Removing Quantum Pilot
Removing Quantum PIlot from stores. The game as it is does not match the experience I want players to have.
Removing Quantum PIlot from stores.
The game as it is does not match the experience I want players to have.

Removing Quantum PIlot from stores. The game as it is does not match the experience I want players to have.
Removing Quantum PIlot from stores.
The game as it is does not match the experience I want players to have.
New bullet mechanic in Coop Shuffle Mouse support for Solo (Just move and click to use) Delay Pause menu opening top prevent accidental scroll to exit game
New bullet mechanic in Coop Shuffle
Mouse support for Solo (Just move and click to use)
Delay Pause menu opening top prevent accidental scroll to exit game
Bullet Collision Optimizations Fixed Highscore typo for new mode
Bullet Collision Optimizations
Fixed Highscore typo for new mode
I redid the MoonCutter weapon. Instead of delaying then zooming forward, it oscillates vertically. Much stronger than the previous 2 iterations.
I redid the MoonCutter weapon. Instead of delaying then zooming forward, it oscillates vertically. Much stronger than the previous 2 iterations.
Shuffle modes added. Freeze all bullets by shooting. Buffed MoonCutter weapon. Decreased initial Deadline rush penalty for getting hit.
Shuffle modes added. Freeze all bullets by shooting.
Buffed MoonCutter weapon.
Decreased initial Deadline rush penalty for getting hit.
* Fixed Aftermath unlock not always unlocking from beating the game * Fixed minor weapon color glitch in Aftermath mode
* Fixed Aftermath unlock not always unlocking from beating the game
* Fixed minor weapon color glitch in Aftermath mode
Fixed a bug where quick-restart + show instructions would still pause on a new game. Now it instantly continues.
Fixed a bug where quick-restart + show instructions would still pause on a new game. Now it instantly continues.
* Bugfix: Can now toggle Fullscreen with gamepad * Solo Aftermatch & Coop Aftermath modes: These are unlocked by fighting your way past the Deadline... with 3 distinct changes to keep the intensity high
* Bugfix: Can now toggle Fullscreen with gamepad
* Solo Aftermatch & Coop Aftermath modes: These are unlocked by fighting your way past the Deadline... with 3 distinct changes to keep the intensity high
* Fixed a bug where rapid pause > unpause using Gamepad could freeze the game.
* Fixed a bug where rapid pause > unpause using Gamepad could freeze the game.
* Keyboard can now shoot with Space, Z or Shift * Fixed keyboard rapid scroll when controller was plugged in * Settings menu for disabling instruction prompt * Faster title load * Improved UI on Pause Menu
* Keyboard can now shoot with Space, Z or Shift
* Fixed keyboard rapid scroll when controller was plugged in
* Settings menu for disabling instruction prompt
* Faster title load
* Improved UI on Pause Menu
Welcome back to Unknown Pleasures , our weekly digest of hidden gems embedded into the vast mountain of new Steam releases over the past seven days. This week: praying mantises gettin’ it on, 80s neon puzzling, obscure Russian Doom clones and the shmup where every enemy is your o
Welcome back to Unknown Pleasures, our weekly digest of hidden gems embedded into the vast mountain of new Steam releases over the past seven days.
This week: praying mantises gettin’ it on, 80s neon puzzling, obscure Russian Doom clones and the shmup where every enemy is your own past.