AM Model Viewer

Ao Mariko 2016

Released
May 17, 2017
Platforms
Last updated
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Updates & announcements

11 posts
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  1. Developer post

    Product Retirement

    This product is about to be retired from Steam. It was an early product to allow users to view their own 3d models using an HTC Vive headset. I hope it proved valuable, but it is now quite out of date, and I stopped adding features many years ago. Therefore it makes sense to remo

  2. Developer post

    Added OBJ file support

    The viewer now supports models in OBJ file format. I have also added the following improvements: - Diagnostic information describing if there were any issues when loading the model. - Support for textures in the DDS format - A new UI for scaling the model - Ability to rotate a mo

  3. Developer post

    Added OBJ file support

    The viewer now supports models in OBJ file format. I have also added the following improvements: - Diagnostic information describing if there were any issues when loading the model. - Support for textures in the DDS format - A new UI for scaling the model - Ability to rotate a mo

  4. Developer post

    Improve robustness for Agisoft

    The model viewer was getting stuck at 10% when loading models created using Agisoft photoscan. A fix has been added. The new version number is 1.2.2

  5. Developer post

    Improve robustness for Agisoft

    The model viewer was getting stuck at 10% when loading models created using Agisoft photoscan. A fix has been added. The new version number is 1.2.2

  6. Developer post

    Bugfix release for getting stuck at 35%

    The previous version had a bug, where it would get stuck at 35% complete, when loading meshes with more than 65000 vertices. This has now been fixed. The progress reporting has also been improved to give more feedback during the busy part of the process. (This used to just say 35

  7. Developer post

    Bugfix release for getting stuck at 35%

    The previous version had a bug, where it would get stuck at 35% complete, when loading meshes with more than 65000 vertices. This has now been fixed. The progress reporting has also been improved to give more feedback during the busy part of the process. (This used to just say 35

  8. Developer post

    Support for more complex meshes

    In the previous version the viewer could not show meshes with more than 65536 vertices. This limitation has now been removed. The change appears in version 1.2.0 (Version number will appear on the main menu). In the previous version the viewer would load the model, but only show

  9. Developer post

    Support for more complex meshes

    In the previous version the viewer could not show meshes with more than 65536 vertices. This limitation has now been removed. The change appears in version 1.2.0 (Version number will appear on the main menu). In the previous version the viewer would load the model, but only show

  10. Developer post

    Improvements to Collada import

    The ModelViewer has been improved to deal with more complex DAE files. Collada models generated using DAZ studio were not being read successfully. This was because DAZ Studio exports 4 sided polygons, which the importer couldn't deal with. A fix has been added to convert 4 sided

  11. Developer post

    Improvements to Collada import

    The ModelViewer has been improved to deal with more complex DAE files. Collada models generated using DAZ studio were not being read successfully. This was because DAZ Studio exports 4 sided polygons, which the importer couldn't deal with. A fix has been added to convert 4 sided