Loading a level
During the start of the game scene, small game brakes were visible. This was due to loading the level. This problem was especially visible on mobile devices. But now, this problem (masked) has been fixed on all platforms.
Technical data

During the start of the game scene, small game brakes were visible. This was due to loading the level. This problem was especially visible on mobile devices. But now, this problem (masked) has been fixed on all platforms.

Two items with food (meat and bad meat) were corrected in the game. It did not update the amount of health when consumed. Now everything is working.

Fixed a bug that occurred when saving a game with a low HP. for Example, when a player is starving and has a low HP, he presses save. Then he dies and continues the game. After that, the game was buggy.

In the game, a lot of work was done to optimize the load on RAM. Now the game consumes 80 percent less RAM! This optimization also makes it easier for the video card and CPU to work. Thanks to these changes, the mobile version of the game will get a full-size generation of the ga

Hello everyone You can already register in Google Play on the game page, and then you will be the first to know when this game will be fully available on Google Play. The mobile version of the game differs from this one only in the length of the game world. Instead of 30 location

A bug was fixed in the game that broke the mechanism of the entire game. It happened when the player picked up some of the weapons. Now there should be no problems with this!

Two new achievements have been added to the game, for which you can get rewards: 1. Live 30 days; 2. Repair the boat. Also, in addition, the game found a place from which the player could pass through the wall and "fall under the location". Now this flaw has been corrected.

1. Inventory errors were fixed in the game (there were problems with guns, when they were moved from quick access to the satchel - cartridges were added), this error appeared after the last update. 2. Now the game has a hot key for opening and closing of the container. To do this

The game has added the ability to view the developer console. Now in case of an error (red exclamation mark), you can understand that a critical error occurred in the game. To activate the console, you need to go to settings in the main menu and click "Console". During red errors

Now in the game the player can change skins! A wardrobe was installed on the base (it is outlined with a white stripe). 10 completely free skins for the main character were added to the game: 1. Russian man; 2. Biker; 3. Shaolin; 4. Cowboy; 5. Reper; 6. Medic. 7. Specialist in ra

1. The game will now have a more loyal generation of the game world. Now it will be easier to start a new game! On the first location will not spawn animals, and rare mobs (fat man, spitting poison, etc.). Also, the first location will no longer spawn a car with an active alarm s

1. A new weapon has been added to the game - a flamethrower. It is able to massively fry up a bunch of zombies! 2. The ability to create fuel for a flamethrower was added to the crafting section (located at the workbench). This requires only one ingredient - a Molotov cocktail. 3

In craft (near the workbench) added the ability to create cartridges/shells for new types of weapons 1. For the Bazooka; 2. For the sniper rifle; 3. For a revolving grenade launcher. To create cartridges, it is enough to have at least two gunpowder in the satchel. In addition, im

1. The game was added one more weapon switching grenade launcher! It has an explosion radius like a normal hand grenade, and like a Bazooka. But this weapon is special in that its projectile flies in an arc! 2. Fixed bug with quick access to weapons - sniper. 3. Was changed icons

1. The game has found problems with the Bazooka animation, and changes have been made to the animator for animations with a Bazooka. 2. A new weapon has been added to the game - a sniper! Now you can deal huge damage to zombies in the range of 100-200 health points at a long dist

A new weapon, the Bazooka, was added to the game. To add it to the game, I had to do a lot of work with the animation controller. The Bazooka will easily dismember any zombie.

Keyboard shortcuts have been added to the game. Now you can quickly use items from your inventory using the keyboard keys "1", "2", "3", "4", "5", "6".

Previously, the player , when the inventory is open , had to determine the number of cartridges by comparing the icons of cartridges. This all created discomfort for the player. Now we have simplified this nuance, the number of cartridges is now displayed directly in the inventor

In the inventory, improvements were made to the algorithm for moving objects between the satchel and quick access. Now it works more correctly. In the case when there are a lot of identical objects in the satchel, then when moving the object that was clicked will be moved, and no

In the "Farm" and "Cemetery" locations in the foreground of the camera view, transparency of objects was implemented. Ladders were added to the "prison" and "Tunnel" locations so that the player can return to the opposite direction! When a player was killed and wanted to make a q