Heroes of Delum

Delum Studios

Released
Jan 19, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Happy holidays! Patch 1.5.1

    Hey everyone, Happy holidays! A new patch is online! We noticed that new players arriving to the final boss had a hard time keeping their buildings alive and were often in a position where the boss fight took way longer than we intend it to. We've made a tweak to that and fixed o

  2. Developer post

    Winter Update 1.5

    The elves here at Delum Studios are proud to announce that they have finished putting the final touches to a major gameplay rework for the winter here at Heroes of Delum! We hope you'll enjoy what we are showing you ːlunar2019piginablanketː We have heard some of the issues you ha

  3. Developer post

    Halloween Update

    Yep. It's time for our second Halloween patch. The game is on its year 2 and we are still giving it some love! Enjoy the spookiness while you trudge through hordes of pumpkinheaded monsters. We have further tweaked some small things while we continue working on a bigger update th

  4. Developer post

    Update 1.4.1

    When summer comes, there undoubtedly is some merit to refresh things a little. Also not dying of sunstroke is a cool bonus! Our hooded heroes are a bit braver than I, and are more than willing to continue fighting the forces of evil, come rain or shine, so we added some appliance

  5. Developer post

    Update 1.4.0

    Here we are! We have worked on bringing some quality of life improvements from suggestions we received, and a couple features and tweaks that we felt would benefit the game. Let me now introduce them to you in timely fashion. Structure overlay Instead of switching back and forth

  6. Developer post

    Winter Update 1.3.0

    Hey everyone! We're having so much fun updating the game for you guys and we're proud to announce that the next major patch 1.3.0 is online! We added 3 brand new mutations affecting enemies and worked on the balancing of the endless mode. On top of that, we improved some special

  7. Developer post

    Patch 1.2.8

    Hey guys, This patch aims to improve the gameplay experience by adding UI details here and there. The cursor now changes when hovering wood, enemies or buildings in order to clarify which action will be taken when right clicking. For the infinite mode, we added a stars system so

  8. Developer post

    Hotfix 1.2.7

    Hey guys, Along with other fixes, we corrected a critical bug in the main menu linked to the leaderboard, only occurring the 1st of every month during the ladder reset. Thank you for playing!

  9. Developer post

    Happy Halloween! Patch 1.2.6

    We're back with a fresh Halloween themed update! Will you handle the creepy decorations and haunting music ? Have fun and thank you guys for playing!

  10. Developer post

    Minor patch 1.2.5

    Hi, a new patch is online! We tweaked and fixed some achievements. Tweaks and Fixes Change achievement "win 54 games" to "survive 120 mins" Fix the trigger of a secret achievement

  11. Developer post

    Minor patch 1.2.4

    Hi, a new patch is online! We improved the tutorial to welcome new players of the genre and also added in-depth explanations for advanced techniques. Make sure to check it out! Tweaks Reworked the tutorial and added basics as well as advanced aspects of the game Added popup in th

  12. Developer post

    Minor patch 1.2.3

    Hey guys, a new minor patch is online! First, we decided to switch the weekly reset of the leaderboard to a monthly reset. This makes the ranking less ephemeral and more rewarding. It is also more realistic in order to have a competitivity since we are a small community ;) The en

  13. Developer post

    Minor patch 1.2.2

    Hey guys, a new minor patch is online, with some balancing and fixes. Also, we made a prettier and plainer game creation menu now containing details about the different modes and difficulties. Tweaks Reworked game creation menu Added last week leaderboard Reduced hero health on h

  14. Developer post

    Minor patch 1.2.1

    Hey guys, a new minor patch is online, mostly with some hotfixes. Features Players' profiles are now accessible from the leaderboard Tweaks In case saving to the leaderboard failed, add a retry button Do not longer destroy structures on death on hell difficulty Better precision t

  15. Developer post

    Major patch 1.2.0 is live!

    Hey guys, This is a big patch and it's finally live! We apologize for the wait. Let me summarize for you the most notable new features. A new miniboss: the Lich We worked on a new unit to spice the gameplay up a bit. When you expect it the least, the lich will appear and freeze y

  16. Developer post

    Minor patch 1.1.2

    Hey guys, a new minor patch is online, with the following changes. Features Added icons on the minimap to easily track wood Added extra lives for single players Added new OST for the menu, in-game and for the boss Tweaks Added a new ground texture for the "mushroom biome". This t

  17. Developer post

    Minor patch 1.1.2

    Hey guys, a new minor patch is online, with the following changes. Features Added icons on the minimap to easily track wood Added extra lives for single players Added new OST for the menu, in-game and for the boss Tweaks Added a new ground texture for the "mushroom biome". This t

  18. Developer post

    Minor patch 1.1.1

    Hey guys, We uploaded a minor patch with the following changes: Tweaks Hide "Save player" notification if in singleplayer mode Esc key cancels selection. If nothing is selected, opens menu Better minimap markers for ennemies Fixes Fix "not ready" button's translation Fix inviting

  19. Developer post

    Minor patch 1.1.1

    Hey guys, We uploaded a minor patch with the following changes: Tweaks Hide "Save player" notification if in singleplayer mode Esc key cancels selection. If nothing is selected, opens menu Better minimap markers for ennemies Fixes Fix "not ready" button's translation Fix inviting

  20. Developer post

    1.1.0 is live!

    Hello everyone! Since the launch of Heroes of Delum, we have been working intensively to apply some of the great feedback that we received from you guys. Along with a lot of fixes and balancing/tweaks, the major changes of this version include: Steam Networking Since we received