Xenosis: Alien Infection

Coming soon

NerdRage Studios

Planned release
Coming soon
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Rock, Paper, Shotgun

    Xenosis: Alien Infection's demo still gives me the creeps

    In a normal year, we’d all be sitting down to a string of E3 announcements this week, but alas, we’ll have to settle for several months of not-E3 instead. Still, I’m sort of glad there aren’t hundreds of new game slices to pore over this week, as part of my brain is still obsessi

  2. Rock, Paper, Shotgun

    The bestest games of EGX 2019

    Alice Bee: Good afternoon, esteemed colleagues. We were all locked, at one time or another, in the RPS EGX dungeon this weekend. Given that it’s a veritable bonanza of video games, both large and small, we should discuss the bestest games we saw over the weekend. I’m sure it will

  3. Rock, Paper, Shotgun

    Our favourite games at EGX Rezzed 2019

    The staff of RPS were rambling around Rezzed last week, like a troop of rowdy baboons. We were inspecting the games of our yearly show and rubbing our chins, going hmmm with the pensiveness of an art critic on the toilet. I m saying we were being judgey monkeys. There were a lot

  4. Developer post

    Crew and Boss Tier Backers Questionnaire

    Hi everyone, development is continuing at a rapid pace on Xenosis, and I will soon have a new video of the progress made to share with you. We have made significant changes to the characters, enemies, AI, lighting, overall mood and performance. The game is shaping up to be everyt

  5. Developer post

    Fig campaign a success, now moving into production

    Hi everyone, before we move on, please let me extend my sincere thanks to our Fig backers for supporting our campaign. The level of engagement and the positive feedback we have received along the way has been higher than we could ever have hoped for. To see so many people excited

  6. Developer post

    Xenosis will be launching on Xbox One, thanks to hitting our first stretch goal

    Hi everyone, I just want to say a big thank you to you all for your amazing support of Xenosis on Fig . We have successfully hit our first stretch goal, which means that Xenosis will be heading to Xbox One. Those of you that backed the game, will have the option to trade your ste

  7. Developer post

    Update #7 - Story Continued

    Hi everyone, I know that we touched on the Story way back in update #2, but as we are reworking how the logs and story are delivered, This is a nice way of me being able to introduce you another member of the team and hear from them directly. So without further ado, I shall hand

  8. Developer post

    Update #6 - Music & Audio Design

    Hi everyone, today we take a more in depth look into one of the most important areas of the game's design, Music and Audio. If you think about any of your most memorable gaming experiences, I am sure all of us have a game soundtrack that takes you back to remember epic moments an

  9. Developer post

    117% funded on Fig and rising!

    We did it! With the support of our backers and investors over on our Fig Campaign , we have surpassed our funding goal in mere days since launch and we are still blown away by the support and feedback we are getting. Sincerely, thank you all so much for your help in getting us ov

  10. Developer post

    Xenosis is live on Fig!

    Hi all, I just wanted to let you know that as of today, the Fig campaign is now live and you can support the development of Xenosis and get really awesome unique rewards too. Many of these rewards will not be present in the retail versions and are only available for Fig backers,

  11. Developer post

    Update #4 - Lighting Tech

    Hi everyone, for today's update I thought it would be good to show some behind the scenes tech from the game, and show the progress over time from one of our early builds. When designing Xenosis, I knew that I wanted to give a unique take on the top down genre and really use ligh

  12. Developer post

    Update #3 - Story

    As part of my series of introductory devlogs, I think it would be great to give an overview of our story, and the events leading up to start of the game. Apologies for the following text wall, but I wanted you to all see how serious we are about creating a universe for our game t

  13. Developer post

    Update #2 - Gameplay

    In todays devlog, I wanted to answer a very simple question (*with perhaps a not so simple answer*)... "What type of game is Xenosis, and how will it play?" At its core, the game is a survival adventure, with a focus on giving you a great story, a huge ship full of secrets and ch

  14. Developer post

    Update #1 - Inspirations

    Hi all, James Stone here, the designer and developer of Xenosis: Alien Infection. I will be posting regular devlogs up here on the progress of the game, but I thought the first few updates should be focused on the background of the game, and what we are trying to achieve. So toda

  15. Developer post

    Support Xenosis on Fig and get limited edition rewards

    Hi everyone, we have some amazing news! Xenosis: Alien Infection is now available on Fig. By supporting us on Fig, not only do you help bring this amazing game to life, but you also get some unique rewards that wont be available anywhere else! Support Xenosis on Fig Thanks for yo

  16. Developer post

    Support Xenosis on Fig and get limited edition rewards

    Hi everyone, we have some amazing news! Xenosis: Alien Infection is now available on Fig. By supporting us on Fig, not only do you help bring this amazing game to life, but you also get some unique rewards that wont be available anywhere else! Support Xenosis on Fig Thanks for yo