SkyTime v1.2.5
- Fixed pause menu not working in a few levels - Made background music affected by time slow

Alexey KhazovCristian IonescuLars van DorenvanckBrandon van DoornJoran VergoessenAdmir Leka · Sometimes You
Developer posts and news about this game.

- Fixed pause menu not working in a few levels - Made background music affected by time slow

- Fixed pause menu not working in a few levels - Made background music affected by time slow

- Updated engine particle effect color - Fixed the last igniting platform in Car Wash going through the last building - A few level tweaks - Fixed hidden bug that made it so that only the last level played is saved in progress - Removed wrench compass, as it is useless at the mom

- Updated engine particle effect color - Fixed the last igniting platform in Car Wash going through the last building - A few level tweaks - Fixed hidden bug that made it so that only the last level played is saved in progress - Removed wrench compass, as it is useless at the mom

- Fixed in-menu trailer - Updated menu look - New level - Car Wash - Level development system improvements for faster level adding - Updated Round About Time first lane to be easier to run on top

- Fixed in-menu trailer - Updated menu look - New level - Car Wash - Level development system improvements for faster level adding - Updated Round About Time first lane to be easier to run on top

- Fixed platform going through building in Frog-Like experience - Fixed issue where volume settings would reset when level changed - Updated in-menu trailer to new player system - Fixed bug where wrench would recall if you held the left mouse button down

- Fixed platform going through building in Frog-Like experience - Fixed issue where volume settings would reset when level changed - Updated in-menu trailer to new player system - Fixed bug where wrench would recall if you held the left mouse button down

- Fixed Delete Progress button - Fixed resolution changing when in windowed mode - Fixed a nasty bug where the game would freeze and crash when loading a level from the menu - Updated to latest Unity version to fix resolution UI bug

- Fixed Delete Progress button - Fixed resolution changing when in windowed mode - Fixed a nasty bug where the game would freeze and crash when loading a level from the menu - Updated to latest Unity version to fix resolution UI bug

- Added controller button to open pause menu - Update default controls to reflect the above change - Changed restart button from Start to Back - Fixed controller menu navigation for the confirmation dialog and the pause menu - Added a new level! - Fixed progress tracker issue whe

- Added controller button to open pause menu - Update default controls to reflect the above change - Changed restart button from Start to Back - Fixed controller menu navigation for the confirmation dialog and the pause menu - Added a new level! - Fixed progress tracker issue whe

- Updated Credits - New level selection system and menu - New progress saving system - This unfortunately resets all your current in-game progress - However, all levels are now unlocked for selection from the start - Fixed bug when skipping the cutscene didn't save the progress o

- Updated Credits - New level selection system and menu - New progress saving system - This unfortunately resets all your current in-game progress - However, all levels are now unlocked for selection from the start - Fixed bug when skipping the cutscene didn't save the progress o

- Updated end goal particles to green to make it more visible - Updated Speed Run level - Updated tutorial level - Added countdown timer to levels that are time based - Readjusted wrench to make it better: 1. Wrench flies faster 2. Wrench flies a bit further 3. When hitting anyth

- Updated end goal particles to green to make it more visible - Updated Speed Run level - Updated tutorial level - Added countdown timer to levels that are time based - Readjusted wrench to make it better: 1. Wrench flies faster 2. Wrench flies a bit further 3. When hitting anyth

Change log: Game version stays the same, however, there were a few minor, yet important fixes: 1. Fixed saving and level unlocking 2. Fixed the turret in the last level for the achievement 3. Updated to Unity 5.6 for further development 4. Updated a few legacy shaders

Change log: Game version stays the same, however, there were a few minor, yet important fixes: 1. Fixed saving and level unlocking 2. Fixed the turret in the last level for the achievement 3. Updated to Unity 5.6 for further development 4. Updated a few legacy shaders

- (Hopefully) Fixed Wrench coming back instantly when throwing it - Fixed crosshair to the center of the screen (It was slightly off) - Fixed volume slider in pause menu - Increased the amount of velocity you store after jumping from a moving platform - Made bullets more visible

- (Hopefully) Fixed Wrench coming back instantly when throwing it - Fixed crosshair to the center of the screen (It was slightly off) - Fixed volume slider in pause menu - Increased the amount of velocity you store after jumping from a moving platform - Made bullets more visible