Half-Life: Alyx

Valve

Released
Mar 23, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Half-Life: Alyx Updated for Steam Frame

    This is a major update that adds support for Steam Frame standalone gameplay. Optimizations for Steam Frame Made significant rendering and performance optimizations when running on Steam Frame, updating most of the engine without altering any of the content. Added foveated render

  2. Developer post

    Half-Life: Alyx Original Soundtrack coming to vinyl and CD

    After five years waiting in the vault, the Half-Life: Alyx Original Soundtrack is breaking into the physical world with new vinyl and CD releases coming April 24th. To celebrate, we're making the game 70% off for the next week: View game page Physical music fans have been asking

  3. Developer post

    Half-Life: Alyx Update 1.5.4 released

    Fixed transition from a1_intro_world_2 to a2_quarantine_entrance. Allowed Workshop Tag dialog to be resized. Content Build ID: 8694564

  4. Developer post

    Half-Life: Alyx Update 1.5.3 released

    Updated the Workshop Tag list, based upon the community's suggestions. Changed the method used to transition from a1_intro_world to a1_intro_world_2. This fixes addons being broken across that transition. Content Build ID: 8644003

  5. Developer post

    Half-Life Alyx, One Year Later

    It's been quite the year since we launched Half-Life: Alyx, our full-length virtual reality return to Half-Life. Shortly after its debut, we enabled Steam Workshop support to open the doors for the creativity of mod-makers and make it easy for players to expand on the Alyx experi

  6. Developer post

    Exploring some favorite Half-Life: Alyx mods

    As we celebrate the one-year anniversary since the launch of Half-Life: Alyx ( more on that here ), we thought it would be interesting to look at some of the great mods that the community have been creating that bring so much more life to HL Alyx. We enlisted the help of Craig Pe

  7. Developer post

    Half-Life: Alyx Update 1.5.2 released

    Changes New honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission. Content Build ID: 5850798

  8. Developer post

    Half-Life: Alyx Update 1.5.1 released

    Game Fixes Fixed a case where developer commentary would appear to turn off when continuing from an autosave generated at the start of a map Correctly display commentary panel on primary hand in single-controller mode Corrected numbering of Commentary points of interest in Proces

  9. Developer post

    Commentary Update

    Developer Commentary contains significant spoilers. We highly recommend that you play the game to its conclusion before enabling commentary As you may recall, the Half-Life: Alyx team was in the process of finishing the game when the COVID-19 lockdown went into effect here in Was

  10. Developer post

    Half-Life: Alyx Update 1.4.1b released

    Game Fixes Fixed recent problem preventing creating or updating new Workshop items. Content Build ID: 5292973

  11. Developer post

    Half-Life: Alyx Update 1.4.1a released

    This update includes some small fixes discovered after the bigger 1.4.1 Update released earlier this week. Game Fixes Fixed a regression where attempting to hack a tripmine could crash. The in-game Addon menu no longer lists templates and non-playable addons. "New Game" preferenc

  12. Developer post

    Half-Life: Alyx Update 1.4.1 released

    Game Features & Fixes Added option to turn off Valve Index pre-order weapon skins to the Preferences menu. Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader. Fixed an issue that could result in corrupt save

  13. Developer post

    Half-Life: Alyx Update 1.4 released

    Game Features Added subtitles for: Brazilian Portuguese, Czech, Hungarian, Italian, Polish, Portuguese, Ukrainian, Vietnamese Bottles now appear to have liquid inside them that sloshes around as you shake them. UI appears quicker when returning to Main Menu Improvements to addon

  14. Developer post

    Half-Life: Alyx Update 1.3.1 released

    Changes: Added missing tools lighting preview environments and associated assets. Fixed Hammer's "entity-only" compile mode not working properly. Fixed a bug that prevented interactive prefabs and other physics entities from compiling correctly. Fixed a bug that prevented "Start

  15. Developer post

    The Half-Life: Alyx Workshop is now open

    Half-Life: Alyx has been updated to include Steam Workshop support . This includes a beta release of our community development tools, as well as support for Linux and the Vulkan rendering API, and a few small quality of life updates. Workshop and Editor Tools Beta Release Half-Li

  16. Developer post

    Half-Life: Alyx Soundtrack - Chapter 1 Now Available

    We are excited to announce the launch of the Half-Life: Alyx Soundtrack. Today we are releasing Chapter 1. Entanglement, which includes 9 tracks in both MP3 (320K) and FLAC formats. We will be releasing all 11 chapters of the soundtrack over the next few months on Steam. If you p

  17. Developer post

    Half-Life: Alyx Update 1.2.1 released

    Changes: Fixes for issues with carrying contained objects (e.g. objects in a crate). Fix for hand orientation on Windows MR and Vive systems. Fix for some missing haptic feedback on Windows MR and Vive systems. Fix for controller systems that don't have support for skeletal hand

  18. Developer post

    Half-Life: Alyx Locomotion Deep-Dive

    Join the Half-Life: Alyx team in a behind-the-scenes deep dive that examines locomotion and player presence in the game. Valve developers Jason Mitchell, Luke Nalker, Greg Coomer, and Roland Shaw share some of our early prototypes, and walk through user interface, audio, and play

  19. Developer post

    Half-Life: Alyx Update 1.2 released

    Additions: Added full-featured support for left / right hand for movement controls, independently of left / right hand for weapon controls. To use this: Select Left / Right hand in the in-game UI, and then select the desired Weapon / Off-Hand bindings in the SteamVR controller bi

  20. Developer post

    Half-Life: Alyx Update 1.1 released

    Changes: Improved turning options in Preferences: - Added "Continuous Turn", and associated turning speed options. - Renamed "Quick turn" to "Snap Turn" to make its functionality clearer. - Added option to disable controller turning. Improved hand-over-mouth pose usability for Wi