Best Buds vs Bad Guys

Reset Games Ltd

Released
Dec 7, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

13 posts
  1. Developer post

    Permanent Price Reduction

    Hi all, It has been a few years now since we released Best Buds vs Bad Guys. Since then, some of the team have moved on, and the game itself didn't sell many copies. As such, given that we can no longer support or make additions to the game, we have decided to make a permanent pr

  2. Developer post

    Support Platform Maker on Greenlight

    Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. Choose between RETRO and MODERN themes. Classic computer/console, ho

  3. Developer post

    Support Platform Maker on Greenlight

    Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. Choose between RETRO and MODERN themes. Classic computer/console, ho

  4. Developer post

    Build 0.8N

    Fixed : platforms not respawing when they go offscreen.

  5. Developer post

    Build 0.8N

    Fixed : platforms not respawing when they go offscreen.

  6. Developer post

    Build 0.8M

    Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.

  7. Developer post

    Build 0.8M

    Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.

  8. Developer post

    Mac OS and Linux

    The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.

  9. Developer post

    Mac OS and Linux

    The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.

  10. Developer post

    Build 0.8L

    A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be ach

  11. Developer post

    Build 0.8L

    A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be ach

  12. Developer post

    Build Notes - Version 0.8G - 12 Dec 2016

    1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD cont

  13. Developer post

    Build Notes - Version 0.8G - 12 Dec 2016

    1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD cont