Shotgun Legend

Jonathan Tindell · Wastebasket Games

Released
Jan 15, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1.2.5 Update

    Changes: Hearts on the hud now have shadows like everything else on it. Changed the gamepad button sprites on the hud slightly. Added an error message/sound if the second player tries to join without the doppelganger item. Bug fixes: Opening the inventory no longer cuts off error

  2. Developer post

    1.2.4 Update

    This one's been a long time coming. The final boss difficulty tweak. Changes: The monster spawn rate and laser beam freqency now scale more evenly as the fight progresses during the final battle. The laser beam during the final battle's damage has been reduced. Monster health has

  3. Developer post

    1.2.3 Update

    Changes Made some tweaks that should improve performance significantly for some people.

  4. Developer post

    1.2.2 Update

    Another small one this time to fix an issue I thought I already had. Bug Fixes The skeleton sheriff's aim was still way off.

  5. Developer post

    1.2.1 Update

    Nothing major this time. Just some adjustments to the analog control. Changes: Increased the analog threshold slightly. Since you can only move in 4 directions the lower threshold made it a bit too easy to move the wrong way. Bug Fixes: It is no longer possible for the analog to

  6. Developer post

    1.2.0 Update

    Changes: Durastin's health has been reduced slightly. Added a health bar display to normal enemies as well as lesser bosses. Enemies no longer spawn in the room you start in every time you continue. Bug Fixes: Shotgun pellets caused Durastin to become immune to damage slightly lo

  7. Developer post

    1.1.1 Update

    Changes: Durastin can no longer be stun locked to death by rushing him with 2 weapons. Removed one of the eyeballs in a particular room in Level 1. They were nearly impossible to avoid. Normal and hard modes are now unlocked from the start. Ultra will be unlocked after completing

  8. Developer post

    1.1.1 Update

    Changes: Durastin can no longer be stun locked to death by rushing him with 2 weapons. Removed one of the eyeballs in a particular room in Level 1. They were nearly impossible to avoid. Normal and hard modes are now unlocked from the start. Ultra will be unlocked after completing

  9. Developer post

    Press Appearances

    Shotgun Legend appeared in an article on Rock Paper Shotgun in January as one of the best five unsung games on Steam that week. I discovered it listed as the 25th best game released on Steam in 2018 on a website called Steam Top 250 . There was a review on Brash Games that was la

  10. Developer post

    1.1.0 Update

    Changes: The game now has a title theme. The music option in the settings no longer plays the dungeon theme if you haven't started a game. Added difficulty settings when you start a new game. Normal is available from the beginning. Hard and Ultra are unlocked after completing the

  11. Developer post

    1.1.0 Update

    Changes: The game now has a title theme. The music option in the settings no longer plays the dungeon theme if you haven't started a game. Added difficulty settings when you start a new game. Normal is available from the beginning. Hard and Ultra are unlocked after completing the

  12. Developer post

    1.0.1 Update

    Changes: Added an arcade cabinet with a mini game to one of the houses in town. It's totally not a rip off of anything either. I may add more of these in the future. Added the game's first Steam leaderboard for said mini game. Bug Fixes: Fixed some text errors on the inventory sc

  13. Developer post

    1.0.1 Update

    Changes: Added an arcade cabinet with a mini game to one of the houses in town. It's totally not a rip off of anything either. I may add more of these in the future. Added the game's first Steam leaderboard for said mini game. Bug Fixes: Fixed some text errors on the inventory sc

  14. Rock, Paper, Shotgun

    Unknown Pleasures: The best five unsung games on Steam this week

    Studies say that this week is the best week of the year to move house for gillionth time, attempt the thirteenth Herculean task of speaking to the one human in a Royal Mail call centre, then injure your back. Anti-frustration, then, would be a perfect theme for this week’s Unknow

  15. Developer post

    1.0.0 Update

    Changes: Added a collectable card bestiary to the game. Common cards randomly drop from enemies. Uncommon and rare cards are found in specific places throughout the game. Many of the game's visuals look sharper and move smoother now. Dying now sends you straight back to your last

  16. Developer post

    1.0.0 Update

    Changes: Added a collectable card bestiary to the game. Common cards randomly drop from enemies. Uncommon and rare cards are found in specific places throughout the game. Many of the game's visuals look sharper and move smoother now. Dying now sends you straight back to your last

  17. Developer post

    0.9.10 Update

    Changes: Holding the L key on the keyboard will now display your actual location. This will be helpful for debuging purposes. Reduced the health of the first miniboss in level 10. Removed the warning signs on the back side of the miniboss rooms in level 10. Relocated some of the

  18. Developer post

    0.9.10 Update

    Changes: Holding the L key on the keyboard will now display your actual location. This will be helpful for debuging purposes. Reduced the health of the first miniboss in level 10. Removed the warning signs on the back side of the miniboss rooms in level 10. Relocated some of the

  19. Developer post

    0.9.9 Update - Level 10 Test Phase

    Changes: The final dungeon of the main story, level 10, is now open to the public for testing. Removed the early access warning screen as the game can now be played to completion. I have some plans for future content though. You will now continue with at least half of your maximu

  20. Developer post

    0.9.9 Update - Level 10 Test Phase

    Changes: The final dungeon of the main story, level 10, is now open to the public for testing. Removed the early access warning screen as the game can now be played to completion. I have some plans for future content though. You will now continue with at least half of your maximu