Children of the Galaxy

Filip Dusek, Empty Keys

Released
Mar 14, 2017
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 0.24 - planet battle prototype

    Hi everyone, There is new version on the Next branch. This version is not compatible with previous one. I added an another mode to take over the enemy planet. If you are at war, you can Attack the planet now. That will open another map with units, which were on orbit. If you dest

  2. Developer post

    Update 0.23 - Work In Progress

    Hello everyone! New version is on the Next branch. This version is compatible with previous ones. The focus was to fix multi-threading issues for UI, which were there for some time. I think I was able to fix most of them. There is also new version of UI framework with better mult

  3. Developer post

    The Warscore Update 0.22

    Hello everyone! New version is out. This update is not compatible with previous versions. The main focus was on the Warscore feature. What's new Added Warscore for each star system. You lose systems based on this score if you are defeated. Added new tooltip for Warscore with more

  4. Developer post

    The September Update 0.21

    Hello everyone! New version was just released. This update is not compatible with previous versions. The main goal of this release was to update to .NET Standard, minor changes to UI and some new technologies. What's new Update to .NET Standard 2.0 Update of Empty Keys UI library

  5. Developer post

    The August Update 0.20

    Hello everyone! There is new version on the Next branch. This update is not compatible with previous versions. The goal was to finish Personnel UI and AI. There are these new features, changes or fixes: Personnel AI - AI can use personnel now. It can recruit and assign them. Ther

  6. Developer post

    The July Update

    Hello everyone! There is new version on the Next branch. Main focus was on polishing Personnel UI, so there are new tooltips and info in existing tooltips (planet, unit). You can assign captain from military panel now and double-click on person will show planet or unit. I'm still

  7. Developer post

    The June Update

    Hello everyone! New version is out and you can find it on the Next branch. There is new delete feature in Empire Designer, Scientists and Science board is done and all personnel can die after a while. I started working on AI for personnel. This update is not compatible with the p

  8. Developer post

    The May Update

    Hello everyone! There is new version on the Next branch. This update is not compatible with the previous versions. UI for Captains is done. There is new Personnel Limit tech in technology tree so you can get up to 35 Governors/Captains now. I'm still working on scientists and sci

  9. Developer post

    The April Update

    Hello everyone! There is new version on the Next branch. This update is not compatible with the previous versions. I added support for model lods (better performance), finished Captains feature, personnel cost and limit. UI is in progress and not final. I will start working on sc

  10. Developer post

    The March Update

    Hello everyone! There is another version on the Next branch. This time with almost ready UI for Governors and I started to work on Captains. There is not 'cost' and limits for personnel at this moment, but it's planned. And again this update is not compatible with the previous ve

  11. Developer post

    The March Update

    Hello everyone! There is another version on the Next branch. This time with almost ready UI for Governors and I started to work on Captains. There is not 'cost' and limits for personnel at this moment, but it's planned. And again this update is not compatible with the previous ve

  12. Developer post

    Work in progress update

    Hello everyone! There is a new version on the Next branch. You can switch in the Steam client. I started working on the Personnel feature. You will be able to have Governors, Captains, Scientists and Spies. The data and logic behind of this feature is done, UI is still work in pr

  13. Developer post

    Work in progress update

    Hello everyone! There is a new version on the Next branch. You can switch in the Steam client. I started working on the Personnel feature. You will be able to have Governors, Captains, Scientists and Spies. The data and logic behind of this feature is done, UI is still work in pr

  14. Developer post

    The January Update

    Hello everyone! New update is all about UI features and updated Xenko engine. Galaxy panel shows if miner is extracting Turn number was moved, shows on the End Turn button now You can rename Star System Galaxy panel - auto selects unit in the list Technologies - more descriptions

  15. Developer post

    The January Update

    Hello everyone! New update is all about UI features and updated Xenko engine. Galaxy panel shows if miner is extracting Turn number was moved, shows on the End Turn button now You can rename Star System Galaxy panel - auto selects unit in the list Technologies - more descriptions

  16. Developer post

    The December Update

    The last update of this year comes with UI changes and features based on the feedback. You can play it on the standard default branch (select None in Betas tab in Steam client). It's not compatible with previous June 0.6 version. If you want to still play older version, you can f

  17. Developer post

    The December Update

    The last update of this year comes with UI changes and features based on the feedback. You can play it on the standard default branch (select None in Betas tab in Steam client). It's not compatible with previous June 0.6 version. If you want to still play older version, you can f

  18. Developer post

    The November Update #2

    Hello everyone! This update is about polishing diplomacy and race designer. You can find it on the next branch. Diplomacy UI - added more info to tooltips and propositions Bonus to each diplomatic action Empire Designer - edit custom empire feature Hiding any 3D object if there i

  19. Developer post

    The November Update #2

    Hello everyone! This update is about polishing diplomacy and race designer. You can find it on the next branch. Diplomacy UI - added more info to tooltips and propositions Bonus to each diplomatic action Empire Designer - edit custom empire feature Hiding any 3D object if there i

  20. Developer post

    The November Update #1

    Hello everyone! New version is out. This update contains hostile diplomacy AI, diplomacy type selection in race designer and fixed bug with font not showing up correctly on the map. I also tested DX12 and Vulkan version of the game and it's not ready for release. There are still