Daily Chthonicle: Editor's Edition

Sinister Systems · Sometimes You

Released
Sep 30, 2016
Platforms
Last updated
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  1. Developer post

    Corona Celestia Kickstarter Campaign

    We have been working on CC for about a year and the prototype is now fully playable, even if it still lacks the bling, a lot of story content, and a proper UI. These are all to be decided in the future, but now we present the following features: A procedurally generated cosmos wi

  2. Developer post

    Corona Celestia Prototype

    I started working on a new game, it's in early prototype stage but if anyone is interested in complex RPG simulations, please do take a look! Oh, another space trading and exploration game, you might say. But well, I'm trying to do it my way so it's gonna be a bit different. I'm

  3. Developer post

    PC Games n News Review

    ...In conclusion, Daily Chthonicle suffers mostly from a bad interface, it does not meet its goals in terms of providing meaningful procedurally generated story-telling, but the game hiding under the outer shell is a fine one; an interesting management sim, with great RPG element

  4. Developer post

    PC Games n News Review

    ...In conclusion, Daily Chthonicle suffers mostly from a bad interface, it does not meet its goals in terms of providing meaningful procedurally generated story-telling, but the game hiding under the outer shell is a fine one; an interesting management sim, with great RPG element

  5. Developer post

    Stephen Turner's personal picks for Game of the Year 2016

    Among other games, on Daily Chthonicle: Look, it’s Arkham Horror. Aside from some tweaks and a lack of fiddly tokens, it’s exactly the same. That's okay, though! Daily Chthonicle: Editor’s Edition is a fun and ridiculously cheap experience (don’t bother with the free mod, it’s ou

  6. Developer post

    Stephen Turner's personal picks for Game of the Year 2016

    Among other games, on Daily Chthonicle: Look, it’s Arkham Horror. Aside from some tweaks and a lack of fiddly tokens, it’s exactly the same. That's okay, though! Daily Chthonicle: Editor’s Edition is a fun and ridiculously cheap experience (don’t bother with the free mod, it’s ou

  7. Developer post

    Is 'Daily Chthonicle' The Best New Horror Game?

    The world is dark and bygone. Spikes in mysterious disappearances, an increase in sightings of weird creatures, a surge in popularity of anti-Christ activities and paranormal incidents seem to be the order of the day. But for you, it's just another Monday. Daily Chthonicle is the

  8. Developer post

    Is 'Daily Chthonicle' The Best New Horror Game?

    The world is dark and bygone. Spikes in mysterious disappearances, an increase in sightings of weird creatures, a surge in popularity of anti-Christ activities and paranormal incidents seem to be the order of the day. But for you, it's just another Monday. Daily Chthonicle is the

  9. Developer post

    Thoughts on conclusion

    About a year and a half ago, I set out to create my "supernatural journalistic game" without a very definite concept in mind, but with the main premise that it will be based upon a procedural story generator, something I had been toying with for quite a long time, but never gotte

  10. Developer post

    Thoughts on conclusion

    About a year and a half ago, I set out to create my "supernatural journalistic game" without a very definite concept in mind, but with the main premise that it will be based upon a procedural story generator, something I had been toying with for quite a long time, but never gotte

  11. Developer post

    Beta Patch

    New Features All locations now have their photos displayed when events pop up. The reporters may now also be equipped while still in the office. The scoring system is now final, with dots gained or lost under certain circumstances (that part of manual still needs to be updated).

  12. Developer post

    Beta Patch

    New Features All locations now have their photos displayed when events pop up. The reporters may now also be equipped while still in the office. The scoring system is now final, with dots gained or lost under certain circumstances (that part of manual still needs to be updated).

  13. Developer post

    Final Beta Released

    New Features The window manager has gone through a series of changes and is now, hopefully, the final version, although there might still be some quirks or bugs to remove. To summarise: All popup windows/cards now have a close icon, and while a popup window is displayed, the time

  14. Developer post

    Final Beta Released

    New Features The window manager has gone through a series of changes and is now, hopefully, the final version, although there might still be some quirks or bugs to remove. To summarise: All popup windows/cards now have a close icon, and while a popup window is displayed, the time

  15. Developer post

    Who is Sinister Systems?

    Since "Daily Chthonicle" is rapidly approaching completion, perhaps this is a good time to introduce myself and my "staff". As you may know, this game is not a product of a team but more like a work of a single scrapyard artist, him being me. Still it would not have been possible

  16. Developer post

    Who is Sinister Systems?

    Since "Daily Chthonicle" is rapidly approaching completion, perhaps this is a good time to introduce myself and my "staff". As you may know, this game is not a product of a team but more like a work of a single scrapyard artist, him being me. Still it would not have been possible

  17. Developer post

    Daily Chthonicle Update

    New Features The game now automatically saves on exit or quit, and reloads upon startup. To abort the game (and delete the autosave), select "Restart" in the game menu. The game is saved as "dc.sav" and may safely be backed up or copied from pc to pc. There is now a popup menu wi

  18. Developer post

    Daily Chthonicle Update

    New Features The game now automatically saves on exit or quit, and reloads upon startup. To abort the game (and delete the autosave), select "Restart" in the game menu. The game is saved as "dc.sav" and may safely be backed up or copied from pc to pc. There is now a popup menu wi

  19. Developer post

    Save & Load Beta

    If you'd like to help with the testing of the new save game feature, you can now join the Daily Chthonicle beta program. To do so, go to your games list in Steam application, right click on it and select "Properties". Open the "Betas" tab and select the "beta" beta, no password i

  20. Developer post

    Save & Load Beta

    If you'd like to help with the testing of the new save game feature, you can now join the Daily Chthonicle beta program. To do so, go to your games list in Steam application, right click on it and select "Properties". Open the "Betas" tab and select the "beta" beta, no password i