Citadel 1986

George Allan · Clockwork Pixels Ltd

Released
Aug 17, 2016
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    Alternate Ending ... Is it just a rumour?

    Hello, I've wanted to make an update for Citadel 1986 for a while now, but the game's bigger brother (Grim Earth) has been taking up all my time ... for the last two years!! : P Anyway, I've tweaked a few areas of the map and the teddy bear is now more approachable (literally). T

  2. Developer post

    Trading Cards

    Just added trading cards (along with some backgrounds & emoticons) ... they're a bit pixelated, but then, so is the game! ːsteamhappyː

  3. Developer post

    Trading Cards

    Just added trading cards (along with some backgrounds & emoticons) ... they're a bit pixelated, but then, so is the game! ːsteamhappyː

  4. Developer post

    New Improved Jump!

    Quick update. I've improved input response on slower machines (I was a frame behind) and removed a small jump delay which occurred when trying to jump straight after landing while running (an unnecessary animation thing). Thanks to Hex for spotting that : )

  5. Developer post

    New Improved Jump!

    Quick update. I've improved input response on slower machines (I was a frame behind) and removed a small jump delay which occurred when trying to jump straight after landing while running (an unnecessary animation thing). Thanks to Hex for spotting that : )

  6. Developer post

    'Define Keys'

    I've added keyboard configuration to the options menu and the mouse cursor now auto-hides when not in use. Thanks for the feedback!

  7. Developer post

    'Define Keys'

    I've added keyboard configuration to the options menu and the mouse cursor now auto-hides when not in use. Thanks for the feedback!