A Demon's Game - Episode 1

RP Studios · Conglomerate 5

Released
Feb 9, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Brotherhood – OUT NOW!

    Hey everyone! Today is a big day for us - Brotherhood is officially out! We've spent a long time working on the game, listening to your feedback, tweaking the mechanics and polishing the atmosphere, and now we’re finally ready to share the full experience with you. What’s waiting

  2. Developer post

    Stones Keeper II: Chaos Lord – Playtest Sign-Ups Now Open! Exclusive Reward Awaits!

    Greetings, dear players! We are thrilled to announce that playtest sign-ups for Stones Keeper II: Chaos Lord are now officially open! You can register right now by clicking the button on the store page. By taking part in the playtest, you’ll be able to earn exclusive rewards that

  3. Developer post

    Decadent Heir – Playtest Sign-Ups Now Open! Exclusive Reward Awaits!

    Hello, dear players! We’re excited to announce that Decadent Heir is now open for playtest registration ! You can sign up right now by clicking the “Request Access” button on the game’s Steam page. Why this matters — you’ll find out below. Playtests are planned to begin in the fi

  4. Developer post

    DREAMOUT out now!

    Hey everyone! Today is a very special day for me. Dreamout is out now! Yes, this isn’t my first game, but it’s a very special one for me. I’ve poured my heart into this project. Dreamout was created from a simple idea - “about a drunken alpaca wandering the world.” If you enjoy a

  5. Developer post

    Heads Will Roll: Reforged - Sins of the Floating City — Now Available!

    The fourth major expansion for Heads Will Roll: Reforged has been released! What awaits you in the DLC: - No step too far, no measure too desperate: Become the right hand man of the Venetian Doge and plunge headlong into the maelstrom of European politics to help Venice survive t

  6. Developer post

    NO MERCY RETRO FPS — Meet HMUR!

    Greetings to all old-school shooter fans! Let us introduce HMUR — a fast-paced retro FPS that throws you into a twisted, alternative version of the Soviet Union in the 1990s. Combining the insane mechanics of 90s shooters, Soviet sci-fi aesthetics, and a pounding hardbass soundtr

  7. Developer post

    Embark on a Surreal Adventure with DREAMOUT – Coming Soon!

    Hey there, gamers! 🦙🍹 We’re thrilled to announce the latest addition to our lineup: DREAMOUT – a wacky, hilarious, and totally unexpected adventure starring an alpaca with a taste for a good drink and even better chaos! In DREAMOUT, you’ll step into the hooves of our quirky, co

  8. Developer post

    Weeklong deal - 60% off

    If you haven't had the chance to play A Demon's Game - Episode 1 yet, this is your chance, for the first week of September the game will be 60% off. Don't get lost now.

  9. Developer post

    A Demon's Game - Episode 1 fully releases on steam!

    We are now live with the first episode of ADG! If the game is not downloading or installing, try to restart Steam. If you have any other issues, please visit the community hub forums to get help. Thank you everyone who have been supporting me, helping out with testing the game, s

  10. Developer post

    A Demon's Game - Episode 1 fully releases on steam!

    We are now live with the first episode of ADG! If the game is not downloading or installing, try to restart Steam. If you have any other issues, please visit the community hub forums to get help. Thank you everyone who have been supporting me, helping out with testing the game, s

  11. Developer post

    Devblog #3 - Week before release. Interviews and Promotion.

    As I'm writing this, only 6 days remain for the official launch of Episode 1. So you're probably wondering how I'm spending the last few days. Well, it's simple, when I'm not freaking out and reminding people when it's coming I'm playtesting the levels a lot, I'm taking care of p

  12. Developer post

    Devblog #3 - Week before release. Interviews and Promotion.

    As I'm writing this, only 6 days remain for the official launch of Episode 1. So you're probably wondering how I'm spending the last few days. Well, it's simple, when I'm not freaking out and reminding people when it's coming I'm playtesting the levels a lot, I'm taking care of p

  13. Developer post

    Devblog #2 - Release date confirmed, last level finishes up.

    After going radio silent for a week I return with some really, really good news. First and foremost, the last level of the first episode is finished, I'm currently testing it out and seeing if I can break it before I upload a beta build to steam. After a couple days of it being t

  14. Developer post

    Devblog #2 - Release date confirmed, last level finishes up.

    After going radio silent for a week I return with some really, really good news. First and foremost, the last level of the first episode is finished, I'm currently testing it out and seeing if I can break it before I upload a beta build to steam. After a couple days of it being t

  15. Developer post

    Steam update #7 - 0.4.5 | New Lucifer cut-scene, more bug fixing.

    General: -Changed the first encounter with lucifer. -Various fixes to the deliverance of voice acting and sfx. -Various fixes to the lighting in all the levels. Sewers 1: -Fixed the flashlight being usable before picking it up, derp. -Fixed the restart option not restarting the l

  16. Developer post

    Steam update #7 - 0.4.5 | New Lucifer cut-scene, more bug fixing.

    General: -Changed the first encounter with lucifer. -Various fixes to the deliverance of voice acting and sfx. -Various fixes to the lighting in all the levels. Sewers 1: -Fixed the flashlight being usable before picking it up, derp. -Fixed the restart option not restarting the l

  17. Developer post

    Devblog #1 - Release date, coming changes and more.

    Hey gents! First and foremost, I would like to apologize for my lack of updates the last week, personal life took a big hit and I got extremely busy, but rest assured that updates for the game will follow as soon as possible since I now have time to focus on it. So what have I go

  18. Developer post

    Devblog #1 - Release date, coming changes and more.

    Hey gents! First and foremost, I would like to apologize for my lack of updates the last week, personal life took a big hit and I got extremely busy, but rest assured that updates for the game will follow as soon as possible since I now have time to focus on it. So what have I go

  19. Developer post

    Steam update #6 - 0.4.4 | Chase changes.

    General: -Added a 15 second timer to all chase sequences. Sewers 3: -Fixed an issue causing the "Code already inserted" interaction to show up first. -Fixed several models being inside the walls. -Fixed some decals glitching through the floor. Sewers 4_2 -Added a check asking the

  20. Developer post

    Steam update #6 - 0.4.4 | Chase changes.

    General: -Added a 15 second timer to all chase sequences. Sewers 3: -Fixed an issue causing the "Code already inserted" interaction to show up first. -Fixed several models being inside the walls. -Fixed some decals glitching through the floor. Sewers 4_2 -Added a check asking the