Skirmish Line

The Snarktopus

Released
Mar 21, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Check out Chromosome Evil for some more unfair brutality!

    Hey folks, A friend of mine has been working on a zombie survival game featuring some brutally awesome gameplay. If you're looking for some more intense unfair action, check it out here . Snarks

  2. Developer post

    Build 1.6.3 Ramgarh

    Celebrate the 2nd anniversary of Skirmish Line by earning a new set of elite medals, including the infamous Victoria Cross! This is the 7th major post release update, and possibly the largest non-DLC patch to date. With the new elite medals, there are now exactly 50 medals and ri

  3. Developer post

    Mud and Blood Coming to Steam!

    I am very happy to announce that the Mud and Blood series will be coming to Steam! After more than 10 years, the original developer, Urb, is working on a remastered edition of the classic flash games on a brand new engine. As a direct inspiration on Skirmish Line, Mud and Blood 2

  4. Developer post

    New Matilda 2 Infantry Tank

    Build 1.6.0 Special thanks to the excellent Matilda 2 fan art from ING-YEO. -Matilda 2 tank added for Immediate Support package in Defense in Depth and Sector Defense. -Matilda 2 added to British Aid Package in United Front. -M19 Duster crew are now targetable. -Soldiers now prop

  5. Developer post

    Build 1.5.0 Burma

    Technical -Indian voice acting implemented! -Reworked voice system to ensure the different types of lines have more proportionate chances of being played. -Updated weapon sprite for Lee Enfield. -Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a gr

  6. Developer post

    Halloween Medal Available Oct. 16 to Nov. 7th

    Once a year, the restless Oni demons rise from the Underworld to participate in glorious battle. They may be summoned to the battlefield through the use of magical artifacts known as demon gates. Continue the fight in the Pacific Front by summoning Oni demons through the construc

  7. Developer post

    Build 1.4.0 Rangoon

    Build 1.4.0 -Daily pilot rescue missions added, allowing for commendation points to be earned. -Added new soldier specialization upgrades unlockable with commendation points. -Broken Arrow now part of the German Aid package. -Officer promotion now part of the soldier specializati

  8. Developer post

    Build 1.3.0 Java + Top Brass DLC

    Top Brass Introducing the 3rd DLC for Skirmish Line, the Top Brass DLC adds a new hero unit, The General. Unlike Sarge or Mad Jack, The General cannot be directly controlled by the player. Instead, The General will reside inside of his bunker, an in-door environment preventing so

  9. Developer post

    Build 1.2.0 Shanghai

    Build 1.2.0 introduces the United Front DLC, featuring the Chinese-Burma-India theater. United Front features a new game mode that has the player choosing from one of four equipment packages every 20 wave. Each package offers its own set of units, weapons, and support options in

  10. Developer post

    Build 1.1.0 Ramree

    Build 1.1.0 Ramree implements a new Sandbox mode, allowing players to choose the spawn rate of enemy units along with unlimited Command Points. Experiment to your delight. Build a complex defense network and experiment at your whim. Medals and ribbons will be disabled on Sandbox

  11. Developer post
  12. Developer post

    Skirmish Line 1.0 + Future Plans

    Skirmish Line has officially entered 1.0 after over a year in Early Access! We consider the game currently feature complete, but this does not mean development has stopped. There are two DLCs planned for Skirmish Line. The first DLC, "Mad Jack", will feature a new fully voiced he

  13. Developer post

    Build 0.96 Tokyo

    Build 0.96 has updated the game to the latest version of Unity. This will be the last major update before launch! We will be patching the game as needed up until the official launch date. Thanks to everyone participating in the Early Access period! General -Engine updated to Unit

  14. Developer post

    Build 0.95 Suribachi

    As of Build 0.95, Skirmish Line will be entering a soft content lock in preparation for full release! General -Spanish Localization added! -Added new layering system to make overlapping units look more natural and less distorted. -Reworked burning/fire mechanics for improved cons

  15. Developer post

    Build 0.94 Iwo Jima

    Build 0.94 Iwo Jima is part one of the final content update for the Early Access period. More to come in Build 0.95! General -Munition Dumps will now grant a 50% reduction in reloading time to nearby soldiers. -Added a UI indicator on the info bar for soldiers affected by the rel

  16. Developer post

    2019 New Year Announcement

    We hope eveyone has had a great start on the new year! To start the year off, I would like to announce that Skirmish Line will be leaving Early Access some time during the Spring. After spending 2018 in Early Access, we have been consistently patching and refining the gameplay an

  17. Developer post

    Build 0.93 Okinawa

    Build 0.93 Okinawa features a new difficulty setting, currently consisting of Normal and Easy difficulty. Normal difficulty will maintain roughly the same difficulty as from Build 0.92 Singapore while Easy difficulty features fewer special wave spawns, slower progression of enemy

  18. Developer post

    Build 0.92 Singapore

    Reminder: Thanksgiving event ongoing right now! For those of us who have played Mud and Blood 2, the "bunker strat" was the dominant setup present in virtually every high wave count setups. When we designed Skirmish Line, we wanted to make the game distinct from Mud and Blood 2,

  19. Developer post

    Build 0.91 Sangshak

    Build 0.91 Sangshak is focused on reworking the most fundamental AT weapon in the game, the bazooka. We found bazookas were too effective at long ranges and could serve reliably as anti-infantry weapons. To this end, bazookas now have a chance of overshooting their targets. The l

  20. Developer post

    Build 0.90 Kohima

    Build 0.90 General -Status icons (at the bottom left) will now autoadjust position to fit comfortably on the UI. -Reduced max damage bonus on soldiers ranged weapons from experience by 50% (now capping at 25% extra damage from 50%). -Capped maximum accuracy value to 90% after mod