Fix for saving key bindings.
Fix for saving key bindings.

Jonathan McCarthy · Flying Interactive

Fix for saving key bindings.

Fixed issue with previous package.

Replaced the old tutorial with a new "How to Play" module.

There's a new module now which takes the player through the changes to the controls and shows how to play the game.

Fixed crash.

DRAGON'S LUNCH v.3.0.0 The Realtime Roguelike -------------------- Overhauled the control system. No need to press TAB now to interact with the inventory. Keys for the current context are shown on screen. Rearranged the player inventory on screen. Added double width corridors. Ma

CHANGES IN v2.0.0 Major update to the light engine. Added better backgrounds for the rooms. Added random 'flavour' items to the rooms - bones, skull, broken treasure items etc Improved/redesigned level 12. Improved the Dragon's abilities: Dodges more when hit Has greater hitpoint

NEW FEATURES Tweaked the dimensions of the different levels to make them more interesting. Added 2 new trap rooms (Causeways). Added mazes of tunnels. Added a graphical circle around the player when protected. Buffed the Bard. BUG FIXES Arrows now disappear when unequipped if the

Just a minor update to add Spanish language support. This was done using Google Translate so there may be some funny translations in there. Let me know if anything needs be corrected. I also tried to correct the words that were always appearing in English.

NEW FEATURES Added new NPC - the elf. Added special abilities to arrows and increased the number of quivers that appear. Vaults no longer contain cursed items. Improved the distribution of items across levels. Improved the gas effects. Monsters can now catch fire if they are flam

A new version of Dragon's Lunch is now available. NEW FEATURES You will now come across captive dwarfs. Rescue them and they will help you fight the monsters. There are general improvements to the level generator. It will now generate more caves and 'empty' rooms are now likely t

A new version of Dragon's Lunch is now available. The big change is a redesign of the water level. I won't give any more details as I don't want to spoil the surprise(s). The following have also been added: A new scroll - scroll of curse A new wand - wand of infection A new monst

A new version of Dragon's Lunch is now available. The big change is a redesign of the water level. I won't give any more details as I don't want to spoil the surprise(s). The following have also been added: A new scroll - scroll of curse A new wand - wand of infection A new monst

A new update is on the way, featuring redesigned water level, a new scroll, a new wand, a new monster and a new monster ability. Stay tuned ....

A new update is on the way, featuring redesigned water level, a new scroll, a new wand, a new monster and a new monster ability. Stay tuned ....

I am delighted to announce a new release of Dragon's Lunch is now available. Most importantly, it fixes the issue with being unable to load some save games. These old saves should work in the new release. The full list of changes is below: NEW FEATURES Added notes to find and rea

I am delighted to announce a new release of Dragon's Lunch is now available. Most importantly, it fixes the issue with being unable to load some save games. These old saves should work in the new release. The full list of changes is below: NEW FEATURES Added notes to find and rea

Just a quick reminder that the game has been updated to v1.4.0.10. This allows turning off of the Fancy Shadows from the options screen to support older graphics cards. Stay tuned for further releases.

Just a quick reminder that the game has been updated to v1.4.0.10. This allows turning off of the Fancy Shadows from the options screen to support older graphics cards. Stay tuned for further releases.