning and crashing server (Thanks PLASMA) * Extra physics safety checks and server crash fix (Thanks Firisfiti) * Fixed Apartments MainDoor selection criteria * Destroy apartments in reverse order for better logging *

  14. Developer post

    1.39a Hotfix 1

    Mainly a fix for some custom maps not loading. # 1.39a Hotfix 1 ## Game Changes: * Fix some map loading issues related to Triggers * Reduce recoil kickback a bit

  15. Developer post

    1.39a Minor Update

    1.39a Game Changes: * Fix sliding Player physics at high FPS * Fix some apartment/furniture offset desync * Firing weapon now cancels sprint * Disable sprint lock when flying * Added World Builder Toggle to show all interiors/places * Fixed App Contacts/Blocked/Radio menu button

  16. Developer post

    The Physics Update

    The Physics Update Release The dubious physics in Broke Protocol has needed some love for quite a while, and now while Unity is updating its core physics API, I thought it’d be a good time to overhaul BP’s physics implementation as well. Everything from ragdolls, to gun handling,

  17. Developer post

    1.38 Hotfix #2

    * Server fix for NaN / 'viewing vector is zero' error with trains

  18. Developer post

    1.38 Hotfix #1

    * Voice chat library fix for many players * Safer physics and rotation handling * Rebuilt some libraries in Release mode for performance * Minor AI pathing fix

  19. Developer post

    The Railway Update

    The Railway Update Release Trains have been promised for a while and the wait is finally over. A fully working metro system is in place, and mappers can easily create their own using new World Builder objects. The rideable metro spans the entire Default map, but it should be stra

  20. Developer post

    1.37 hotfix 3

    Some minor server fixes for desync and a rare client input bugfix 1.37 hotfix 3 Game Changes: Fixed some flickering and desync when entering interiors Fixed player relocating when unparking vehicles Fixed input errors if game reloads with some menus open