Sally Face - Episode One

Portable Moose

Released
Dec 14, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1.5.53 Update

    Pushing out a new update to address some issues! version 1.5.53 - Fixed translation image issue in Episode 4 - Fixed SGB UI so that the popup properly displays only when it can be used - Fixed issue with NPC pathfinding which could occasionally cause bugs or softlocks on certain

  2. Developer post

    1.5.52 Hotfix

    Hello everyone! Putting out another hotfix for players experience the issue where Sal can no longer move. For those experiencing the issue, you will need to download this update and then start any chapter over again before the fix will take effect. As always, please email me mike

  3. Developer post

    1.5.51 Hotfix

    We have released a hotfix to address some reported issues after the release of the 1.5.50 update! You can find the patch notes below. For anybody who experiences any issues, you can email me at [email protected] and I'll help when I can! Version 1.5.51 - Fixed issues with th

  4. Developer post

    Wishlist Sally Face 2!

    The Steam page for Sally Face 2 is now live! If you enjoyed the first game, wishlisting the second is very helpful. We've very much looking forward to sharing more in the future. For now, thank you for the support 💙 View game page

  5. Developer post
  6. Developer post

    Sally Face: Strange Nightmares - Corruption is LIVE on Kickstarter

    📢 Sally Face: Strange Nightmares - Corruption is LIVE on Kickstarter 📢 I’ve been working with the Maestro team to make this expansion something great for SF fans and it really brings Strange Nightmares board game to the next level. Lots of cool stuff to check out on the campaig

  7. Developer post

    Sally Face News Roundup (+ New Game)

    Hey, everyone! Hope you are all doing well and have enjoyed the spooky season (I miss it already 🎃). There's been a lot going on lately and so I wanted to share a news roundup with everyone on Steam too! 🎉 A warm welcome to Portable Moose's two newest additions: the very talent

  8. Developer post

    Update 1.5.46

    Hello everyone! Got a bit of a bigger update as we have updated the version of Unity we were using from 2019 to the latest 2021. This brings various improvements but most notably corrects a recently discovered security vulnerability. Additionally, this update restores the soundtr

  9. Developer post

    Update 1.5.45

    Hello everyone! The small update which was live on the Experimental branch is being pushed out to everyone. This mostly just contains a few more minor fixes/adjustments. Thanks! -Mike Patch Notes: Version 1.5.45 Fixed the syncing for the EYE (The Unknown) achievement Fixed crash

  10. Developer post

    Testing 1.5.45

    Hello everyone! A small update is being released onto the Experimental branch. This mostly just contains a few more minor fixes/adjustments. If you would like to try out this update, right click on the game in your Library, select Properties, then Betas, and then change your bran

  11. Developer post

    Hiring Artists for Sally Face 2!

    We're mainly looking for 2D artists that can match the SF style. However, all art styles are welcome to apply - as we may have a use for various artists! If you’re interested, fill out an application form: 👉 CLICK HERE TO APPLY 👈 Some general notes: Must be 18 or older Must be

  12. Developer post

    Version 1.5.44

    Hello! We are pushing out version 1.5.44 to the public! We really appreciate everyone who tested it on the Experimental branch, the community has been a big help in getting issues found, fixed, and tested. Please continue to report problems through the Sally Face Discord , on the

  13. Developer post

    Testing 1.5.44

    Hello! A new patch has been made available on the Experimental branch! The primary focus of this is to address recent reports of players not being able to access the DLC after having played the first Episode by itself. If anybody is having issues playing the DLC, please try this

  14. Developer post

    Version 1.5.43

    We are pushing out this most recent update to address various reported issues as well as improve the overall experience for both new and returning players! Quality of Life - Adjusted inventory so it will now always select the last item the player was hovering over when opened - A

  15. Developer post

    Testing Patch 1.5.43

    Hello, everyone! For those that missed the announcement, Portable Moose has made its first hire! Mike Thomas has joined me to help with programming and engine stuff. You'll see him on here as LoneWolf155 and can reach out directly for tech related issues at [email protected]

  16. Developer post

    Steve's 2024 Recap

    2024 was a year of transitions, as I wrapped up several big projects and settled into my new home. FINISHING UP PROJECTS There were a lot of files to review for Strange Nightmares to make sure everything was good for release. I received early samples of the game and the merch for

  17. Developer post

    Sally Face Giveaway!

    👉 CLICK HERE TO ENTER 👈 To celebrate the 8th anniversary of Sally Face: Episode One, Strange Neighbors , I'm giving away a huge bundle of Sally Face stuff to one lucky winner! In order to enter the giveaway, you must complete the survey by following the link above. Thanks for 8

  18. Developer post

    Sally Face: Strange Nightmares - Kickstarter Live Now!

    Sally Face: Strange Nightmares is now on Kickstarter Sally Face goes co-op in this tabletop adventure game! Back the Kickstarter early to get exclusive merch and join in on the 30 day party we have planned. It's gonna be a lot of fun! For Pittsburgh area fans! We're hosting a gam

  19. Developer post

    Sally Face: Strange Nightmares - Infomercial

    👉 StrangeNightmares.com 👈 Don't miss these awesome FREE exclusives for early birds! 💙 Steve and Maestro Media

  20. Developer post

    Sally Face / Portable Moose Retrospective

    I usually do a retrospective post each year but this year I decided to do something a little different. Instead of recapping 2022 alone, I recapped the full development cycle of Sally Face, from 2015-2022. I also included some other notable projects and things I've worked on in t