Fixes The centre button on the briefing, results and settings screens now sits in its own plate, matching the corner buttons. The game now starts correctly on a Windows PC without the Microsoft runtime libraries installed.
Fixes
The centre button on the briefing, results and settings screens now sits in its own plate, matching the corner buttons.
The game now starts correctly on a Windows PC without the Microsoft runtime libraries installed.
We’ve made several under-the-hood improvements in this release. Battlefield graphics and unit animations use less memory while loading. Returning from combat and exiting the game are now more reliable.
We’ve made several under-the-hood improvements in this release.
Battlefield graphics and unit animations use less memory while loading.
Returning from combat and exiting the game are now more reliable.
Version 6.0.1 adds a full Unit Library, rebalances the campaigns and includes numerous bug fixes. Unit Library A new Unit Library in the Help menu lists every unit in the game. Armour, movement, weapons and score values are shown for each unit, with front, flank and rear strength
Version 6.0.1 adds a full Unit Library, rebalances the campaigns and includes numerous bug fixes.
Unit Library
A new Unit Library in the Help menu lists every unit in the game.
Armour, movement, weapons and score values are shown for each unit, with front, flank and rear strength.
Campaigns And Missions
The missions have been audited and rebalanced.
Reinforcements now arrive correctly in several missions, including five waves in a single mission that had never been able to fire.
Victory and defeat conditions have been corrected across the French, Polish and Desert campaigns, including conditions that could end a battle early or could not be met at all.
Objective text and mission wording corrections throughout.
Computer Opponent
The computer opponent has been improved.
Standard now sits midway between Casual and Hard, so the default setting gives a genuine contest.
Settings And Menus
Improved Settings screens.
Vehicles and artillery can now move through barbed wire.
Fixes
Fixed a crash that could occur when quitting the game.
Add: Added the Panzer IIc, replacing the Panzer IIf in most missions. Change: Updated the play balance in a number of missions. Fix: An issue with ending the 'Maginot Defense' mission. Update: Some German transport vehicles to Sd.Kfz 7's. Update: Some other minor graphical update
Add: Added the Panzer IIc, replacing the Panzer IIf in most missions. Change: Updated the play balance in a number of missions. Fix: An issue with ending the 'Maginot Defense' mission. Update: Some German transport vehicles to Sd.Kfz 7's. Update: Some other minor graphical updates.
Fix: Some minor graphical updates. Fix: An issue on an issue detecting specific destroyed units in the 'Maginot Defense' scenario. Fix: An issue on an issue detecting specific destroyed units in the 'Supplies' scenario. Change: Updated the play balance in the 'Sidi Rezegh' scenar
Fix: Some minor graphical updates. Fix: An issue on an issue detecting specific destroyed units in the 'Maginot Defense' scenario. Fix: An issue on an issue detecting specific destroyed units in the 'Supplies' scenario. Change: Updated the play balance in the 'Sidi Rezegh' scenario. Change: Updated the play balance in the 'Ligne Alpine' scenario. Change: Updated the play balance in the 'Take and Hold' scenario.
Change: Increase the size of the text area in all scenario briefings. Change: Some improvements to the main map display. Change: The terrain image for rocks. The previous update was not a satisfactory image. Change: The hex highlights in the first tutorial mission. Change: Update
Change: Increase the size of the text area in all scenario briefings. Change: Some improvements to the main map display. Change: The terrain image for rocks. The previous update was not a satisfactory image. Change: The hex highlights in the first tutorial mission. Change: Updated the play balance in the 'Ligne Alpine' scenario. Change: Updated the play balance in the 'Push Back' scenario. Change: Updated the play balance in the 'Progression' scenario. Change: Updated the play balance in the 'Sidi Rezegh' scenario. Change: Updated the play balance in the 'Take and Hold' scenario. Change: Updated the play balance in the 'The Rush' scenario. Change: Updated the play balance in the 'Maginot Defence' scenario. Change: Updated the play balance in the 'Pushing Back' scenario. Change: Updated the play balance in the 'Wizna' scenario. Fix: An issue on some displays of the 'End Turn' button highlight size. Fix: The objectives sometimes failed to update on partial completion in the 'Moving forward' scenario. Update: Improved AI behaviour in some scenarios.
Change: Reduced the tree density on some map hexes. Fix: Some terrain was not providing cover against shooting, as per the terrain effects chart. Fix: Some woodland hexes were incorrectly allowing units to pass through them in a single movement action.
Change: Reduced the tree density on some map hexes. Fix: Some terrain was not providing cover against shooting, as per the terrain effects chart. Fix: Some woodland hexes were incorrectly allowing units to pass through them in a single movement action.
Change: The Bonus 'Blitzkrieg' Campaign is now available to all players without requiring an email registration. Fix: The campaign names did not always display correctly in the campaign victory display.
Change: The Bonus 'Blitzkrieg' Campaign is now available to all players without requiring an email registration. Fix: The campaign names did not always display correctly in the campaign victory display.
Change: Clarify the victory condition text in the 'Onslaught' scenario. Change: The default strength of landed aircraft and supply dumps. Change: Updated the play balance in the 'Borderlands' scenario. Change: Updated the play balance in the 'Forest Attack' scenario. Change: Upda
Change: Clarify the victory condition text in the 'Onslaught' scenario.
Change: The default strength of landed aircraft and supply dumps.
Change: Updated the play balance in the 'Borderlands' scenario.
Change: Updated the play balance in the 'Forest Attack' scenario.
Change: Updated the play balance in the 'New Plans' scenario.
Change: Updated the play balance in the 'Supplies' scenario.
Change: Updated the play balance in the ' Supply Support' scenario.
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance. Add: Weapon animations. Change: Improved computer player A.I. Change: Improved U.I. Change: Reduction in the download size. Fix: Some projectile animations not displaying. Fix: Some s
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Add: Weapon animations.
Change: Improved computer player A.I.
Change: Improved U.I.
Change: Reduction in the download size.
Fix: Some projectile animations not displaying.
Fix: Some screen layout issues.Fix: Missing some mount/dismount buttons.