End of Days

Life Art Studios

Released
Sep 27, 2017
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    I Didn't Make it in Time

    I unfortunately didn't make the deadline for the Halloween sale. It's pretty unfortunate as I was really excited about finally having something to show off. Sorry guys, just been working too much to get around to this. End of Days is still alive though, I won't ever give up on th

  2. Developer post

    "Starting Fresh"

    Welcome to "rewrite End of Days from scratch #7". I'm your host, Starkium. Jokes aside, this is actually rewrite #7. So so so much has been going on since my last post about updating. I became a full time game developer, if I didn't mention that before, and I've mostly been busy

  3. Developer post

    A Quick Update

    The new store front news posting tools are pretty cool. Anyway, hey all, End of Days is still not dead. I figured that it has been long enough again that I should post about the current situation. SO, what's going on currently: - TBH I've had to put off working on End of Days for

  4. Developer post

    SUPER CLOSE TO UPDATING

    As always it's been a battle using some of Unreal Engine's native systems. So I've been building my own AI system for the market and using End of Days as the testing grounds. I've also updated the lighting and I'm wicked close to finishing the weapon systems. First person mode is

  5. Developer post

    Staggered release builds

    Hey all, letting you know that we now have several different branches of builds for End of Days. Public branch which is very outdated right now and I believe not working for most people. Public preview which is a not totally stable release of whats coming in the updates, the pass

  6. Developer post

    Engine Bug Solved

    FINALLY solved the engine bug. Turns out an asset from the market place had some sort of map related corruption or whatever it was. Everthing compiles fine now. I'm going to have beta testers check it out and see if everything is working acceptably and then going to release the u

  7. Developer post

    Having Engine Bugs

    Hey all, wanted to inform you quickly about why there has been a delay with 0.2.0 release. I'm not sure what's happened, but I'm having a bug with Unreal Engine that prevents me from packaging the game. I'm trying to work with Epic Games and the Unreal Engine 4 community to figur

  8. Developer post

    Version 0.2.0 Now In Beta!

    I'm uploading a build for beta testers right now! A lot has changed, like A LOT. However, not all the changes are observable. Let's go over whats in this update version. - Climbing - Vehicles - Human Ally AI - Human Enemy AI - New AI system for zombies ( not the one I was showing

  9. Developer post

    Checking in

    Hey guys! Not a major status here, but wanted to let you know I had taken a break from working on EoD to build out Life Art Studios and some of our other projects ( Duality and Down Town Heroes) and I am picking this project back up now. We have a sizable beta testing group now s

  10. Developer post

    Status Update

    Hey all, I've got some information for you. To start things off, the AI update is coming along well. I have added a perception system to the zombies that allows you to play with a stealth element in addition to the wave shooter. This is intended by deisgn for the finished game's

  11. Developer post

    End of Days v0.1.5 Released!

    End of Days has been updated! It feels like it's been so long. Anyway here's a list of what changed. +Support for the Oculus Rift +Kar98k bolt action sniper riffle +M4A1 +Vertical fore grip +Silencer +Holographic sight +Retuned weapon stats +Retuned item costs +Mysterybox generat

  12. Developer post

    End of Days v0.1.5 Released!

    End of Days has been updated! It feels like it's been so long. Anyway here's a list of what changed. +Support for the Oculus Rift +Kar98k bolt action sniper riffle +M4A1 +Vertical fore grip +Silencer +Holographic sight +Retuned weapon stats +Retuned item costs +Mysterybox generat

  13. Developer post

    Update Almost Done!

    Hey all Starkium here, just wanted to fill you all in with whats going on. First of all, just negate everything I said earlier to expect in this update. The presented method on how to merge the two packages Weapon Master and VR Expansion plugin is not optimal. I will figure out a

  14. Developer post

    Update Almost Done!

    Hey all Starkium here, just wanted to fill you all in with whats going on. First of all, just negate everything I said earlier to expect in this update. The presented method on how to merge the two packages Weapon Master and VR Expansion plugin is not optimal. I will figure out a

  15. Developer post

    Interesting News!

    So we are getting an interesting gift of information that times pretty well with the updated release of the code package I use. That code package is getting a rough walkthrough of how to merge itself with VR Expansion Plugin by Mordentral ( great dude, look him up) and what that

  16. Developer post

    Interesting News!

    So we are getting an interesting gift of information that times pretty well with the updated release of the code package I use. That code package is getting a rough walkthrough of how to merge itself with VR Expansion Plugin by Mordentral ( great dude, look him up) and what that

  17. Developer post

    OMG FINALLY! The code base has been Updated!

    After a long LONG wait the code base I use has finally been updated! I downloaded it and now I can begin working on updates. I'm extremely happy about this if you couldn't tell :) Moving right along, as stated in the previous update I'm aware of a lot of bugs and things that need

  18. Developer post

    OMG FINALLY! The code base has been Updated!

    After a long LONG wait the code base I use has finally been updated! I downloaded it and now I can begin working on updates. I'm extremely happy about this if you couldn't tell :) Moving right along, as stated in the previous update I'm aware of a lot of bugs and things that need

  19. Developer post

    Still Here

    Hey all, got another update about End of Days. The author of the code base I used to create the game sent his update to Epic games and it is now under review. He has told me that it should be out this week and I can FINALLY get back to work on this project. I haven't been sitting

  20. Developer post

    Still Here

    Hey all, got another update about End of Days. The author of the code base I used to create the game sent his update to Epic games and it is now under review. He has told me that it should be out this week and I can FINALLY get back to work on this project. I haven't been sitting