Beraltors

Phair Games · Greystone Games

Released
May 15, 2019
Platforms
Windows
Last updated
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Updates & announcements

8 posts
  1. Developer post

    The Wiggly Update

    The Wiggly Update has some new features to give you more control over the game's look and feel, AND it adds a lot more bobble in the gobble. Here's our full change-log so you can see what's going on and off! New Features -added head bobble, repeated sound effects and gradual text

  2. Rock, Paper, Shotgun

    Unknown Pleasures: Crossing the Floor

    Change! It is as inevitable as it is clich d. All things must change, from your town and workplace to your bank balance and attitude towards seagulls (they are brilliant). One thing that does not change, however, is the endless deluge of games from Steam, and my place writing Unk

  3. Developer post

    Beraltors 1.05

    Lots of random little improvements, some dialogue changes, some graphical changes, some adjustments to sound effect, some changes to attack values.

  4. Developer post

    Beraltors 1.04

    Major Changes -You no longer collide with enemy Beraltors to make some areas easier to navigate. -Beast Beraltors now have to press jump to jump off of and damage Enemy Beraltors. Minor Changes -Changed some text, hopefully tutorial is quicker. -Some slight changes in damage and

  5. Developer post
  6. Developer post

    Input Problems

    If you are having input problems with the game, I would recommend turning off steam input for Beraltors. If you are playing with Steam input, do not turn on the gamepad controller option, it causes problems. If you want to play with steam input, I have uploaded a Keyboard steam i

  7. Developer post

    Beraltors 1.02 is out IMPORTANT CLOUD SAVE CHANGE

    this patch is mostly to fix a bug involving saving on some people's machines. This will change the location of the cloud saves, IMPORTANT - if you are using cloud saves make sure you load the game with your furthest save once and it should automatically move your save files to th

  8. Developer post

    1.01 update released

    -Random bug fixes -Attempted to make some attacks more useful by increasing the size of some hitboxes and attack values -characters shouldn't get stuck in platforms anymore. -edited the layout of the electric area to make it easier to find the hopper to make it easier to track an