Skip to content
GaugeDB
  • Sales
  • Charts
  • Calculator
  • Releases
  • Game changes
GaugeDB

A free, independent database of Steam games.

XBlueskyThreadsInstagramYouTube

Explore

  • Discover games
  • Indie games
  • New releases
  • Sales & discounts
  • Free games

Database

  • Player charts
  • Statistics
  • News & updates
  • Game changes

Tools

  • Steam status
  • Compare games
  • Steam calculator
  • Library picks
  • Steam roulette

Community

  • Steam Curator (opens in a new tab)
  • Steam group (opens in a new tab)
  • Support GaugeDB (opens in a new tab)

Account & help

  • Watchlist
  • Following
  • Settings
  • Developers
  • FAQ & help
  • About GaugeDB
  • Contact

Not affiliated with Valve or Steam.

PrivacyTermsVisit Steam (opens in a new tab)Back to top
  1. All games
Inescapable VR: Underground cover art

Inescapable VR: Underground

Deep Dive Interactive

Released
Aug 2, 2017
Platforms
Last updated
19 Sep 2026, 16:53 GMT
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert
StrategyIndieSimulationVR
Latest players
0
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$1.99
Regional prices
  • Overview
  • Charts
  • Prices
  • Reviews
  • Followers
  • Updates
  • Achievements
  • Screenshots
  • Metadata
  • Patches
  • Depots1
  • Configuration

Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
Reset
  1. 29 May 2018Developer post

    Announcing our second game, Vengeful Rites!

    Hello, everyone! It's with great excitement today that I'd like to announce our second game, Vengeful Rites! It is not, as you might have expected, an escape room game. We originally planned to make a second installment in the Inescapable VR series, and potentially a third before

    Read update · Original post

  2. Inescapable VR: UndergroundInescapable VR: Underground cover art
    06 Aug 2017Developer post

    The final patch?

    After closely examining the game and speaking with players, we've identified some flaws in one of the final puzzles. To remedy this, a number of clues have been re-worked, and one has been all together removed. We believe that these new clues will be much more player friendly and

    Read update · Original post

  3. Inescapable VR: UndergroundInescapable VR: Underground cover art
    06 Aug 2017Developer post

    The final patch?

    After closely examining the game and speaking with players, we've identified some flaws in one of the final puzzles. To remedy this, a number of clues have been re-worked, and one has been all together removed. We believe that these new clues will be much more player friendly and

    Read update · Original post

  4. Inescapable VR: UndergroundInescapable VR: Underground cover art
    04 Aug 2017Developer post

    Some much needed changes!

    Thanks to the feedback of some players we've gone ahead and made some changes to the way things work throughout the second room. These changes should create a much more focused set of goals as soon as you gain access to the room. Unfortunately, the nature of puzzle games means th

    Read update · Original post

  5. Inescapable VR: UndergroundInescapable VR: Underground cover art
    04 Aug 2017Developer post

    Some much needed changes!

    Thanks to the feedback of some players we've gone ahead and made some changes to the way things work throughout the second room. These changes should create a much more focused set of goals as soon as you gain access to the room. Unfortunately, the nature of puzzle games means th

    Read update · Original post

  6. Inescapable VR: UndergroundInescapable VR: Underground cover art
    04 Aug 2017Developer post

    Third patch incoming!

    We'll be releasing a patch in the morning that should improve the pacing and flow of the second room by creating a more defined order for the puzzles in place. The patch will also make a few other small changes/improvements. It should be released less than 12 hours from now, or b

    Read update · Original post

  7. Inescapable VR: UndergroundInescapable VR: Underground cover art
    04 Aug 2017Developer post

    Third patch incoming!

    We'll be releasing a patch in the morning that should improve the pacing and flow of the second room by creating a more defined order for the puzzles in place. The patch will also make a few other small changes/improvements. It should be released less than 12 hours from now, or b

    Read update · Original post

  8. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch day patch #2!

    We've received some more valuable feedback and made changes accordingly! • Keys have had their hitboxes increased in size to hopefully avoid people being unable to pick them up off the floor if dropped. • The map puzzle clue has been reworded to be less cryptic and moved to be mo

    Read update · Original post

  9. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch day patch #2!

    We've received some more valuable feedback and made changes accordingly! • Keys have had their hitboxes increased in size to hopefully avoid people being unable to pick them up off the floor if dropped. • The map puzzle clue has been reworded to be less cryptic and moved to be mo

    Read update · Original post

  10. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch day patch!

    Some quick improvements have been made to the game in light of launch day feedback! • Switching locomotion modes(by pressing the App Menu button on the right controller) will now display a message in the center of the player's view for 2 seconds, informing them of the new mode se

    Read update · Original post

  11. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch day patch!

    Some quick improvements have been made to the game in light of launch day feedback! • Switching locomotion modes(by pressing the App Menu button on the right controller) will now display a message in the center of the player's view for 2 seconds, informing them of the new mode se

    Read update · Original post

  12. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch Day!!

    It's taken a few months of work and learning the ins and outs of Unity/C# but here it is: the first entry in the Inescapable VR series! We've learned so much over the course of making this game and we put a lot of love into making it, which hopefully has come through in the finis

    Read update · Original post

  13. Inescapable VR: UndergroundInescapable VR: Underground cover art
    03 Aug 2017Developer post

    Launch Day!!

    It's taken a few months of work and learning the ins and outs of Unity/C# but here it is: the first entry in the Inescapable VR series! We've learned so much over the course of making this game and we put a lot of love into making it, which hopefully has come through in the finis

    Read update · Original post