HammerHelm

SuperSixStudios · SOEDESCO

Released
Apr 29, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dollhouse: Behind The Broken Mirror launches March 28 on Steam!

    Hello, Horror fans! We’re thrilled to announce that Dollhouse: Behind The Broken Mirror , the newest installment in the Dollhouse series, will officially launch on Steam on March 28, 2025 ! Prepare to join Eliza on a haunting journey through two nightmarish realities and uncover

  2. Developer post

    Cave Clearer Achievement Update

    A quick update to add the following quests to the Clear Cave Achievement. In addition to the main Clear Cave quest, the following quests will now also trigger the achievement: Improved Helmet Quake Get Ready to Grrrumble Gazebo All Dried Up Glowing Mushrooms Note that quests invo

  3. Developer post

    Build 1.9.24

    Today's update includes the ability to craft the starting stone hammer at the Metalsmith using some wood and stone. This addresses the issue of selling all of your weapons and not being able to make more with copper and leather if you don't have any. This update also fixes a bug

  4. Developer post

    Alpha 1.9.23

    Tonight's update fixes a couple of issues related to the first Grrrumble Quest along with another issue with two of the story quests not clearing up properly.

  5. Developer post
  6. Developer post

    Build 1.9.20 - Fixes

    Today's build fixes a couple of bugs related to selling items to Shaydee and placing items in storage chests. This update also has some changes to code that removes the chance of "null errors" which can sometimes cause things to not work properly such as storage chests or quest i

  7. Developer post

    Build 1.9.19 - Old Tree Fix

    A quick build that fixes an issue that caused the game to get stuck at loading when using the old trees. The save should load normally now when using the old trees. -Jonathan "Calandryll" Hanna [email protected] My Twitter:

  8. Developer post

    Build 1.9.17 - Quick Fixes

    Build 1.9.17 fixes: Fixed a bug that sometimes caused Miners to now swap jobs with other NPCs. Fixed a bug that caused rugs to appear under the floor of the champion's home. -Jonathan "Calandryll" Hanna [email protected] My Twitter:

  9. Developer post

    Happy Valentine's Day!

    Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J

  10. Developer post

    Build 1.9.14 - Physics Fix

    Today's update is a quick fix to resolve a bug that sometimes caused the player to be thrown into the air. This would usually occur when running over an object set low in the ground. The character should now just step over the object. This build also turns off the holiday content

  11. Developer post

    Build 1.9.13 - Combat Balance

    Today's build includes some additional balances to combat. Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters. Updated the skeletons in the Orc Quest to use the new hit po

  12. Developer post

    Build 1.9.12 - Healthbars and Holidays

    Today's build is a quick update to enemy healthbars based on some recent feedback. Enemies now have a healthbar with 20 boxes, rather than 10. Each box represents 5% of an enemy's health. Previously when there were only 10 boxes hitting an enemy sometimes resulted in none of the

  13. Developer post

    Build 1.9.11 - Steam Deck

    Today's build is the Steam Deck build that has been on the test branch for the past few days. In addition to what was on the test branch this build also includes some more UI updates including the settings and escape UIs. -Jonathan "Calandryll" Hanna [email protected] My Twitter

  14. Developer post

    Steam Deck Test Build 1.9.10

    Today's build updates the remaining UI in the game to make it more readable on Steam Deck. I'm going to spend some time testing this build before releasing it to the main branch. My hope is to do that this weekend. -Jonathan "Calandryll" Hanna [email protected]

  15. Developer post

    Steam Deck Test Build

    This test branch build has some updates based on Valve's feedback on HammerHelm running on Steam Deck. Mostly UI updates to make the text easier to read and automatically opening the on-screen keyboard when you need to enter text. This build also has a couple of fixes for bugs I

  16. Developer post

    Build 1.9.9 - Combat Fixes

    This is a quick build to fix two issues that I found while testing HammerHelm on the Steam Deck. This bugs were likely occurring in the main build so I made this update to post now rather than wait until my Steam Deck update is ready. Fixed a bug that sometimes caused your charac

  17. Developer post

    Build 1.9.8 - Fixes and Improvements

    Today's build contains some quick fixes and improvements based on recent feedback. Fixed a bug that caused Vampiric gems to never appear as loot. Reduced the amount of health regeneration from a Drain weapon a bit. Updated the "interact area" for placed rugs to make them easier t

  18. Developer post

    Build 1.9.7 - NPC Fix

    Today's build is a quick update to resolve a bug that caused NPC Workers to attempt tp path through houses after loading a save. Workers should now correctly path around buildings on their way to a tree or stone. -Jonathan "Calandryll" Hanna [email protected] My Twitter: Discord

  19. Developer post

    Build 1.9.6 - Quick Fixes

    Today's build includes some fixes to some recently reported bugs. NPCs are now less likely to get stuck on corners when pathing near buildings Walking near the Alchemist Shop should no longer cause the character to jump high in the air Updated collision on wooden houses to match

  20. Developer post

    Build 1.9.4 - Townspeople UI Fixes

    Tonight's build includes a couple of fixes to the townspeople manager. Canceling Revert to Worker and then renaming an NPC will no longer result in that NPC being set to a worker. Updated the sorting code for the Sort by Job to correctly interact with the job toggles. -Jonathan "