Hello! The latest version of The Island of Eternal Struggle is here! This patch introduces the Forecaster - a new spellcaster job class for Ian! Check it out and let us know what you think! As always, thanks for your continued support! The Wimbus Studios Team
Hello!
The latest version of The Island of Eternal Struggle is here! This patch introduces the Forecaster - a new spellcaster job class for Ian!
Hello! The latest patch for The Island of Eternal Struggle is here! This new version introduces a new job class for Xenon - Alchemist! Alchemist allows Xenon to create items (both offensive and defensive) that any character can then use. This is a versatile job that allows lots o
Hello!
The latest patch for The Island of Eternal Struggle is here! This new version introduces a new job class for Xenon - Alchemist! Alchemist allows Xenon to create items (both offensive and defensive) that any character can then use. This is a versatile job that allows lots of new strategies on the battlefield!
Patch Notes: - Introduces the Alchemist job class! - Added new Hacker command line messages - Code cleanup/slight performance enhancements
We look forward to continuing to deliver new game updates in the near future! Thanks for your continued support!
Good evening! Patch 0.4.4 is here, which fixes a crash that can occur during the new boss fight in Crystal Cove. Thanks to Steam user KakiTenshi for finding the issue and helping us resolve it! Thanks for your continued support! Wimbus Studios
Good evening!
Patch 0.4.4 is here, which fixes a crash that can occur during the new boss fight in Crystal Cove. Thanks to Steam user KakiTenshi for finding the issue and helping us resolve it!
Good evening! Patch time! This patch introduces a hotfix, which resolves a crash that can occur when loading a save file with certain data in it. Thanks for your continued support! The Wimbus Studios Team
Good evening!
Patch time! This patch introduces a hotfix, which resolves a crash that can occur when loading a save file with certain data in it.
Thanks for your continued support! The Wimbus Studios Team
Hello! Release 0.4.2 is here, which introduces a new job class for Faye - Channeler! This class is capable of dealing tremendous damage to a single enemy or burst damage to a large group. Patch Notes: Introduces the Channeler class for Faye! Introduces some data/performance updat
Hello!
Release 0.4.2 is here, which introduces a new job class for Faye - Channeler! This class is capable of dealing tremendous damage to a single enemy or burst damage to a large group.
Patch Notes:
Introduces the Channeler class for Faye!
Introduces some data/performance updates for combat
Introduces some data/performance updates for item/equipment management
We look forward to dropping more content in the very near future! Stay safe out there!
Hello all! Release 0.4.1 of The Island of Eternal Struggle is here! This introduces a new world map area to explore after the events of Discotech. Patch Notes A new world map area to explore Three new enemies! Fight the Adult Mutant Turtle, the Rogue Parcel, and the Wandering Bro
Hello all!
Release 0.4.1 of The Island of Eternal Struggle is here! This introduces a new world map area to explore after the events of Discotech.
Patch Notes
A new world map area to explore
Three new enemies! Fight the Adult Mutant Turtle, the Rogue Parcel, and the Wandering Bro!
Several new item drops
Stay tuned as more exciting patches are on the way!
Thanks for your continued support! - The Wimbus Studios Team
Hello! The latest release for The Island of Eternal Struggle is here! New Content - Added the Sea Monster dungeon - a new area where Ian and the crew will face off against nasties from within the belly of a beast. Literally! - Added Crystal Cove - a new area with strange creature
Hello!
The latest release for The Island of Eternal Struggle is here!
New Content - Added the Sea Monster dungeon - a new area where Ian and the crew will face off against nasties from within the belly of a beast. Literally! - Added Crystal Cove - a new area with strange creatures, chock full of destructable walls. - Added Discotech Ruins - the ruins of Xenon's home, where a menace awaits the party... - Added a new class for Ian - Harvester! This healer/spellcaster class uses energy from dead enemies and allies to aid and destroy. - Seven new enemies - Three new boss fights (with achievements) - Added 33 new equipable items
Quality of Life Updates - Updated level scaling throughout the game significantly - Added new updated boss death animations for every boss leading up to the new content - Added enhancements to the particle system in combat - Added enhancements to the dialogue system
Bugfixes - Fixed a bug during the church cutscene that would cause the screen to go black - Fixed a bug where status ailments were not displaying correctly - Fixed a graphical bug on the doors in Swampy Acres - Fixed an item shop display issue
Hello! We've got another patch for The Island of Eternal Struggle, which resolves a few annoying bugs. Minor stuff: Fixes a graphical bug when Ian is weak in combat Fixes a bug that prevents a character from equipping an accessory or relic if a duplicate of that item is equipped
Hello!
We've got another patch for The Island of Eternal Struggle, which resolves a few annoying bugs.
Minor stuff:
Fixes a graphical bug when Ian is weak in combat
Fixes a bug that prevents a character from equipping an accessory or relic if a duplicate of that item is equipped by another character
Fixes some graphical bugs in some item shops
Various code cleanup
Added new random system messages when using the Hacker action command
Thanks for your continued support! The Wimbus Studios Team
Hello! We've got a small patch ready for The Island of Eternal Struggle! Minor stuff: Removed items from an unused job class Title/WIP Screen can now be skipped on the intro screen The Raver Warehouse is now empty after you've defeated the boss Code cleanup/minor performance twea
Hello!
We've got a small patch ready for The Island of Eternal Struggle!
Minor stuff:
Removed items from an unused job class
Title/WIP Screen can now be skipped on the intro screen
The Raver Warehouse is now empty after you've defeated the boss
Code cleanup/minor performance tweaks
Thanks for your continued support! The Wimbus Studios Team
Hello! The latest patch for The Island of Eternal Struggle is here! This time, we've added the Bandit class for Bera. This class allows her to use Spice to deal damage and trick her foes. This also introduces Spice and item stealing mechanics. Major stuff: The Bandit class can no
Hello!
The latest patch for The Island of Eternal Struggle is here! This time, we've added the Bandit class for Bera. This class allows her to use Spice to deal damage and trick her foes. This also introduces Spice and item stealing mechanics.
Major stuff:
The Bandit class can now be used by Bera, introducing 24 new skills!
Other stuff:
New skill for Bera's Booze Hound class - Power Nap. This skill allows Bera to resurrect at random while this skill is equipped.
Thanks for your continued support! The Wimbus Studios Team
Hey all! The latest patch for The Island of Eternal Struggle is here! We've added an additional class for Ian. The Harvester class allows Ian to wield powerful magic at the expense of souls, a new resource that's obtained when an enemy or ally falls in combat. Major stuff: - The
Hey all!
The latest patch for The Island of Eternal Struggle is here! We've added an additional class for Ian. The Harvester class allows Ian to wield powerful magic at the expense of souls, a new resource that's obtained when an enemy or ally falls in combat.
Major stuff: - The Harvester class can now be used by Ian - Adds 24 new skills
Other stuff: - Fixes an issue with screen rendering that can sometimes occur in windowed mode - Prepwork/additional back-end updates for the next major release - Minor attack damage balancing
Thanks for your continued support! The Wimbus Studios Team
Hello all! The latest patch for the Island of Eternal Struggle is here! This patch enables the Hacker job class for Xenon. Below are the official notes. Patch Notes The Hacker job class can now be used for Xenon Adds 24 additional skills We hope you enjoy this fun new class. Than
Hello all!
The latest patch for the Island of Eternal Struggle is here! This patch enables the Hacker job class for Xenon. Below are the official notes.
Patch Notes
The Hacker job class can now be used for Xenon
Adds 24 additional skills
We hope you enjoy this fun new class. Thanks for your continued support!
A new patch is here! Patch Notes: Various code cleanup tasks and efficiencies added Removed several unused or outdated dependencies Fixed a bug that would cause the game to be unplayable after exiting and re-entering Magik Thanks for your continued support! The Wimbus Studios Tea
A new patch is here!
Patch Notes:
Various code cleanup tasks and efficiencies added
Removed several unused or outdated dependencies
Fixed a bug that would cause the game to be unplayable after exiting and re-entering Magik
Thanks for your continued support! The Wimbus Studios Team
Good evening! We have a minor patch that just went live. Patch Notes: Fixed a crash that can occur when entering the house in Magik File/code cleanup in preparation for a new class Thanks all! The Wimbus Studios Team
Good evening!
We have a minor patch that just went live.
Patch Notes:
Fixed a crash that can occur when entering the house in Magik
Hello everyone! After a brief hiatus, we're at it again and are ready to hit 2019 running with our first patch. Here's what we've got for you! Patch Notes: Some new future content added in Added additional/updated particle effects for a few enemies Improved the load times when en
Hello everyone!
After a brief hiatus, we're at it again and are ready to hit 2019 running with our first patch. Here's what we've got for you!
Patch Notes:
Some new future content added in
Added additional/updated particle effects for a few enemies
Improved the load times when entering combat
Thank you for your continued support! The Wimbus Studio Team
Hello again! While we work on the next big release, here's a patch with some bugfixes. Fixes: Fixed a bug where you can't talk to the Fortune Teller in Magik Fixed an issue where the NPC sprite for the boss in Uncanny Valley wasn't appearing properly Fixed a bug that allowed play
Hello again!
While we work on the next big release, here's a patch with some bugfixes.
Fixes:
Fixed a bug where you can't talk to the Fortune Teller in Magik
Fixed an issue where the NPC sprite for the boss in Uncanny Valley wasn't appearing properly
Fixed a bug that allowed players to skip the boss in Uncanny Valley altogether if they walked down a certain path
New stuff coming soon:
Finalized mechanics for an upcoming minigame and introduced 2 new enemies
Added several new animations
Thanks for your continued support! The Wimbus Studios team
A new patch appears! Bugfixes: Fixed a bug that caused Faye's Hymn of Hope SFX to play too loudly Fixed a visual animation bug with Xenon's Mischief skill Other stuff: Added behind the scenes features to support 0.4.0 Thank you for your continued support! Wimbus Studios
A new patch appears!
Bugfixes:
Fixed a bug that caused Faye's Hymn of Hope SFX to play too loudly
Fixed a visual animation bug with Xenon's Mischief skill
Other stuff:
Added behind the scenes features to support 0.4.0
Thank you for your continued support! Wimbus Studios
Hey all, New patch is out! Here's of the things that are included: Back-end updates to support the 0.4.0 features Some updates to the credit screen/formatting Some back-end code cleanup and efficiencies Stay tuned for more soon! There are several big enhancements and a nice chunk
Hey all,
New patch is out! Here's of the things that are included:
Back-end updates to support the 0.4.0 features
Some updates to the credit screen/formatting
Some back-end code cleanup and efficiencies
Stay tuned for more soon! There are several big enhancements and a nice chunky feature release on the horizon.
Hey everyone, It's that time again! Release 0.3.7 is here, with a brand new job class for Faye - the Crusader. The Crusader class specializes in taking and dealing physical damage to enemies. When Faye is hit, she stores damage as a new state called Redemption. When using skills,
Hey everyone,
It's that time again! Release 0.3.7 is here, with a brand new job class for Faye - the Crusader.
The Crusader class specializes in taking and dealing physical damage to enemies. When Faye is hit, she stores damage as a new state called Redemption. When using skills, she can use Redemption to deal extra damage and inflict additional effects on the enemies. However, if she overcharges her attacks without enough Redemption, it will backfire!
Crusader is a great class for Faye as it counterbalances her other two fragile, magic-based classes. Leveling as a Crusader to earn passive skills that will make Faye stronger and more durable will help her throughout the game!
Patch Notes:
Features:
Added Crusader as a playable job class for Faye!
Added 24 new unlockable Crusader skills.
Bugs:
Fixed a bug that would cause Xenon to not be in your party after defeating the boss in the Raver Warehouse.
Good evening! A few members of the community found a few nasty issues - so we went ahead and fixed them! The patch should be up and available in a few minutes. Bugfixes: Fixed a crash that can occur when Faye's Sacred Bulwark passive triggers. Fixed a bug that causes the "P" key
Good evening!
A few members of the community found a few nasty issues - so we went ahead and fixed them! The patch should be up and available in a few minutes.
Bugfixes:
Fixed a crash that can occur when Faye's Sacred Bulwark passive triggers.
Fixed a bug that causes the "P" key to boot you back to the title screen.
Thanks to everyone who reported issues! We're still working on the next big patch, right around the corner. Can't wait to show you what we're working on next!