Tales of the Lumminai

SenRufu Studios · Sometimes You

Released
Dec 8, 2017
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Tales of the Lumminai v1.6

    Reverted game from engine 1.6 to 1.5.2 to fix problems with plugins Changed the poison debuff to disappear on battle's end Fixed Healing Orchid not healing party, was just healing one person before Fixed Ivy's card not being given when choosing Kanton as the Castle's ally, which

  2. Developer post

    Tales of the Lumminai v1.6

    Reverted game from engine 1.6 to 1.5.2 to fix problems with plugins Changed the poison debuff to disappear on battle's end Fixed Healing Orchid not healing party, was just healing one person before Fixed Ivy's card not being given when choosing Kanton as the Castle's ally, which

  3. Developer post

    Tales of the Lumminai v1.5.4

    Resolved the problem with re-entering the War Room at Castle Beacon Fixed positioning of the Watchman in Wisparya Forest Fixed an error with the skill "Crecent Moon" from crashing the game Changed the layout for Castle Greymoore to better fit Wynn's style

  4. Developer post

    Tales of the Lumminai v1.5.4

    Resolved the problem with re-entering the War Room at Castle Beacon Fixed positioning of the Watchman in Wisparya Forest Fixed an error with the skill "Crecent Moon" from crashing the game Changed the layout for Castle Greymoore to better fit Wynn's style

  5. Developer post

    Tales of the Lumminai v1.5.3

    Updated game to match RPG Maker MV 1.6 version Fixed an error preventing "Burst" skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Legendary skills from replacing the guard command when at 100 TP, changed to 99 so it work

  6. Developer post

    Tales of the Lumminai v1.5.3

    Updated game to match RPG Maker MV 1.6 version Fixed an error preventing "Burst" skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Legendary skills from replacing the guard command when at 100 TP, changed to 99 so it work

  7. Developer post

    Tales of the Lumminai v1.5.2

    Fixed an error that prevented Legendaries from rewarding the player after defeating them Fixed an error with the Legendaries not despawning after being defeated Fixed the skill description for the skill "Fly By" to properly state it does Aero damage Fixed the transition arrow in

  8. Developer post

    Tales of the Lumminai v1.5.2

    Fixed an error that prevented Legendaries from rewarding the player after defeating them Fixed an error with the Legendaries not despawning after being defeated Fixed the skill description for the skill "Fly By" to properly state it does Aero damage Fixed the transition arrow in

  9. Developer post

    Tales of the Lumminai v1.5.1

    Overhauled the Legendary Creatures hunting to forcefully spawn them in designated areas since random wasn't working Fixed the sprites for the Legendary Creatures to properly show the size and gold diamond they are supposed to Fixed a transition arrow from vanishing after entering

  10. Developer post

    Tales of the Lumminai v1.5.1

    Overhauled the Legendary Creatures hunting to forcefully spawn them in designated areas since random wasn't working Fixed the sprites for the Legendary Creatures to properly show the size and gold diamond they are supposed to Fixed a transition arrow from vanishing after entering

  11. Developer post

    Tales of the Lumminai v1.5

    Fixed a problem with the transition arrow for the Basilisk Tooth Passage, should be able to go there after Chapter 3 now Fixed an error with the Guild Task "Fur For Days!", which was causing it to not track progress Fixed positioning of Hunter Joel, pushing him off the cliff back

  12. Developer post

    Tales of the Lumminai v1.5

    Fixed a problem with the transition arrow for the Basilisk Tooth Passage, should be able to go there after Chapter 3 now Fixed an error with the Guild Task "Fur For Days!", which was causing it to not track progress Fixed positioning of Hunter Joel, pushing him off the cliff back

  13. Developer post

    Tales of the Lumminai v1.4.9

    Fixed an error that allowed passage on the walls in the Evil One's Castle Fixed an error preventing the second part of the Evil One's Castle's events from triggering Fixed an error with a battle in the Evil One's Castle Fixed Jiuuth appearing as dead before ever fighting her Fixe

  14. Developer post

    Tales of the Lumminai v1.4.9

    Fixed an error that allowed passage on the walls in the Evil One's Castle Fixed an error preventing the second part of the Evil One's Castle's events from triggering Fixed an error with a battle in the Evil One's Castle Fixed Jiuuth appearing as dead before ever fighting her Fixe

  15. Developer post

    Tales of the Lumminai v1.4.8

    Fixed an error with the Arrow transition leading back to the Aurora Peaks Base from East Wisparya Forest, this one should now show properly again Fixed an error with chests not spawning in the Moskoko Swamps Fixed an error with the description on the Lumminai Crystal saying "Lumm

  16. Developer post

    Tales of the Lumminai v1.4.8

    Fixed an error with the Arrow transition leading back to the Aurora Peaks Base from East Wisparya Forest, this one should now show properly again Fixed an error with chests not spawning in the Moskoko Swamps Fixed an error with the description on the Lumminai Crystal saying "Lumm

  17. Developer post

    Tales of the Lumminai v1.4.7

    Fixed an error preventing progression passed the first group of enemies at the Evil One's castle Fixed an error with enemies not spawning inside the Evil One's Castle Fixed an error with AI pathing in the Evil One's Castle Fixed an error that caused Leon to stay visible throughou

  18. Developer post

    Tales of the Lumminai v1.4.7

    Fixed an error preventing progression passed the first group of enemies at the Evil One's castle Fixed an error with enemies not spawning inside the Evil One's Castle Fixed an error with AI pathing in the Evil One's Castle Fixed an error that caused Leon to stay visible throughou

  19. Developer post

    Tales of the Lumminai v1.4.6

    Fixed an error with the Hunter II guild quest that prevented receiving the contract properly Fixed an error with blank listings in the "Browse Other Tasks" section of the Guild Rep's dialogue Fixed an error with a guild taskthat was giving the wrong rewards Fixed an error that ca

  20. Developer post

    Tales of the Lumminai v1.4.6

    Fixed an error with the Hunter II guild quest that prevented receiving the contract properly Fixed an error with blank listings in the "Browse Other Tasks" section of the Guild Rep's dialogue Fixed an error with a guild taskthat was giving the wrong rewards Fixed an error that ca