A fast-paced, room-scale VR looter shooter. Battle rogue AI for piles of weapons with randomized stats, spend your earnings on more guns, and upgrade your favorites. Defeat massive bosses, climb the leaderboards, and push your build to the limit in Endless Mode.
After one year in development and another half a year in early access, let me present you the final update before full release: Added Radar that shows enemies around you New maps (20 missions total) Timed leaderboards for each level Sounds for chest opening for each rarity 4 new
After one year in development and another half a year in early access, let me present you the final update before full release: Added Radar that shows enemies around you New maps (20 missions total) Timed leaderboards for each level Sounds for chest opening for each rarity 4 new
Fixed flamethrower damage bonus not being applied shotgun damage bonus not being applied double credits (2x$) unique modifier Others reverted bullet spread changes from previous update reworked bullet spread only for Rocket Launcher Thanks Cliff for the best feedback and ideas! S