Sigi - A Fart for Melusina

pixel games SARL-S

Released
Dec 22, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Sigi Soundtrack Out Now!

    Hey everyone, Quick update to let you know that the OST for Sigi is now available. Have a great weekend!

  3. Developer post

    Sir Lovelot coming soon!

    To all fellow Sigi fans out there! Our new game, Sir Lovelot, is coming out on March 3rd 2021! In just a couple of weeks, you’ll be able to run, jump, sprint and slide while chasing damsels on a quest to find the love of your life. In the meantime, enjoy the latest screenshots an

  4. Developer post
  5. Developer post

    Bobby vs Grinch

    We'll be back with lots of gaming goodness in 2019. Bobby Bombastic (pictured) is coming soon. Merry Christmas everyone and happy gaming holidays!

  6. Developer post

    Patch 2.2.5 released

    For even more retro-gaming goodness we've addressed quite a few community requests: - added support for many more game controllers - toned down the default screenshake - screenshake can now be deactivated in game options - speedrunners can no longer rewind time using the pause fu

  7. Developer post

    Stop farting, it's time to save the world!

    You've saved the world many times before, no doubt. This is your ultimate chance to really save the world, again! See you on the other side...

  8. Developer post

    Lost in Lululand

    A couple of days ago someone asked about the visual differences between Sigi and the sequel. This should help clarify things. ːsteamhappyː Hope you like it.

  9. Developer post

    Patch 2.1.5 released

    Some issues have been addressed: - wrong collision mask in one of the caves (thanks cptsisko1986) - a problem with the timer when returning from sleep mode (thanks cyan) - a couple of other minor fixes and tweaks Thanks for your support.

  10. Developer post

    Patch 2.1.5 released

    Some issues have been addressed: - wrong collision mask in one of the caves (thanks cptsisko1986) - a problem with the timer when returning from sleep mode (thanks cyan) - a couple of other minor fixes and tweaks Thanks for your support.

  11. Developer post
  12. Developer post
  13. Developer post

    Don't throw your chicken! patch released.

    This patch addresses some really weird bugs that are hopefully a thing of the past now. Although not everyone was affected, please update your game to be on the safe side. And don't throw your chicken!

  14. Developer post

    Don't throw your chicken! patch released.

    This patch addresses some really weird bugs that are hopefully a thing of the past now. Although not everyone was affected, please update your game to be on the safe side. And don't throw your chicken!

  15. Developer post

    New patch: Full / windowed screen and more...

    Once again, thanks to all for all your amazing feedback and support! One request that kept coming up, was the ability to play in windowed mode instead of full screen. So here it is! (see screenshot) - under "Settings" you can now toggle between both modes - the game will save the

  16. Developer post

    New patch: Full / windowed screen and more...

    Once again, thanks to all for all your amazing feedback and support! One request that kept coming up, was the ability to play in windowed mode instead of full screen. So here it is! (see screenshot) - under "Settings" you can now toggle between both modes - the game will save the

  17. Developer post

    No farts wasted - the first update.

    So, thanks to all for your very valuable feedback, here is the first update for Sigi. Controls You asked for: - support for many more controllers, DONE - swap A and B buttons for jump & fire, DONE - vibration support for Xbox controllers, DONE - WASD keyboard support, besides

  18. Developer post

    No farts wasted - the first update.

    So, thanks to all for your very valuable feedback, here is the first update for Sigi. Controls You asked for: - support for many more controllers, DONE - swap A and B buttons for jump & fire, DONE - vibration support for Xbox controllers, DONE - WASD keyboard support, besides

  19. Developer post
  20. Developer post