S-COPTER: Trials of Quick Fingers and Logic

Noble Fox Games

Released
Feb 12, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    New lower price

    Hey! Due to the introduction of new conversion rates on Steam, we've decided to update the price of the S-COPTER. Steam currently offers three conversion methods: Exchange-rate conversion only - This method uses a simple currency exchange-rate at the time indicated. Purchasing po

  2. Developer post

    New price on S-COPTER!

    Today we want to share a piece of good news with you! We are permanently lowering the price of our game S-COPTER: ToQFaL to 4.99$ . With this, we are also denying rumours about our premature death – we are alive and kicking and still working on our next title!

  3. Developer post

    Update 1.1.0 - positive vibrations

    Since last update we were working on our next game, but we took some time to make a small update to the first one :) - added vibrations support to Xbox controllers (configurable in options, on by default), - added animated background to the main menu.

  4. Developer post

    Update 1.0.2 - first after the release

    The release went surprisingly well, there weren't many bugs and no game breaking ones :) This update fixes recently found bugs, changelog follows: - added separator for the versus mode only keys, - changed the mouse cursor, it's no longer locked in window mode, - fixed winter and

  5. Developer post

    Update 1.0.2 - first after the release

    The release went surprisingly well, there weren't many bugs and no game breaking ones :) This update fixes recently found bugs, changelog follows: - added separator for the versus mode only keys, - changed the mouse cursor, it's no longer locked in window mode, - fixed winter and

  6. Developer post

    Update 1.0.0 - just in time for the release :)

    This is the last update before the official release tomorrow: - added 1 new audio track, - added 2 audio track remixes, - changed music playlists of specific levels, - disabled cheats :)

  7. Developer post

    Update 1.0.0 - just in time for the release :)

    This is the last update before the official release tomorrow: - added 1 new audio track, - added 2 audio track remixes, - changed music playlists of specific levels, - disabled cheats :)

  8. Developer post

    Update 0.9.9

    Hopefully the last fixes before release (there will still be an audio tracks update) :) Changelog follows: - changed the achievement "I hate going back" to require 3 minutes or less (instead of 2:40), - fixed stationary saw trap positioning, - fixed some menu keyboard navigation

  9. Developer post

    Update 0.9.9

    Hopefully the last fixes before release (there will still be an audio tracks update) :) Changelog follows: - changed the achievement "I hate going back" to require 3 minutes or less (instead of 2:40), - fixed stationary saw trap positioning, - fixed some menu keyboard navigation

  10. Developer post

    Update 0.9.8

    Just some finishing touches before release: - changed reloading sounds to be a bit more quiet, - fixed the "Gotta catch them all!" achievement (even more fixed than before), - fixed handling same-name profiles, - fixed a minor issue with the keybinding menu.

  11. Developer post

    Update 0.9.8

    Just some finishing touches before release: - changed reloading sounds to be a bit more quiet, - fixed the "Gotta catch them all!" achievement (even more fixed than before), - fixed handling same-name profiles, - fixed a minor issue with the keybinding menu.

  12. Developer post

    Update 0.9.7

    Today we've added more ways to enjoy a completed level. If you don't like to max out your completion time, you can take it slow and aim for the most steam-efficient way to complete a level :) Changelog: - added steam and durability stats to level details, - added milliseconds to

  13. Developer post

    Update 0.9.7

    Today we've added more ways to enjoy a completed level. If you don't like to max out your completion time, you can take it slow and aim for the most steam-efficient way to complete a level :) Changelog: - added steam and durability stats to level details, - added milliseconds to

  14. Developer post

    Update 0.9.6

    Just a quick fix: - fixed rail saw direction change.

  15. Developer post

    Update 0.9.6

    Just a quick fix: - fixed rail saw direction change.

  16. Developer post

    Update 0.9.5

    So after hundreds of hours of testing, there was still a sneaky error causing traps to desynchronize with each other occasionally. We had to redo most of their code but it shouldn't happen anymore :) Changelog is rather short this time around: - fixed rare traps desynchronization

  17. Developer post

    Update 0.9.5

    So after hundreds of hours of testing, there was still a sneaky error causing traps to desynchronize with each other occasionally. We had to redo most of their code but it shouldn't happen anymore :) Changelog is rather short this time around: - fixed rare traps desynchronization

  18. Developer post

    Steam Cloud

    We have implemented the Steam Cloud feature. All your profiles should now be synchronized between your Steam accounts on different computers. Please let us know if you have any problems with that.

  19. Developer post

    Steam Cloud

    We have implemented the Steam Cloud feature. All your profiles should now be synchronized between your Steam accounts on different computers. Please let us know if you have any problems with that.

  20. Developer post

    Update 0.9.4

    A quick fix: - fixed cursor graphics; - fixed keys change confirmation.