About the Future of Archotek
We have already mentioned it a couple of times on Discord, but here is the official statement about the future of Archotek (Read Me):

Technical data

We have already mentioned it a couple of times on Discord, but here is the official statement about the future of Archotek (Read Me):

A couple of demo players reported having problems joining servers. We just rolled out a small patch, which hopefully fixed the error. Please let us know, if you are still experiencing issues.

We pushed all the changes that were being made on dev branch to public branch. Some additions are still incomplete, but being worked on and improved over the coming months. The new patch includes: - Turning based on mouse rotation - Head turning - Character acceleration - Sleepin

Hello everyone! Head turning has been added to the beta branch "development" and is awaiting testing. We also fixed some minor issues which got introduced with the last patch and did some small performance improvements. We are aware of the bugs that let you move and partially att

Aquatic animals are available for testing on development (beta) branch! New animals: - Mosasaurus - Ophthalmosaurus - Leedsichthys - Dunkleosteus - Helicoprion - Mawsonia - Coelacanth - Doryaspis - Drepanaspis They are still heavily being worked on, but playable. Hunger and thirs

There have been a couple of posts asking about dedicated servers. We are dealing with a couple of problems in our code, since our old programmer Deathlyrage abandoned the project, who basically coded the entire game. That includes issues with hosting dedicated servers. We tried t

We moved the current build from development branch to public branch. A lot of changes have been made since the last time we patched this version. A large portion of the changelog got lost due to logistical changes, which unfortunately cost us months of development time. We are aw

Always wanted to get your skin added to the game? Here is your chance! 🦖 Our First Skin Contest 🦕 How do I enter/submit my work? Just send us a direct message on Facebook, tag us on Twitter (@archotek) with your concept attached to it or submit your art to our deviantart group.

You are experienced in Unreal Engine 4/C++ or have other awesome skills and want to get involved in the development of ATP? Send us an email and tell us how awesome you are and why you would make a great addition to the team: [email protected] We are looking forward to

Hello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to

The old servers are currently offline and we are waiting for approval from the new host. Unfortunately, due to the holidays, service is a bit slow at the moment, so we don't know when the new servers will be up, but you are still able to host listen servers. Just don't forget to

The old servers are currently offline and we are waiting for approval from the new host. Unfortunately, due to the holidays, service is a bit slow at the moment, so we don't know when the new servers will be up, but you are still able to host listen servers. Just don't forget to

We are aware of the current server issues and are working on getting new servers up and running. We will let you know, when the new servers are working.

We are aware of the current server issues and are working on getting new servers up and running. We will let you know, when the new servers are working.

Short ATP dev stream. Working on Thescelosaurus.

Short ATP dev stream. Working on Thescelosaurus.

Hello everyone, Levia here! It's only the beginning of December and most teams post a summary, statement or whatever you want to call it, at the end of the month, but I believe it's always better to do something sooner than later and most of us will probably be busy fighting the

Hello everyone, Levia here! It's only the beginning of December and most teams post a summary, statement or whatever you want to call it, at the end of the month, but I believe it's always better to do something sooner than later and most of us will probably be busy fighting the

Working on the Hypsilophodon textures on Twitch: Come and say hi! :)

Working on the Hypsilophodon textures on Twitch: Come and say hi! :)