
Hey there!
JackHammer's new closed Alpha is almost ready to go live, make sure you head on over to www.mission-ctrl.co.uk to sign up and secure your chance to claim a Closed Alpha Steam key! As always, head on over to our Discord for all the latest updates as they come!
Discord: https://discord.gg/FJn7WCJ
See you all on the courts very soon!
-Your boys at Mission Ctrl
BUILD UPDATE – ALPHA 2
-Server stability improvements
-Server system tweaked to prioritize higher player counts in matches
-Servers now reset properly to stop “ghost servers” (will re-introduce in Halloween update)
-Armour should now replicate on the pedestal screen so you can dress to impress.
-Removed filtering system in order to unify Alpha player base.
-New court: Foxholes – JackHammer's first open air arena!
-New game mode: Scoreball (working title) – two teams fight to score goals in a basketball-inspired mode. Its like Space Jam except there's no Michael Jordan and it's nothing like Space Jam. Murderballs™ are still in play, so watch out for enemy fire when you or a team-mate has the ball. Fire that guy through the enemy hoop to score big and win the approval of your parents.
-New ball: Scoreball – slower, heavier, and with a variable launch force (players can fire the ball in a smaller arc, or charge up for longer to fire it further)
-All modes compatible with all maps and vice versa (like we have the budget to create game mode specific maps...)
-New visual effects on Murderball™ charging, to give clearer impression of when a ball is ready to fire.
-New visual effects on ball trails, making incoming projectiles easier to spot (and therefore avoid).
-New on-screen announcements for killing, scoring, ball-stealing etc.
-New visual effects on electro-grapple to make it feel weightier and juicier in first and third person.
-Clearer UI on when a ball is in range of the electro-grapple.
-Removed ugly neutral ball effects, finally.
-New UI for enemies when a Murderball™ is fully charged.
-New 'gravestone' mechanic for resurrecting fallen teammates in Elimination game mode. When a friendly dies, they'll drop a large mechanical item which can be “charged up” with the electro-grapple, which will bring back that fallen home-dog. Try not to get killed bringing back your team-mates, which will just let everyone down.
-Tweaks to the electro-grapple ranges, making balls easier to target.
-Tweaks to the jet pack movement system, favouring aerial movement a little more - try jumping and boosting at the exact same time – but don't tell anyone because its a bug.
-Tweaks to movement speeds and player size.
-Electro-grapple can now be 'fired' when nothing is in range.
-Music – our first custom track in the game!
-Made the scoring klaxon less insanely loud. Welcome back, headphone users.
-New sound for electro-grapple.
-New sound for Murderball™ charging.
-New voiced announcements (Oh yeah!)