Pilam Sky

BeagleGames

Released
Feb 22, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Pilam Sky Release

    Our team is glad to announce the long-awaited release of our Steam based project! We brought in plenty of new game mechanics which weren't present in earlier game versions. -completely restructured the ship-base interaction system and it's visuals. Rooms block-system is made, whi

  2. Developer post

    Pilam Sky Release

    Our team is glad to announce the long-awaited release of our Steam based project! We brought in plenty of new game mechanics which weren't present in earlier game versions. -completely restructured the ship-base interaction system and it's visuals. Rooms block-system is made, whi

  3. Developer post

    Quick little patch for update 1.04

    Some players did encounter freezes after using fast buy feature in certain circumstances. We did find out why and fixed it. Special thanks to Anton AVP. Also, we fixed some minor bugs that did not affect the gameplay and increase level reward a little.

  4. Developer post

    Quick little patch for update 1.04

    Some players did encounter freezes after using fast buy feature in certain circumstances. We did find out why and fixed it. Special thanks to Anton AVP. Also, we fixed some minor bugs that did not affect the gameplay and increase level reward a little.

  5. Developer post

    Update 1.04 finally here

    TL;DR: explosions are brighter, waves of enemies, shaking camera, crafting, video tutorials, fixed saving feature and tons of small changes and bugfixes - Visual improvement of explosions: now they illuminate the nearest balloons - Enemy's balloons attack by waves - Quick purchas

  6. Developer post

    Update 1.04 finally here

    TL;DR: explosions are brighter, waves of enemies, shaking camera, crafting, video tutorials, fixed saving feature and tons of small changes and bugfixes - Visual improvement of explosions: now they illuminate the nearest balloons - Enemy's balloons attack by waves - Quick purchas

  7. Developer post

    Update 1.03

    Hi there! It's been a long time since last update! But we did a lot of interesting things and fixes: - Added calendar - Lighting system finally fixed - New difficulty curve, more honest and stable than before - Now enemies have guns and they don't hesitate using them - Tower buil

  8. Developer post

    Update 1.03

    Hi there! It's been a long time since last update! But we did a lot of interesting things and fixes: - Added calendar - Lighting system finally fixed - New difficulty curve, more honest and stable than before - Now enemies have guns and they don't hesitate using them - Tower buil

  9. Developer post

    Update 1.02

    Hello! New update is out! — Added map marks — Tower building levels are more stable now — Enemies' AI improved, now they're more angry, than ever. More on the way — Hot air balloons displaying in hangar improved — Fixed saving/loading data of completed levels — Minor fixes and im

  10. Developer post

    Update 1.02

    Hello! New update is out! — Added map marks — Tower building levels are more stable now — Enemies' AI improved, now they're more angry, than ever. More on the way — Hot air balloons displaying in hangar improved — Fixed saving/loading data of completed levels — Minor fixes and im

  11. Developer post

    Update 1.01

    Hi there, here is our first update. What's new: -Blinding effect if you get to a high altitude -New building sites for different levels(winter, desert, urban) -New pressure-gauge design Bugs fixed for a tower building level: -Building blocks don't disappear at a low altitude -You

  12. Developer post

    Update 1.01

    Hi there, here is our first update. What's new: -Blinding effect if you get to a high altitude -New building sites for different levels(winter, desert, urban) -New pressure-gauge design Bugs fixed for a tower building level: -Building blocks don't disappear at a low altitude -You

  13. Developer post
  14. Developer post