Village Monsters

Joshua Bossie

Released
Mar 22, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update on Apple version + Patch v1.11

    Hello Villagers! I hope everyone is enjoying v1.1 so far! If you've stumbled upon a bug or two or twenty then you aren't alone, though there do seem to be fewer bugs than I feared after unleashing such a complicated release into the wild. I am very sorry to those experiencing esp

  2. Developer post

    Major Update & 66% Off: Village Monsters v1.1

    Hello Villagers! Welcome to Village Monsters v1.1. It's been awhile! I'm eschewing from sharing traditional patch notes because they'd be too long and, frankly, not that useful. Instead, I've broken things out into three sections: what this patch contains (generally), what this p

  3. Developer post

    Restoring a Village: Bonus Week, or: A Slipping Release

    Hello Villagers! tl;dr A progression-blocking bug was discovered in the final stages of QA. To prevent a repeat of v1.0's troubled release, and to ensure v1.1 is the proper relaunch Village Monsters deserves, I am giving myself a - *ahem* - bonus week to fix and re-test. The new

  4. Developer post

    Restoring a Village, Weeks 3 & 4

    Hello Villagers! You'll likely notice that I missed last week. But can you guess why? I don't think you can, because it is one of the most unlikeliest, most stupid, and most cursed thing to happen. Yeah. My entire house got COVID... again. Again ! It hadn't even been a full month

  5. Developer post

    Restoring a Village, Week 2

    tl;dr Not even COVID can stop this train, though it gave a good run for it. The best part of this week – beyond being able to implement missing Kickstarter backer rewards – was the creation of The Big Board, which will track our progress towards v1.1. We are still on schedule for

  6. Developer post

    Restoring a Village, Week 1

    Hello... Villagers!! I’ve been putting off writing this post for far too long. That... probably goes without saying, eh? So let’s jump right to the good news: active development has resumed on Village Monsters ! The fabled v1.1 will release this October . If you want to know more

  7. Developer post

    State of the Village, vol. 5 - Holiday Harbor

    Hello Villagers! I'm not dead yet! Work continues on v1.1. I'll spare you the litany of excuses as to why every little thing is taking longer than promised. I'm sure you're as tired of hearing them as I am typing them. In summary, life has continued to be unkind, and I've needed

  8. Developer post

    State of the Village, vol. 4 - Backed Up & Running

    Hello Villagers! I have mentioned before my terrible luck this past year, especially when it has coincided with Village Monsters stuff. So it wasn't surprising to me when my entire family came down with the flu the literal day I published the last dev log. 2+ weeks of sickness, i

  9. Developer post

    State of the Village, vol. 3 - Precious Little Sleep

    Hello Villagers! Hello again. It's been a while! If it's seemed like I dropped off the face of the earth for the last few months... that's because I did. In fact, I've barely left my own living room since May. Long story short, my 2nd son, Arlo, was born on May 17th. In fact, I w

  10. Developer post

    State of the Village, vol. 2

    Hello Villagers! Welcome to the 2nd State of the Village update, where I talk about how things are going with Village Monsters, as well as what's coming next. To summarize the past month: the launch of Village Monsters was a supreme mess, and I've been trying to make things right

  11. Developer post

    Village Monsters v1.06

    Hello Villagers! Village Monsters v1.06 fixes one of the most annoying bugs I have ever been responsible for: the dreaded duplicating cutscenes. It also cleans up a number of other major and minor bugs that have been reported. Work continues on the much larger update which I'm te

  12. Developer post

    State of the Village

    Hello Villagers! It's been exactly one week since Village Monsters v1.0 was released. Village Monsters is my first ever creation. I am very proud of the work I did, and the many kind words I've received from players has been beyond heartwarming. I have notebooks from back when I

  13. Developer post

    Village Monsters v1.05 + A Quick Note

    Hey Villagers Village Monsters v1.05 ​is now available, and it fixes exactly one bug. It's a terrible one, so I wanted to provide a longer explanation. The bug occurs during the Cool Stuff event in the Summer . It's bugged, and it loads a cutscene with no dialogue. To avoid crash

  14. Developer post

    Village Monsters v1.04 Patch Notes

    Bugs Squashed MAJOR: Fixed further softlocks due to incorrect flags in the intro MAJOR: Fixed further crashes related to skipping cutscenes MAJOR: Fixed crash when talking to Mock in the first few weeks of the game MAJOR: Fixed crash when talking to Zigi in the summer Fixed time

  15. Developer post

    Village Monsters v1.03 Patch Notes

    Three patches in three days! ...I suppose that's not something I should be super proud of... I believe I've cracked the majority of the urgent bugs that crop up in the first few days of the game, so I'll now turn my attention to other matters. I anticipate releasing a new patch e

  16. Developer post

    Village Monsters v1.02 Patch Notes

    Bugs Squashed MAJOR: Fixed common crash when digging up certain items (they would appear as just a red X) MAJOR: Fixed instances were skipping a cutscenes results in a crash MAJOR: Fixed rare crash related to mail and packages Fixed SFX issue with the pick with the last swing Fix

  17. Developer post

    Village Monsters v1.01 Patch Notes

    Bugs Fixed Major : Fixed crash during the 2nd day when speaking with a villager Fixed a number of "flavor SFX" (birds etc.) from being incorrectly loud during cutscenes Typo Corrections

  18. Developer post

    Village Monsters v1.0 - "The Big One" - is now available!

    Hello Humans! Sorry to keep you waiting! Village Monsters v1.0 - "The Big One" has launched! It is now available on all platforms. What's New? Everything! Story & Progression The biggest change in v1.0 is the addition of story and progression elements. You are a human who has

  19. Developer post

    Update on the Update on Village Monsters v1.0 Release

    Hello Humans! It's been a strange week! I began the week by sprinting confidently toward release, but just as I was about to cross the finish line I ran face-first into a brick wall . It sucked . A lot. But dwelling on it won't help, so I've dusted myself off and I'm ready to mov

  20. Developer post

    Update on Village Monsters v1.0 Release

    Hello Villagers It's now 1:00 PM Pacific time and Village Monsters v1.0 still hasn't released. I wanted to explain what's going on. Late last night I encountered a very unexpected technical problem during the final stages of building the release. The good news is that it's unrela