Stormworks: Build and Rescue

Geometa

Released
Sep 17, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v1.15.23 - The Multiplayer API Update!

    Dear Stormworkers, This minor update is mostly focused on fixes and quality of life improvements. One significant change is that we have re-written the multiplayer to use the latest version of the Steam P2P networking - previously the game was using the original version of Steam

  2. Developer post

    V1.15.20 HOTFIX

    Fix - fixed issues spawning very large creations due to file size

  3. Developer post

    v1.15.19 - The Small Train Wheels Update!

    Dear Stormworkers, In this update we have added a new train wheel component with small wheels, useful for smaller train line vehicles. While this is a minor update with just the one new component, there are many fixes and improvements which will benefit many players. We have been

  4. Developer post

    v1.15.18 - The Airburst Update!

    Dear Stormworkers, In this minor update, we have added airburst weapons for the Search and Destroy DLC. Airburst is when ammunition is set to detonate after a timed delay, in order that it can explode at the approximate range of the target. This is useful for anti-air fire, trenc

  5. Developer post

    Anymaker Demo Available NOW!

    Dear Stormworkers, The Anymaker demo is live now! Anymaker is our new building game, set in a post-apocalyptic zombie survival world. The building is more detailed, and there is also more of a resource management and combat focus. This doesn't affect Stormworks development and we

  6. Developer post

    v1.15.16 - The Hydrogen Fuel Cell and Space Mining Update!

    Dear Stormworkers, In this minor update, we have added hydrogen fuel cells and lunar mining (on the moon for Space DLC owners). The mining is for hydrous ore, which can be used to extract water. You can use the water with hydrolysis to create oxygen and hydrogen, to maintain life

  7. Developer post

    v1.15.12 - The Armour Update!

    Dear Stormworkers, In this minor update, we have made some improvements focused on the Search & Destroy DLC. Armour is introduced by reworking our projectiles and ballistics so that impacts are now calculated considering the density of the object being collided, and by orderi

  8. Developer post

    New Game Announcement Q&A Event!

    Dear Stormworkers, On Saturday, we are announcing our new game, showing the trailer, answering your questions, and playing live. Please join us! Click "Set a reminder" on the side bar and join the live stream here on the Stormworks store page. This is the biggest announcement we

  9. Developer post

    v1.15.11 - The Buoyancy Blocks Update!

    Dear Stormworkers, In this minor update, we have added some new buoyancy blocks. The existing buoyancy block was just a capsule - these new blocks are some corner and edge pieces, intended for use on medium sized vehicles. A common application for these blocks are sea planes, and

  10. Developer post

    v1.15.10 - The Microcontroller Layers Update!

    Dear Stormworkers, In this update, we have added layered microcontroller nodes! This allows nodes of different types to be placed in the same voxel, meaning microcontrollers can be more compact. When designing the node layout on your microcontroller, the interface remains similar

  11. Developer post

    V1.15.9 HOTFIX

    Fix - fixed the microcontroller button for saving to a new microcontroller save

  12. Developer post

    v1.15.8 - The Vehicle Folders Update!

    Dear Stormworkers, In this update, we have added folders for organizing your vehicles! We have added new pivots allowing to pass fluid and torque. These are a useful change for many vehicle building situations and complete the set of pivot parts. This is a long-requested feature

  13. Developer post

    v1.15.7 - The Machine Gun Ammo Box Update!

    Dear Stormworkers, In this update, we have added new machine gun ammo boxes with 400 round capacity! For S&D DLC owners, the small machine gun will now be able to sustain fire for longer. We have added new pivots allowing to pass fluid and torque. These are a useful change fo

  14. Developer post

    v1.15.6 - HOTFIX

    Rework - positional audio effects now start to attenuate at 20% max range rather than 50% max range Fix - resolved friends games not showing up correctly in the friends games list Fix - fixed icons displaying correctly in the friends games list Fix - Geometa logo sound effect now

  15. Developer post

    v1.15.5 - The Flexible Hopper Belts Update!

    Dear Stormworkers, This update extends the new flexible ammo belt concept to hoppers! We have added a new belt part for connecting hoppers together, making it easier to build any ore, mining, or fishing equipment. As well as this, we have added a new toggle to allow or disallow m

  16. Developer post

    Dev Questions and Answers Live!

    Dear Stormworkers, On Friday 10th October at 3PM UTC, we will do our next Questions & Answers session where we will chat to the community and answer your questions live! This stream will begin at 3PM UTC, and will be found at the top of the Stormworks Store page on Steam. Lik

  17. Developer post

    v1.15.4 - The Flexible Ammo Belts Update!

    Dear Stormworkers, This update introduces new flexible ammo belts for guns! Like all weapons content, they can be placed cosmetically in the base game but require the Search & Destroy DLC to operate. These new belt components can be placed like regular components, then linked

  18. Developer post

    v1.15.3 - The Castle Island Update!

    Dear Stormworkers, This update introduces a new small island - the tourist castle island. This is a new small island location that will spawn in new worlds. We have also added a particles setting to ports and jet exhausts, to control if they produce smoke or not. This is a popula

  19. Developer post

    v1.15.2 - The Tank Tracks Update!

    Dear Stormworkers, This minor update introduces tank tracks with different radii, mostly to support the player request of new tracks that are 2 blocks wide, with small rollers. We have also added a new composite input for gimbal radar, allowing aimable radar without requiring rob

  20. Developer post

    V1.15.1 HOTFIX

    Fix - Resolved issue were modded components might not spawn correctly in multiplayer Fix - Corrected some default values in documentation