Release Date February 22, 2019 Added difficulty selection menu. On an easy difficulty level, immortal enemies are disabled and will appear only in one of the endings.
Release Date February 22, 2019
Added difficulty selection menu.
On an easy difficulty level, immortal enemies are disabled and will appear only in one of the endings.
Released October 24, 2018 Fixed bug due to which the train did not start after loading the saved game. Minor fixes for collisions with rails at the second station.
Released October 24, 2018
Fixed bug due to which the train did not start after loading the saved game.
Minor fixes for collisions with rails at the second station.
Released June 03, 2018 New atack animations, fight system fixes Improved player collisions with rats Running improved Various bugfixes, including the bug with sleeping while the door to the shelter is open
Released June 03, 2018
New atack animations, fight system fixes
Improved player collisions with rats
Running improved
Various bugfixes, including the bug with sleeping while the door to the shelter is open
Hello Everyone! I am very happy to finally anounce that the game is finally released!!! I hope you will enjoy it! It took almost two years for me to complete without any help from publisher as a One-man-Developer. It was a pretty hard path for me and I feel like I finally did it.
Hello Everyone! I am very happy to finally anounce that the game is finally released!!! I hope you will enjoy it! It took almost two years for me to complete without any help from publisher as a One-man-Developer. It was a pretty hard path for me and I feel like I finally did it. We finally did it! I am looking forward to receive the feedback from you all and I hope you like it a lot! Best regards BearFighter! Have fun!
Hello Everyone! I am very happy to finally anounce that the game is finally released!!! I hope you will enjoy it! It took almost two years for me to complete without any help from publisher as a One-man-Developer. It was a pretty hard path for me and I feel like I finally did it.
Hello Everyone! I am very happy to finally anounce that the game is finally released!!! I hope you will enjoy it! It took almost two years for me to complete without any help from publisher as a One-man-Developer. It was a pretty hard path for me and I feel like I finally did it. We finally did it! I am looking forward to receive the feedback from you all and I hope you like it a lot! Best regards BearFighter! Have fun!
Hello, everyone! I sincerily apologize for the another delay of the release. I just had to move the release date, because I could't properly test the changes, added in the last two month and various bugs revealed during the testing. Change list: Added notes revealing the lore of
Hello, everyone! I sincerily apologize for the another delay of the release. I just had to move the release date, because I could't properly test the changes, added in the last two month and various bugs revealed during the testing.
Change list:
Added notes revealing the lore of the game.
Hunger system rewamped.
Added the ability to send ingame feedback via STOMT system. This would allow to make patches, based on the player feedback.
Hello, everyone! I sincerily apologize for the another delay of the release. I just had to move the release date, because I could't properly test the changes, added in the last two month and various bugs revealed during the testing. Change list: Added notes revealing the lore of
Hello, everyone! I sincerily apologize for the another delay of the release. I just had to move the release date, because I could't properly test the changes, added in the last two month and various bugs revealed during the testing.
Change list:
Added notes revealing the lore of the game.
Hunger system rewamped.
Added the ability to send ingame feedback via STOMT system. This would allow to make patches, based on the player feedback.