Released
Aug 15, 2016
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    An Update for the DEADLOCK Community – A New Beginning

    Hey everyone, The two of us have been hard at work on something new—something that carries the spirit of DEADLOCK forward while expanding on its core ideas. Today, we’re excited to share a first look at the gameplay we’ve been developing. This video showcases the foundation of ou

  2. Developer post

    Hello Again Steam Community

    Hello Again Steam community, It has been over 8 years since our last update on Deadlock. Game developers don’t vanish into thin air everyday so we thought you all deserved a bit of info on what happened, where we’ve been, and our plans for the future. We started Skunkape Interact

  3. Developer post

    DEADLOCK Update: Online Leaderboards

    Hello Steam community. We are pleased to announce that online leaderboards are now live! We are looking forward to competing with you all for the highest score! Other minor improvements have also been made. Read on for the full list of changes. Changelog: Global Online Leaderboar

  4. Developer post

    DEADLOCK Update: Online Leaderboards

    Hello Steam community. We are pleased to announce that online leaderboards are now live! We are looking forward to competing with you all for the highest score! Other minor improvements have also been made. Read on for the full list of changes. Changelog: Global Online Leaderboar

  5. Developer post

    DFE Studios is now Skunkape Interactive

    Hello, Cyber Terrorists! Today DFE Studios is undergoing a name change. We will now operate under the name Skunkape Interactive. We feel the new name better fits our design principles and our studio's roots (no pun intended!). The Florida skunk ape has been our logo and mascot si

  6. Developer post

    DFE Studios is now Skunkape Interactive

    Hello, Cyber Terrorists! Today DFE Studios is undergoing a name change. We will now operate under the name Skunkape Interactive. We feel the new name better fits our design principles and our studio's roots (no pun intended!). The Florida skunk ape has been our logo and mascot si

  7. Developer post

    DEADLOCK: Minor Update

    Hello Steam community. Today we are releasing a small update featuring ongoing minor bugfixes and improvements to balance, stability, audio and performance. Changelog: Minor bugfixes Increased audio gain of Attack Dogs to improve Player's situational awareness Performance enhance

  8. Developer post

    DEADLOCK: Minor Update

    Hello Steam community. Today we are releasing a small update featuring ongoing minor bugfixes and improvements to balance, stability, audio and performance. Changelog: Minor bugfixes Increased audio gain of Attack Dogs to improve Player's situational awareness Performance enhance

  9. Developer post

    DEADLOCK Update: Experimental Touchpad Movement Training Course

    In an effort to widen the horizons of First Person Shooters in Virtual Reality we have been developing a first person movement system for room scale VR. In our system you can use the touch pads on the Vive controllers to move your character in 3D space, while still being free to

  10. Developer post

    DEADLOCK Update: Wave Defense: Powerups, Difficulty Settings and Balance Improvements

    Watch the trailer Today we are releasing a small update to DEADLOCK. Changes are as follows: Powerups 4 Powerups have been added. Frenzy: Your weapons will never overheat as long as the Powerup is active. Overshields: Grants you 1 additional life. Reflex: Enemy lasers travel in s

  11. Developer post

    DEADLOCK Update: Wave Defense: Powerups, Difficulty Settings and Balance Improvements

    Watch the trailer Today we are releasing a small update to DEADLOCK. Changes are as follows: Powerups 4 Powerups have been added. Frenzy: Your weapons will never overheat as long as the Powerup is active. Overshields: Grants you 1 additional life. Reflex: Enemy lasers travel in s