Frontier VR

Gaugepunk Games

Released
Mar 17, 2017
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    60% off to celebrate Rolling Line's release!

    After over 6 months of development, I've just released my latest game, Rolling Line! It's a model train game for PC and VR, with custom track building and a big New Zealand theme. Frontier is the first VR game (and Steam game) I ever made, and if you played it back on release, th

  2. Developer post

    40% off to celebrate the launch of Echo Grotto!

    Our next commercial game has just been released! It's called 'Echo Grotto' and its a cave system exploring game with a similar art style to Frontier. You can find Echo Grotto on steam here: And to celebrate the launch of this game Frontier will be 40% off for the next week! Enjoy

  3. Developer post

    40% off to celebrate the launch of Echo Grotto!

    Our next commercial game has just been released! It's called 'Echo Grotto' and its a cave system exploring game with a similar art style to Frontier. You can find Echo Grotto on steam here: And to celebrate the launch of this game Frontier will be 40% off for the next week! Enjoy

  4. Developer post

    Tiny Update: Easter's over + tweaks

    Today's update simply removes the Easter content from startup, but you can still play the Easter mode by shooting the egg on the menu then loading up a scene! Some other tweaks in this update are: - physics object movement is more fine tuned. - your position and rotation is autom

  5. Developer post

    Tiny Update: Easter's over + tweaks

    Today's update simply removes the Easter content from startup, but you can still play the Easter mode by shooting the egg on the menu then loading up a scene! Some other tweaks in this update are: - physics object movement is more fine tuned. - your position and rotation is autom

  6. Developer post

    Easter update! Easter egg hunt mode

    Happy Easter! Today's update adds a bunch of colorful Easter eggs to all of the scenes! Most are just scattered around but some are a bit more hidden. Cracking the eggs will spawn in a little surprise! Easter mode will be on automatically when you launch the game during Easter we

  7. Developer post

    Easter update! Easter egg hunt mode

    Happy Easter! Today's update adds a bunch of colorful Easter eggs to all of the scenes! Most are just scattered around but some are a bit more hidden. Cracking the eggs will spawn in a little surprise! Easter mode will be on automatically when you launch the game during Easter we

  8. Developer post

    Update! Demo mode + icon signs + interaction update

    Today’s update features a few minor fixes and tweaks (mainly around interaction) as well as a new ‘demo mode’ option on the menu scene. Demo mode will allow you to play through all of the scenes in an endless loop (removes the ability to go to the menu scene, and instead each sce

  9. Developer post

    Update! Demo mode + icon signs + interaction update

    Today’s update features a few minor fixes and tweaks (mainly around interaction) as well as a new ‘demo mode’ option on the menu scene. Demo mode will allow you to play through all of the scenes in an endless loop (removes the ability to go to the menu scene, and instead each sce

  10. Developer post

    Update - Hunting rewards

    Today’s small update adds a few cosmetic rewards to each scene for shooting certain animals e.g. shoot deer for deer antlers, bison for horns, snakes for snake skin etc. There are also a few fixes to the debug player from the last update.

  11. Developer post

    Update - Hunting rewards

    Today’s small update adds a few cosmetic rewards to each scene for shooting certain animals e.g. shoot deer for deer antlers, bison for horns, snakes for snake skin etc. There are also a few fixes to the debug player from the last update.

  12. Developer post

    Update! Tutorial and keyboard + mouse debug controls

    Today’s update adds a proper tutorial to Frontier! Now when you launch the game you can choose to play a tutorial that will guide you through the basic controls and the different input modes. You can set whether the tutorial splash screen shows on startup with a new sign on the m

  13. Developer post

    Update! Tutorial and keyboard + mouse debug controls

    Today’s update adds a proper tutorial to Frontier! Now when you launch the game you can choose to play a tutorial that will guide you through the basic controls and the different input modes. You can set whether the tutorial splash screen shows on startup with a new sign on the m

  14. Developer post

    Update! Dynamic day/night cycle

    Today’s update brings in a full day/night cycle to Frontier! Time will now naturally progress, and there’s a new setting sign on the menu for the time progression speed. If you set the time progression to “Still” then the sun will behave much like the old system, where the sky wi

  15. Developer post

    Update! Dynamic day/night cycle

    Today’s update brings in a full day/night cycle to Frontier! Time will now naturally progress, and there’s a new setting sign on the menu for the time progression speed. If you set the time progression to “Still” then the sun will behave much like the old system, where the sky wi

  16. Developer post

    Update! Passive mode + more quality settings

    We’ve released a small update today, mainly focused on the menu scene. This update includes: - Passive mode added: from the menu scene you can now play ‘passive mode’ which lets you play through the game without the ability to kill any animals. You won’t be able to find any of th

  17. Developer post

    Update! Passive mode + more quality settings

    We’ve released a small update today, mainly focused on the menu scene. This update includes: - Passive mode added: from the menu scene you can now play ‘passive mode’ which lets you play through the game without the ability to kill any animals. You won’t be able to find any of th

  18. Developer post

    Update! - campfire, bunny ai, revive animals and more!

    Thank you for all of your feedback so far! We’ve added a bunch of new features in today's update: - Kindle the campfire: you can now light the fires in each scene by shooting them, and can stoke the fire by throwing in a stick (which are littered throughout the scene). Fires will

  19. Developer post

    Update! - campfire, bunny ai, revive animals and more!

    Thank you for all of your feedback so far! We’ve added a bunch of new features in today's update: - Kindle the campfire: you can now light the fires in each scene by shooting them, and can stoke the fire by throwing in a stick (which are littered throughout the scene). Fires will