Patch 6
added 3 New Year achievements
added 3 New Year achievements

added 3 New Year achievements
added 3 New Year achievements
adjusted position of conveyors added always run option fixed that button "No" didn't work when reseting the progress fixed that after you reset the progress you were loaded into the previous level instead of the first one adjusted position of the cogs on A5 fixed that when you ho
We glad to announce that 5 years after release on Steam Robby's Adventure is available now on PlayStation 4 with trophies and platinum. Really big work have been done and you can see it on Steam too. Because all latest updates and improvements that were done during porting are av
We glad to announce that 5 years after release on Steam Robby's Adventure is available now on PlayStation 4 with trophies and platinum.
Really big work have been done and you can see it on Steam too. Because all latest updates and improvements that were done during porting are available here!
The game itself is the same but there are no bonus levels on console. However we could possibly add them in future. The achievement list is partially different too.
Today a weeklong discount will start to celebrate it on Steam!
- fixed that you could lose your cogwheels if you come to the vent without the screwdriver at A1
- fixed that you could lose your cogwheels if you come to the vent without the screwdriver at A1
- fixed soft lock on A2 when using 2 vertical conveyor - fixed triggers for position adjustments on all vertical conveyor levels
- fixed soft lock on A2 when using 2 vertical conveyor
- fixed triggers for position adjustments on all vertical conveyor levels
- fixed flying toys that should be just lying on the floor on B3 - fixed that tank on A6 shoot 3 projective at once - fixed the color of the pipes on a vent level before B4 - fixed problems with pushing on level A5 - fixed you could stuck between 2 tanks on level B2 - fixed you c
- fixed flying toys that should be just lying on the floor on B3
- fixed that tank on A6 shoot 3 projective at once
- fixed the color of the pipes on a vent level before B4
- fixed problems with pushing on level A5
- fixed you could stuck between 2 tanks on level B2
- fixed you can die during the cutscene on level C3
- fixed double background music in the vent levels between A3/A4/A5/A6
- fixed that you could not exit from pause menu on bonus level with escape button
- now you can also move left right using d-pad buttons
- optimzed save - now it won't try to save level each time when you restart it
- changed cogwheels material, removed lighting source from it
- added level number to ui (if any, some levels cannot be accessed through level select)
- added missing localozation - added level indicator to the pause menu and death screen so you now know what level you are in - changed the buttons on death screen in Pumpkin Event - the cloth material in mesh used for parachute is now two sided
- added missing localozation
- added level indicator to the pause menu and death screen so you now know what level you are in
- changed the buttons on death screen in Pumpkin Event
- the cloth material in mesh used for parachute is now two sided
The update includes but no limited to the following points: - we moved to the latest Unreal engine version (from 4.17 to 4.27) and jumping over 10 versions naturally produced some issues that we fixed (hopefully). - meshes optimization: reduce polygons and materials to improve dr
The update includes but no limited to the following points:
- we moved to the latest Unreal engine version (from 4.17 to 4.27) and jumping over 10 versions naturally produced some issues that we fixed (hopefully).
- meshes optimization: reduce polygons and materials to improve drawcaslls
- ui optimization and controls: now you usuing controller is more smother and evident
- huge code optimization; rewrote demanding functions
Under each point there's a huge work most of which is not visible but you can see more fps and boost in performance.
We hope that there won't be any critical issues. Let us know if you find any bug we'll try to fix them ASAP.
From what you will definitely see and feel:
- now it will be easier to read Robby's monologues as we added background "subtitle" image to the text
- now it will be easie to see security camera and bombs' danger zones
- changed triggers for conveyor lasers and clones: it fixes that some conveyor lasers were much harder that the other due to the wrong placement of the mesh and triggers and clones on conveyors could damage you without your visual "touching")
- changed Robby's jump and idle animations. Jump now is 3-staged.
- changed some visuals in ui: buttons and backgrounds.
- the size fo the game was reduce from almost 4Gb to 1GB
- FULL controller support and removed vibration
- controls hints to all actions
- save is now asynchronous so there won't be any lags during it
- extended graphics settings to epic
Also we added 11 new achievement to reward you while making progress at the beginning.
This update is intended for optimiztion. We changed the main character and its clone - meshes and textures (visually you probably won't see any difference), and made adjustments on some levels so you should see a small fps increase. Futuru small updates will aslo be aimed at opti
This update is intended for optimiztion.
We changed the main character and its clone - meshes and textures (visually you probably won't see any difference), and made adjustments on some levels so you should see a small fps increase.
Futuru small updates will aslo be aimed at optimization and improvements of gameplay.
Thank you!
https://store.steampowered.com/app/900790/Bunny_Minesweeper/
- prevent dying during cutscene on C4 at the end of the level - small optimization of textures
- prevent dying during cutscene on C4 at the end of the level
- small optimization of textures
Hey there's a free demo for those who haven't decide if he can manage full game yet - if you can cope the demo level - be sure you are ready to pass the whole game! There are 3 level in demo - where you defeat a mini-boss, open double-jump ability and will die many time (as usual
Hey there's a free demo for those who haven't decide if he can manage full game yet - if you can cope the demo level - be sure you are ready to pass the whole game!
There are 3 level in demo - where you defeat a mini-boss, open double-jump ability and will die many time (as usual).
There are also new achievements in the main game - not hard but pleasant - achievements are always pleasant.
Have a fun and enjoy the challenge!

Hey there's a free demo for those who haven't decide if he can manage full game yet - if you can cope the demo level - be sure you are ready to pass the whole game! There are 3 level in demo - where you defeat a mini-boss, open double-jump ability and will die many time (as usual
Hey there's a free demo for those who haven't decide if he can manage full game yet - if you can cope the demo level - be sure you are ready to pass the whole game!
There are 3 level in demo - where you defeat a mini-boss, open double-jump ability and will die many time (as usual).
There are also new achievements in the main game - not hard but pleasant - achievements are always pleasant.
Have a fun and enjoy the challenge!

Snow Update is live! Help Robby to collect as many snowflakes as possible! And don't forget to open presents! No dangers, no enemies, no deaths - just snow and happiness! Merry Christmas and Happy New Year!
Snow Update is live!
Help Robby to collect as many snowflakes as possible!
And don't forget to open presents!
No dangers, no enemies, no deaths - just snow and happiness!
Merry Christmas and Happy New Year!
Snow Update is live! Help Robby to collect as many snowflakes as possible! And don't forget to open presents! No dangers, no enemies, no deaths - just snow and happiness! Merry Christmas and Happy New Year!
Snow Update is live!
Help Robby to collect as many snowflakes as possible!
And don't forget to open presents!
No dangers, no enemies, no deaths - just snow and happiness!
Merry Christmas and Happy New Year!
New procedurally generated level where Robby will hunt pumpkins and destroy them or they will destroy Robby, because each pumpkin is a bomb! You have only 5 minutes to destroy them all and became the fastest in the Leaderboard. This level is available from the main menu and here
New procedurally generated level where Robby will hunt pumpkins and destroy them or they will destroy Robby, because each pumpkin is a bomb!
You have only 5 minutes to destroy them all and became the fastest in the Leaderboard.
This level is available from the main menu and here you can see how bonus game levels look like (if you didn't pass them yet)
New procedurally generated level where Robby will hunt pumpkins and destroy them or they will destroy Robby, because each pumpkin is a bomb! You have only 5 minutes to destroy them all and became the fastest in the Leaderboard. This level is available from the main menu and here
New procedurally generated level where Robby will hunt pumpkins and destroy them or they will destroy Robby, because each pumpkin is a bomb!
You have only 5 minutes to destroy them all and became the fastest in the Leaderboard.
This level is available from the main menu and here you can see how bonus game levels look like (if you didn't pass them yet)
Fixed displacement from the conveyor everywhere, which did not allow to complete the level Added block volumes where neccessary to prevent going back to previous levels
Fixed displacement from the conveyor everywhere, which did not allow to complete the level Added block volumes where neccessary to prevent going back to previous levels
Small Update -Fix usual clones have the backpack and effect that only flying clones have
Small Update
-Fix usual clones have the backpack and effect that only flying clones have