Clockwork

Gamesoft

Released
Oct 10, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update 1.3 Changelog

    Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly pass

  2. Developer post

    Update 1.3 Changelog

    Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly pass

  3. Developer post

    Update 1.2 Changelog

    Added + Difficulty Curve to The Hours + Option for Dialog Voices + Clock Tick Sounds When Milli is Active and Time Is Frozen Fixed + Atto Box Movement Animation + Removed First Time Portal, Moved Portal Introduction to next level + Light on Clones is Less Intense + Audio Peaking

  4. Developer post

    Update 1.2 Changelog

    Added + Difficulty Curve to The Hours + Option for Dialog Voices + Clock Tick Sounds When Milli is Active and Time Is Frozen Fixed + Atto Box Movement Animation + Removed First Time Portal, Moved Portal Introduction to next level + Light on Clones is Less Intense + Audio Peaking

  5. Developer post

    Mac Release!

    Hello Players! Today we have officially made the Mac version available to all existing owners of Clockwork and available to purchase on the store, and to celebrate we have reduced the price of Clockwork aswell! Happy Gaming!

  6. Developer post

    Mac Release!

    Hello Players! Today we have officially made the Mac version available to all existing owners of Clockwork and available to purchase on the store, and to celebrate we have reduced the price of Clockwork aswell! Happy Gaming!

  7. Developer post

    Update 1.1 Changelog

    Fixed - Milli's Music is now effected by volume - Checkpoint added to end of Act 3 Boss Level - Cutscenes Timing - Various Bugs Added + Updated Engine + Mac Build

  8. Developer post

    Update 1.1 Changelog

    Fixed - Milli's Music is now effected by volume - Checkpoint added to end of Act 3 Boss Level - Cutscenes Timing - Various Bugs Added + Updated Engine + Mac Build

  9. Developer post

    Update 1.07 Changelog

    Fixed - Achievements Fixed - Dialogue Boxes Remain on-screen for longer Added - Mouse hides during gameplay

  10. Developer post

    Update 1.07 Changelog

    Fixed - Achievements Fixed - Dialogue Boxes Remain on-screen for longer Added - Mouse hides during gameplay

  11. Developer post

    Update 1.06 Changelog

    Fixed - Treadmill Animations Tweaked again - Treadmill Exit Button reverted - Fixed Dialogue Text on Large/Multi-Monitor Setups - "System Stability"

  12. Developer post

    Update 1.06 Changelog

    Fixed - Treadmill Animations Tweaked again - Treadmill Exit Button reverted - Fixed Dialogue Text on Large/Multi-Monitor Setups - "System Stability"

  13. Developer post

    Update 1.05 Changelog

    Fixed +Now unable to jump through story triggers +Rare Crash when creating clones +Fix Treadmill Exit Animation (Sometimes goes Idle) +Fix Poisonville Boss Death from Poison after first Ladder

  14. Developer post

    Update 1.05 Changelog

    Fixed +Now unable to jump through story triggers +Rare Crash when creating clones +Fix Treadmill Exit Animation (Sometimes goes Idle) +Fix Poisonville Boss Death from Poison after first Ladder

  15. Developer post

    Update 1.0r3 Changelog

    Added + Complete Music Overhaul to celebrate the release of Clockwork Fixed + Lever in 3-16 that didn't do anything removed + Fixed Collision with Sentries + Multiple Small Bugs Fixed + Boxes now respond to Elevators when Clones are holding them.

  16. Developer post

    Update 1.0r3 Changelog

    Added + Complete Music Overhaul to celebrate the release of Clockwork Fixed + Lever in 3-16 that didn't do anything removed + Fixed Collision with Sentries + Multiple Small Bugs Fixed + Boxes now respond to Elevators when Clones are holding them.

  17. Developer post

    Update 1.0 Changelog

    Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-1

  18. Developer post

    Update 1.0 Changelog

    Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-1

  19. Developer post

    Update 0.991 Changelog

    Added + Language will change depending on the Language set in the steam client.

  20. Developer post

    Update 0.991 Changelog

    Added + Language will change depending on the Language set in the steam client.