Dungeon Defenders

Chromatic Games

Released
Oct 18, 2011
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dungeon Defenders Patch 10.8.6

    General Changes Changed the icon for Love Machine Magicite to match more closely the actual item Added a memento on Outdoors Tavern Balance Changes Increased manatee melee hit radius to 325 from 200 so it hits stuff like owls Buffed Lover's Paradise Siege Mech drops Bug Fixes Mad

  2. Developer post

    Dungeon Defenders Patch 10.8.5

    Bug Fixes Undid the additional fix for infinite stuck map selection, as it was causing issues adding splits off-host For Etheria!

  3. Developer post

    Dungeon Defenders Patch 10.8.4

    General Changes Added so you can lock an entire page using ctrl+L Instant Upgrade Tower was preferring healing over upgrading when it had the mana, now it should upgrade first, then use the remaining mana if it's not able to upgrade heal. Text indicator for when you press a keybi

  4. Developer post

    Dungeon Defenders Patch 10.8.3

    General Changes Added sound to Guardian's Divine Judgement ability Made CR1-4 Rewards Setting save between runs Balance Changes Decreased Guardian's Divine Judgement number of on-hit activations. From one activation every 2.3 seconds to every 3.5 seconds Increased Mummy damage mu

  5. Developer post

    Patch 10.8.2

    New Skin Academy Huntress is now available in the game You can purchase the skin here: For Etheria!

  6. Developer post

    Dev Diary - Future Plans for the Game

    Hello Defenders. It's been quite some time since we've done one of these, as the last one was posted a bit before the Hermit's release. I'm the main developer for Dungeon Defenders I, Thales, and I'll be doing a quick catch up on what's planned to come in the next few months for

  7. Developer post

    Dungeon Defenders Patch 10.8.1

    Balance Changes Made Mortar Damage Reduction on Tinkerer's Workshop non-boss EV's 40% Bug Fixes Added kill volume to crystal with collision on Etheria's Primordial Palm east island Added music to Etheria's Primordial Palm Hopefully fixed Tavern Incursion gas immune enemies not ha

  8. Developer post

    Patch 10.8.0 - Etheria's Primordial Palm

    New Content Etheria's Primordial Palm A mysterious archipelago has emerged from the Etherian sea… Defend the crystals in each unique island while switching positions every wave! The map DLC is available now: Balance Changes Made Purity Bomb damage scale with skin damage multiplie

  9. Developer post

    Dungeon Defenders Patch 10.7.8

    General Changes Removed ember event spawns Added Shooting Interval on guns on Extended Weapon Info Added Projectile Speed on Extended Weapon Info Added the option to disable Swing Speed, Shooting Interval and Projectile Speed on the Info card on CDT Settings config file Bug Fixes

  10. Developer post

    Dungeon Defenders Patch 10.7.7

    Bug Fixes Fixed enemy targeting issue Known Issues Temple of Polybius still has the burning ball attack spawn For Etheria!

  11. Developer post

    Dungeon Defenders Patch 10.7.6

    Balance Changes Made all Pirate Invasion enemies x0.35 speed on Ruthless Bug Fixes Disabled Portal Gun in Burning Arena Added force Kill volume around outer Burning Arena edge Removed outer edge forge in Burning Arena Fixed coal being doubled on map of the week For Etheria!

  12. Developer post

    Dungeon Defenders Patch 10.7.5

    Bug Fixes Fixed Jester default skin being too big Fixed circular beam emitter appearing on Polybius by mistake For Etheria!

  13. Developer post

    Dungeon Defenders Patch 10.7.4

    Bug Fixes Fixed Pin socket on Cupid Monk Fixed controller navigation on CDT Settings menu Fixed community event not working due to missing internal reference For Etheria!

  14. Developer post

    Dungeon Defenders Patch 10.7.3

    Known Issue Controller navigation on CDT Settings is broken, will be fixed next patch General Changes Added Ambient Occlusion checkbox on CDT Settings page of Settings Menu Added base campaign community ratings Bug Fixes Fixed secret on Ember Arena Fixed controller camera inversi

  15. Developer post

    Dungeon Defenders Patch 10.7.2

    Balance Changes Made extra ruthless items drops on Goblin Copter Ogres 0 on Pure Strategy in the following maps: The Summit, Royal Gardens and Throne Room. These maps were outperforming other options by a lot due to the extra ogre drops. General Changes Added In Game Events check

  16. Developer post

    Dungeon Defenders Patch 10.7.1

    Balance Changes Lowered spawn time of Event Embers Lowered beam damage by 8x since it now works properly on Infested Waters boss fight Added one chest to boss arena on Infested Waters Buffed High End Icy Needle damage (10% nerf from a while back removed) General Changes Increase

  17. Developer post

    Patch 10.7.0 - Magical Academy Adept and Infested Waters

    New Content Magical Academy Adept Skin DLC New skin for adept, which can be purchased here: The skin is a bit slower than normal adept, but has 10% increased damage and health Infested Waters Atlantis Trident and Atlantis Water Pistol as campaign rewards Shark Pet, Axolotl Pet an

  18. Developer post

    Dungeon Defenders Patch 10.6.26

    Balance Changes Abilities do 50% less damage increase on Pure Strategy. Down from 62.5% from last patch Made Ruthless cupid bosses shoot 3 projectiles down from 5 on nightmare. It used to be bugged and only shoot 1 on ruthless, but that was fixed last patch General Changes Adjust

  19. Developer post

    Dungeon Defenders Patch 10.6.25

    The following change will be reverted on a patch next week Abilities will do 25% less increased damage on Pure Strategy. From 50% to 62.5% total reduction And this change will be reduced Nerfing Workshop Assault, True Boss Rush and Lab Assault Bug Fixes Fixed a bug with discord i

  20. Developer post

    Dungeon Defenders Patch 10.6.24

    Due to a plan to do a health pass on the armor drops in the game, and reduce the ongoing armor quality inflation, we're implementing the following changes: x1.1 multiplier on gold enemies quality down from x1.2 Abilities will do 25% less increased damage on Pure Strategy. From 50