The St Christopher's School Lockdown

Classroom Graffiti Productions

Released
Oct 18, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

8 posts
  1. Developer post

    The Aggie Awards at Adventure Gamers

    Just dropping in to say that we came third place in the Aggie Awards for Best Dramatic Writing over at Adventure Gamers, out of 138 games. Have a look!

  2. Developer post

    The Aggie Awards at Adventure Gamers

    Just dropping in to say that we came third place in the Aggie Awards for Best Dramatic Writing over at Adventure Gamers, out of 138 games. Have a look!

  3. Developer post

    Update 1.0.8

    A new update for the game has been released with fixes for the below issues. -Made it so the cassette tape couldn't be opened over the globe. -Fixed the issues where you could do things like walk, interact with hotspots, or talk to people, with certain letters opened -Added more

  4. Developer post

    Update 1.0.8

    A new update for the game has been released with fixes for the below issues. -Made it so the cassette tape couldn't be opened over the globe. -Fixed the issues where you could do things like walk, interact with hotspots, or talk to people, with certain letters opened -Added more

  5. Developer post

    Update 1.0.7

    An update with some bug fixes found and fixed last night. Apologies to everyone for the lack of previous updates with other patches! For the preceding bug fixes one can check the Itch.io devlogs at the bottom of the page at Fixes: -Dialogue fixes/ typos corrected -Volume Issue wh

  6. Developer post

    Update 1.0.7

    An update with some bug fixes found and fixed last night. Apologies to everyone for the lack of previous updates with other patches! For the preceding bug fixes one can check the Itch.io devlogs at the bottom of the page at Fixes: -Dialogue fixes/ typos corrected -Volume Issue wh

  7. Developer post

    Release coming shortly.

    All right, folks-- if you've been following the Greenlight, you know that we encountered a bit of a delay with Steam's confirmation of our submission, but we have been in touch with them, and they have assured us that it should only take another couple of days. We're aiming for t

  8. Developer post

    Release coming shortly.

    All right, folks-- if you've been following the Greenlight, you know that we encountered a bit of a delay with Steam's confirmation of our submission, but we have been in touch with them, and they have assured us that it should only take another couple of days. We're aiming for t