The annual Fellow Traveller Publisher Sale is now on - and to celebrate, Orwell: Ignorance is Strength is 70% off! ➡️ Take me to the Publisher Sale ⬅️ There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, so
The annual Fellow Traveller Publisher Sale is now on - and to celebrate, Orwell: Ignorance is Strength is 70% off!
There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.
We're also thrilled to announce that three new games are joining the Fellow Traveller family; Scrabdackle, Wander Stars and Kulebra and the Souls of Limbo - read up on each of them below!
Wander Stars: Follow the story of Ringo and Wolfe as they join forces to collect the pieces of the Wanderstar Map in this turn-based RPG with roguelite elements! Use words to create your own fighting techniques, befriend your rivals, and explore the universe in an adventure inspired by 90s anime.
Scrabdackle: As a novice wizard, discover the intricate world of Scrabdackle and experience the impact wizardkind has unknowingly had upon it. Scrabdackle is a hand-drawn, non-linear adventure with a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover.
Kulebra and the Souls of Limbo: A 3D adventure where you play as Kulebra, a dead snake with a heart of gold that wakes up in Limbo. Use your wits and keen eye to gather clues from the residents and find items that will help uncover the mystery of Limbo and its curse that traps souls into repeating the same day on loop.
Orwell: Ignorance Is Strength is participating in this year’s LudoNarraCon sale which kicks off today and lasts until May 11th! It's the perfect time to grab a copy of Orwell: Ignorance Is Strength for 70% off! You can also browse hundreds of other great narrative game bargains H
Orwell: Ignorance Is Strength is participating in this year’s LudoNarraCon sale which kicks off today and lasts until May 11th! It's the perfect time to grab a copy of Orwell: Ignorance Is Strength for 70% off! You can also browse hundreds of other great narrative game bargains HERE.
While you're there, be sure to check out LudoNarraCon, the fifth annual digital festival held exclusively on Steam to celebrate narrative video games and the developers that make them.
👀 Behind the scenes content and live Q&As from over 40 exhibiting developers, all making story-rich games 🎮 Over 35 narrative game demos to download and play, including some first-time demos just for the event! 💸 Get great discounts on more than 140 story-rich games in the LudoNarraCon sale 🎤 Watch over 12 hours of original panels and fireside chats about narrative games and game development 🖼️ Get yourself a wallpaper pack to celebrate the event, featuring tons of cool art from your favourite narrative games
Come celebrate awesome narrative games with us, and find your next favourite story. Sale ends 11th May, so don't delay!
LudoNarraCon is here! Explore exhibitor streams, play a demo (...or 20! 😍), learn something new with 14 hours of panels, or snag one of the 50+ games that's on sale. This free digital festival celebrates indie narrative games like our's: with over 40 exhibitors, there's somethin
LudoNarraCon is here! Explore exhibitor streams, play a demo (...or 20! 😍), learn something new with 14 hours of panels, or snag one of the 50+ games that's on sale. This free digital festival celebrates indie narrative games like our's: with over 40 exhibitors, there's something for everyone.
Start the next chapter of your next favorite game. There are over 20 demos for you to download and play during LudoNarraCon.,, all from the comfort of your own home. Begin your work to protect The Nation with the demo of Orwell: Keeping An Eye On You today.
Keep an eye on this Surveillance Stories bundle featuring four amazing games: Unheard, Do Not Feed the Monkeys, Beholder 2, and Orwell: Keeping An Eye On You. These limited time bundles are only available during LudoNarraCon!
Our exhibitors, panelists, and partners have all pitched into the LudoNarraCon sale. Snag one of the fifty games on sale throughout the weekend.
LudoNarraCon panels are now live on ludonarracon.com Topics include: Games as Storytelling 🎮 Patrick Ewing (creative director of Chance Agency) 🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal) 🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment) Roman
Games as Storytelling 🎮 Patrick Ewing (creative director of Chance Agency) 🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal) 🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment)
Romance in Games ❤️ Tanya X. Short (Captain of Kitfox Games) ❤️ Kate Gray (narrative designer at KO_OP) ❤️ Nina Freeman (game designer at Fullbright)
Writing for Short Games ✏️ Ben Wander (founder of A Wandering Band) ✏️ Bruno Dias (writer and narrative designer) ✏️ Ryan Green (developer, co-founder of Numinous Games) ✏️ Amy Green (writer, co-founder of Numinous Games)
Death in Games 💀 Lottie Bevan (co-founder & COO of Weather Factory) 💀 Alexis Kennedy (co-founder of Weather Factory) 💀 Coyan Cardenas (director of Lambic Studios) 💀 Will O'Neill (founder of WZO Games)
and more!
Tune in when the fun starts, at 10am PDT on Friday May 10!
A whole bunch more games are exhibiting during LudoNarraCon! Overland Night Call Not Tonight Hiveswap: Act 1 Whispers of a Machine and Hypnospace Outlaw Check out the full, updated list of games you can see behind-the-scenes content for during LNC, on ludonarracon.com 💖
A whole bunch more games are exhibiting during LudoNarraCon!
Fellow Traveller presents #LudoNarraCon, hosted right here on Steam on May 10-13. Come celebrate narrative video games from around the world with us! We’ve announced 16 of the exhibiting games to be featured: Neo Cab, Boyfriend Dungeon, Mutazione, Heaven’s Vault, The Church in th
Fellow Traveller presents #LudoNarraCon, hosted right here on Steam on May 10-13. Come celebrate narrative video games from around the world with us!
We’ve announced 16 of the exhibiting games to be featured: Neo Cab, Boyfriend Dungeon, Mutazione, Heaven’s Vault, The Church in the Darkness, Sunless Skies, Where the Water Tastes Like Wine, Beholder, Genesis Noir, and more! Check out the full lineup on ludonarracon.com.
An initiative of indie label Fellow Traveller, LudoNarraCon is digital convention that aims to create a platform to showcase and celebrate interesting and innovative narrative games, replicating as many of the aspects and benefits of the physical convention experience as possible within a digital format.
We are beyond thrilled to announce 📢 ⭐✨ LudoNarraCon ✨⭐ a new online-only convention coming this May, right here on Steam, celebrating 🎮narrative video games🎮 the people who make them, and the folks who love them. Join us for panels and other fun content with your favorite dev
We are beyond thrilled to announce 📢 ⭐✨LudoNarraCon✨⭐
a new online-only convention coming this May, right here on Steam, celebrating 🎮narrative video games🎮 the people who make them, and the folks who love them. Join us for panels and other fun content with your favorite developers and influencers from the industry, as well as downloadable game demos that will be available ONLY during LudoNarraCon.
Want to come? IT’S FREE. Visit ludonarracon.com to sign up and let us know if you’ll attend, and to get updates on who’s gonna be there & what games you can play!
Almost as if they want you to install their software as a backdoor to r00t your b0x0r and spill your secrets to The Man, Osmotic Studios are giving their dystopian surveillance ’em up Orwell: Keeping an Eye On You away for free for keepsies right now ( again ). Nab it on Steam to
Almost as if they want you to install their software as a backdoor to r00t your b0x0r and spill your secrets to The Man, Osmotic Studios are giving their dystopian surveillance ’em up Orwell: Keeping an Eye On You away for free for keepsies right now (again). Nab it on Steam to register it to your account within the next few hours and it’ll be yours forever. For free, absolutely get in and start investigating dissidents, citizen.
Today our publisher, Surprise Attack Games, is relaunching as Fellow Traveller. To celebrate, Orwell: Ignorance Is Strength is on sale along with the rest of their catalogue. Check out their publisher sale page for all the details - Here’s some more from the team at Fellow Travel
Today our publisher, Surprise Attack Games, is relaunching as Fellow Traveller.
To celebrate, Orwell: Ignorance Is Strength is on sale along with the rest of their catalogue. Check out their publisher sale page for all the details - https://store.steampowered.com/publisher/fellowtraveller.
Here’s some more from the team at Fellow Traveller on what the change is all about:
For the past seven years, our journey as a small indie publisher from the shores of Australia has been quite momentous. Today marks the biggest stop on that journey so far. A new name. A new vision. A chance for us to stand up and declare our love for games with something important, something special, something weird to say.
Welcome to Fellow Traveller.
From the dystopian worlds of Hacknet and Orwell, to our upcoming releases including Neo Cab, Genesis Noir and In Other Waters, Fellow Traveller is here to support developers that take a unique approach to narrative in games.
If this sounds like your kind of jam, you can follow us on our Steam publisher page, join us in The Traveller's Tavern on Discord or sign up to our newsletter
Agents, Please take note that our engineers have improved the Office Orwell client to increase usage comfort. Refer to the memo below for further details. Version 1.1.6717 Patch notes Content changes Updated the mail subscription step in the profile creation to comply with GDPR l
Agents,
Please take note that our engineers have improved the Office Orwell client to increase usage comfort. Refer to the memo below for further details.
Version 1.1.6717
Patch notes
Content changes
Updated the mail subscription step in the profile creation to comply with GDPR laws.
Updates websites are now put at the top of the bookmark list.
Reworked notification system in the Insider: Now shows a red star notification on the app icon if a) a device got added or goes online or b) a datchunk gets unlocked or c) a bookmark is created that hasn't been visited yet.
Improved the Influencer graph algorithm so that nodes should now be well spread over the whole area and make a twisted graph less likely.
Spoiler Episode 3: All instances of the name 'Simos' are now usable as password.
Technical fixes
Fixed a bug where the font color of datachunks wasn't correctly set to black after loading, making them hard to read on some documents with bright or bluish colors.
Fixed usable updates from the Profiler used in search slots occasionally weren't correctly greyed out indicating the usage.
When logging out while a datachunk upload was active and logging in again the uploading overlay in the Profiler is no longer active.
Voice over will no longer play while logging out.
Now shows a caret in the profile creation name and email input fields.
Fixed step 2 of the profile creation disappearing instantly instead of fading out when switching to next / previous steps.
Fixed the Influencer graph fading out (became visible instantly and then faded out) despite it not being visible before in the first place.
Fixed the Influencer animation being triggered after loading a savegame despite the previous upload already completed (when the game was saved).
Fixed the blue upload arrow in the Influencer being erroneously displayed after having loaded a savegame.
Fixed that updated Insider documents were always marked with a red outline after loading even though they had been visited before.
Fixed a bug where the updated documents in the Insider where always marked as not visited after loading (e.g. history updates).
Fixed a bug where the red notification icon stayed on the bookmark tab in the Insider, despite no new or unseen entries being present.
(Linux) Fixed no overlay being displayed while a modal prompt was active.
Agents, We have updated The Office client of Orwell to Version 1.1. This effort is meant to aid agents in their duties by notifying them better and allowing them to use multiple instances of the same information from the Profiler to achieve a certain effect. In addition we were a
Agents,
We have updated The Office client of Orwell to Version 1.1. This effort is meant to aid agents in their duties by notifying them better and allowing them to use multiple instances of the same information from the Profiler to achieve a certain effect. In addition we were able to identify and fix some technical issues with the client. Please refer to the memo titled "Version 1.1 - Patch notes" below for further details.
We're planning to further improve the Orwell system in the future for an even better user experience.
Please note: In case you have a relative and/or friend who would fit the Orwell program, or haven't applied for service yourself, application fees for Orwell are currently 20% off for a limited time period. Also, any persons not having fulfilled their duty as an investigator may now sign up for thae Bonton Bombings case (also known as "Keeping an Eye On You") at 50% of the usual fee.
Orwell and The Office appreciate your ongoing efforts for The Nation.
The Office Administration
Version 1.1 - Patch notes
Content changes
Whenever new Datachunks in old documents appear, a notification star on the corresponding tool icon will appear (except when that tool is currently active).
Fixed typos throughout the game.
Spoiler Episode 1: Oleg's daughter is only called 'Radka' now. The name 'Radka' is now usable in Radka's profile as well as Oleg's contacts tab. Note this will not work in profiles already past Episode 1.
Spoiler Episode 2: The name 'Rowland Ellison' is now usable in Rowland's profile as well as Ilya's contacts tab. Note this will not work in profiles already past Episode 2.
Spoiler Episode 2: Reworked the Hand of Blood award photo on Ilya's PC. It now contains a new nickname for Ilya.
Spoiler Episode 2: Fixed that not all 'Mary P.' updates in Episode 2 could be used to find the corresponding opponent page on Hand of Blood. Note this will not work in profiles already past Episode 2.
Spoiler Episode 3: Ampleford will now hint more specifically to old Listener documents when new Datachunks appear there in the beginning of Episode 3.
Spoiler Episode 3: Fixed Ampleford's portrait appearing as David Johns' portrait in the Profiler.
Spoiler Episode 3: Fixed Nina getting killed in Episode 3 in imported savegames in which she originally survived and got arrested. Note this will only work in profiles created after the patch.
Technical fixes
Fixed the intro not playing on some systems.
Fixed the original document still being accessible through arrow navigation on updates Insider documents on phones.
Removed duplicate names from ending credits roll.
Fixed the Influencer narrative typing animation stopping without the upload icon re-appearing when dragging a narrative while it was still being typed.
When logging out immediately after pressing "Upload" in the Influencer and logging in again afterwards, the profile previously went into a state where the narrative had been disabled, but not uploaded. This has been fixed.
Today's Deal: Save 20% on Orwell: Ignorance is Strength !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
Today's Deal: Save 20% on Orwell: Ignorance is Strength!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
The third and final episode of government surveillance game Orwell: Ignorance is Strength is out now, and might be worth peeking at if you're into text-based puzzlers, or if you like the theme of state overreach and propaganda. The game has you trawl through phone transcripts, co
The third and final episode of government surveillance game Orwell: Ignorance is Strength is out now, and might be worth peeking at if you're into text-based puzzlers, or if you like the theme of state overreach and propaganda. The game has you trawl through phone transcripts, computer files, websites and news articles to uncover the truth about Raban Vhart, a dissident journalist. What sets it apart is that by compiling information 'chunks' in particular ways you can bend the truth and influence the story, which has multiple branches.
It's clever, as I wrote in my impressions of the first two episodes. You end up backtracking through previously discovered information, entering newly-uncovered names into old databases to move the story forward. At its best, you feel like a government espionage agent, and the ability to control what your superiors see—and therefore what they act on—gives you a lot of control over the story. Unfortunately, the writing lets the side down, with a few too many clichés, caricatures, and awkward dialogue sequences.
Still, your ability to influence the narrative has me intrigued enough that I'm going to try out this third episode, called Synthesis, next week. As well as government power, the game is supposed to be about control of the media, particularly social networks. It hasn't quite lived up to that billing yet, but in the third episode you finally unlock the 'influencer' tool, which was greyed out in the first two episodes. Developer Osmotic Studios says it will let you wage an "explosive media war for the control of public perception".
If you fancy playing the game in full, then it's $9.99/£7.19 on Steam, GOG and the Humble Store.
The third and final episode of dystopian surveillance game Orwell: Ignorance Is Strength launched today, completing the follow-up to 2016’s Orwell: Keeping an Eye On You. As before, this series puts players in charge of an oppressive state’s wide-ranging surveillance software to
The third and final episode of dystopian surveillance game Orwell: Ignorance Is Strength launched today, completing the follow-up to 2016’s Orwell: Keeping an Eye On You. As before, this series puts players in charge of an oppressive state’s wide-ranging surveillance software to pry into people’s lives, investigate them and their connections, and try to figure out what’s going on – and what you want the official record to say is going on. Ah, what the hey, I’m sure you’ll end up with your head in a box of rats either way, may as well try to do something nice for someone, yeah? (more…)
Hey Orwell fans, This is it. The final, dramatic conclusion to season two has arrived with the release of Episode Three: Synthesis. If you own the game, be sure to download the Steam update to unlock the episode in your game. Episode Three: Synthesis turns up the heat and unlocks
Hey Orwell fans,
This is it. The final, dramatic conclusion to season two has arrived with the release of Episode Three: Synthesis. If you own the game, be sure to download the Steam update to unlock the episode in your game.
Episode Three: Synthesis turns up the heat and unlocks the Influencer tool. Not only will you be given the power to uncover facts, now you will influence the way they are presented.
As a reminder, all of the content for Orwell: Ignorance is Strength and the official soundtrack has now been released. Purchasing or downloading the game or the soundtrack from today will include all the available content.
We do hope you enjoy episode three, and the conclusion of season two. We’d love to know what you think of it all. Be sure to post your thoughts in the Community Hub on Steam or tweet us @orwell_game.
One last, enormous thanks to you, our fans. Thank you all so much for playing, for getting into the episodic spirit, and for being so incredibly supportive!
Hey Orwell fans, This is it. The final, dramatic conclusion to season two has arrived with the release of Episode Three: Synthesis. If you own the game, be sure to download the Steam update to unlock the episode in your game. Episode Three: Synthesis turns up the heat and unlocks
Hey Orwell fans,
This is it. The final, dramatic conclusion to season two has arrived with the release of Episode Three: Synthesis. If you own the game, be sure to download the Steam update to unlock the episode in your game.
Episode Three: Synthesis turns up the heat and unlocks the Influencer tool. Not only will you be given the power to uncover facts, now you will influence the way they are presented.
As a reminder, all of the content for Orwell: Ignorance is Strength and the official soundtrack has now been released. Purchasing or downloading the game or the soundtrack from today will include all the available content.
We do hope you enjoy episode three, and the conclusion of season two. We’d love to know what you think of it all. Be sure to post your thoughts in the Community Hub on Steam or tweet us @orwell_game.
One last, enormous thanks to you, our fans. Thank you all so much for playing, for getting into the episodic spirit, and for being so incredibly supportive!
Captain Oleg Bakay can't hide anything from me. I have his passwords, his military records, his text messages, audio recordings of his phone calls, the name of his daughter and which school she went to, all of it laid out on my screen. The only thing I don't know is why he's gone
Captain Oleg Bakay can't hide anything from me. I have his passwords, his military records, his text messages, audio recordings of his phone calls, the name of his daughter and which school she went to, all of it laid out on my screen. The only thing I don't know is why he's gone missing—and whether he'll still be alive when I find him.
That's the opening gambit of Orwell, a text-based game about an overreaching government pushing out propaganda and crushing nationwide protests. You play a state official tasked with connecting 'chunks' of information on various websites and passing on anything relevant to your superiors so they can put a stop to the troubles. The first two episodes are already out, and the final, third part will release later this month.
It feels less like a commentary on state power and more like a puzzle game. Your primary job is to build up profiles of the story's characters by nosing around their personal communications and dragging relevant passages into Orwell, the government's security program. Often, finding one nugget will open another line of inquiry and move the story forward, and some chunks will contradict one another. You have to figure out which one is true—and then decide whether you pass that on to the government higher-ups.
I had hoped to decide exactly which segments of the various websites you're given access to were useful, but the game does the legwork for you by highlighting potentially relevant sentences. It can be hard to avoid the temptation to simply scan each page for the blue boxes, ignoring everything in between, but the game makes up for it by building up complexity in different ways.
Orwell's cleverest trick is asking you to backtrack, investigating old leads in the light of new information.
If you want, you can feed your boss information you know to be false, which will directly affect the characters in the story (it's often a matter of life or death). You're essentially manufacturing the truth, steering the story how you see fit. I didn't fully appreciate its flexibility the first time around. In the game's second chapter, which is where the meat of the story is, you're given two avenues to pursue towards a particular goal. I managed to exhaust both, finding them to be dead ends. I was still able to solve it through a third route, but not before a time limit I'd been given had passed, changing the story.
I went back for a second run, this time deliberately passing on lies about one of the characters I'd been asked to investigate. That got them in big trouble, and completed my objective. The ending in that case was substantially different, and I'm interested to see how those two branches diverge in the third chapter.
Orwell's cleverest trick is asking you to backtrack, investigating old leads in the light of new information. Early on I stumbled across the website of a school that was bombed during a civil war, but couldn't make anything of it. Later, on an unrelated trail, I discovered a story of a student that attended the same school. I could go back and check the name against the attendance records for a specific day, which ended up being central to the story. It's hardly Sherlock Holmes, but it feels good when you make the right connection.
I also like the way that the text around the important information chunks builds a strong sense of place. You'll read news articles, weather reports, threads on Blabber (the equivalent of Twitter), and company websites, and it helps you get a feel for the fictional world, called The Nation, that the developer has created. Some pages have no information chunks and are there purely to color in the setting.
The amount is perfect for dipping in and out of. By limiting this extra reading to short, sharp pages—no more than a screen’s worth at a time—the game lets you learn about the world without overwhelming you, and without making you feel like you're spending too much time off the main path. It works very well.
So far, so good. Unfortunately, the actual writing of the story lets it down. It's not bad, but when you're spending 90% of the game reading then you expect the narrative to do a lot of heavy lifting. It has a few too many clichés, which is fine for an inconsequential news report, but more troubling when it comes to characters.
Orwell doesn't feel like a commentary on government power, but I don't think that's for lack of trying.
They never quite feel like real people. It's as if the writers have a list of traits and attributes they’re trying to get across in everything that every character says. The most prominent figure, an anti-establishment journalist, feels like a caricature, with revolution and conspiracy apparent in virtually everything he says. There are a few personal asides—conversations between him and his wife, for example—but I never quite believed in him, and the dialogue itself is a little stilted and awkward.
The story has a few jarring moments too, such as when a therapist gets angry at a patient for no good reason. It's completely at odds with her job and with what we've learned about her up to that point. Perhaps it's meant to show a character flaw, but it was too heavy-handed and pulled me out of the world entirely.
I said earlier that Orwell doesn't feel like a commentary on government power, but I don't think that's for lack of trying. If the characters had stuck, and if I'd genuinely cared about what happened to them, then I might feel bad about putting one or another of them in the firing line based on something they didn't do, which in turn might make me confront the real-world issues it's trying to touch on. That simply doesn't happen.
I also ran into problems with the game's inflexible system for uploading information chunks. At one point you have to enter a patient's name into a clinic's database. You can't type, so you have to click and drag the name in manually. That's fine, but for some reason the name wasn't showing up as something that I could interact with. It stumped me for a good 20 minutes before I realized that the name was on multiple pages, and I could only drag it from one of those pages. Annoying, to say the least.
Despite these flaws, I still feel Orwell: Ignorance is Strength is a game worth playing. I haven't really touched on its episodic structure here (each episode is between 60 and 90 minutes), because it's easy enough to just wait for the third episode to come out on March 22 and then make a decision, which is what I'd recommend.
I'm not itching to play that final portion, and I'll probably forget about its story the minute the credits roll. But I will play it: as a text-based puzzle game it has some good ideas, and I'm curious to find out just how much chaos my campaign of misinformation will cause.
Hey agents, we've just updated the game to Version 1.0.6642. This patch mostly addresses crashes and a locked "Upload complete" overlay that some of you have been experiencing. You can find the full patch notes below. Patch notes Version 1.0.6642 Content changes SPOILER DAY 1: fi
Hey agents,
we've just updated the game to Version 1.0.6642. This patch mostly addresses crashes and a locked "Upload complete" overlay that some of you have been experiencing. You can find the full patch notes below.
Patch notes Version 1.0.6642
Content changes
SPOILER DAY 1: fixed debriefing in which Oleg was considered to being involved in the school bombing and not involved at the same time
SPOILER DAY 1: fixed an inconsistency in which Oleg's daughter's name didn't have to be uploaded before her presence on the day of the bombing could be evaluated
Technical fixes and improvements
fixed a bug where sometimes an uploading overlay would stay active after comments were blocked; this could previously block progress after the end of episode 1
atmo music is now loaded on demand and streamed in order to reduce loading times and memory footprint; this should help avoid most crashes due to high memory usage
Thanks for your patience and sorry for any troubles you may have experienced!
Hey agents, we've just updated the game to Version 1.0.6642. This patch mostly addresses crashes and a locked "Upload complete" overlay that some of you have been experiencing. You can find the full patch notes below. Patch notes Version 1.0.6642 Content changes SPOILER DAY 1: fi
Hey agents,
we've just updated the game to Version 1.0.6642. This patch mostly addresses crashes and a locked "Upload complete" overlay that some of you have been experiencing. You can find the full patch notes below.
Patch notes Version 1.0.6642
Content changes
SPOILER DAY 1: fixed debriefing in which Oleg was considered to being involved in the school bombing and not involved at the same time
SPOILER DAY 1: fixed an inconsistency in which Oleg's daughter's name didn't have to be uploaded before her presence on the day of the bombing could be evaluated
Technical fixes and improvements
fixed a bug where sometimes an uploading overlay would stay active after comments were blocked; this could previously block progress after the end of episode 1
atmo music is now loaded on demand and streamed in order to reduce loading times and memory footprint; this should help avoid most crashes due to high memory usage
Thanks for your patience and sorry for any troubles you may have experienced!
Hey Orwell fans! Season Two, Episode Two: Antithesis is out now! So, be sure to download the Steam update you’ve just been notified about for Orwell: Ignorance is Strength to unlock the episode in your game. Episode Two: Antithesis continues the investigation into controversial P
Hey Orwell fans!
Season Two, Episode Two: Antithesis is out now! So, be sure to download the Steam update you’ve just been notified about for Orwell: Ignorance is Strength to unlock the episode in your game.
[Some mild spoilers:] Episode Two: Antithesis continues the investigation into controversial Pargesian blogger Raban Vhart. After the embarrassing events of episode one, The Office is under pressure to get results. Prime Minister Blaine is organising crisis talks with Parges, which Vhart plans to derail. The clock is ticking and the gloves are off. Clearance has been given to The Office to scrutinize the personal lives of those close to Vhart for any information that might undermine him or distract him from his plans. [End of spoilers]
As a reminder, purchasing Orwell: Ignorance is Strength gives you access to ALL THREE EPISODES of Season Two as they unlock.
As of today, the episode schedule now looks like this:
Episode One: Thesis - Out now!
Episode Two: Antithesis - Out now!
Episode Three: Synthesis - March 22
We hope you’ve enjoyed episode one, and can’t wait to hear what you have to say about episode two. Be sure to post your thoughts in the Community Hub on Steam and tweet us @orwell_game.