Magnificent Ships: Volume 2

VROOM

Released
May 18, 2017
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    v1.41: Small Update

    Just a small update to address a few issues: - Fixed missing model faces on CVN-78. - Fixed missing reflection map in Park. - Bow steering thrusters now toggle based on forward velocity instead of throttle. - Oculus Quest 2 controllers via Link no longer display misaligned textur

  2. Developer post

    RMS Queen Mary's Verandah Grill

    I took a break from my current project to put together this little gem: a VR version of RMS Queen Mary's Verandah Grill! It was fun to play with Unity's new High-Definition Render Pipeline, which as you can see produces some lovely results. It's a separate download/executable fro

  3. Developer post

    New Feature: Remotely Control Your Ships!

    Announcing a new "boating lake" feature! You can now remotely pilot each ship in "model scale" upon the surface of a physically-responsive lake that reacts to ship movement. I've taken care to ensure each craft physically operates as much like a real-world version would, which wa

  4. Developer post

    Steam Trading Cards!

    I didn't particularly care for Steam's Trading Cards until playing-around with them this weekend. Turns out they're kind of fun! So, I just had to make some for both volumes of Magnificent Ships! I'm happy to report that they are now live on Steam! Enjoy!

  5. Developer post

    Added Oculus & Touch Support!

    Oculus and Touch are now fully supported (via SteamVR)! Here's the full list of changes: - Added Oculus and Touch support. - Improved HMS Victory's sails. - Reduced player momentum when stopping using only one controller. - Fixed a few geometry and texture details. - Reduced inst

  6. Developer post

    Coming Soon: Oculus Touch support and more...

    I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level!

  7. Developer post

    Coming Soon: Oculus Touch support and more...

    I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level!

  8. Developer post

    Small Update v1.01

    Just a small update to fix a couple of niggles: Fixed particle sizes not always scaling correctly when toggling ship scale. Fixed an audio bug, where if you went below the ocean and resurfaced the volume didn't adjust correctly. Increased controller smoothing when holding a ship.

  9. Developer post

    Small Update v1.01

    Just a small update to fix a couple of niggles: Fixed particle sizes not always scaling correctly when toggling ship scale. Fixed an audio bug, where if you went below the ocean and resurfaced the volume didn't adjust correctly. Increased controller smoothing when holding a ship.

  10. Developer post

    Just Released: Volume 2!

    If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in the comfort of your living room. Simultaneously save the environment and millions of dollars in expenses by owning virtual versions of the world's mos

  11. Developer post

    Just Released: Volume 2!

    If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in the comfort of your living room. Simultaneously save the environment and millions of dollars in expenses by owning virtual versions of the world's mos