Hey everyone! We're thankful for all the support we've been given, and we're ready to announce what some of our plans are! Workshop support Our first priority is enabling Steam Workshop support for Drag’n Wash. This will require development time as our programmers work to make th
Hey everyone!
We're thankful for all the support we've been given, and we're ready to announce what some of our plans are!
Workshop support
Our first priority is enabling Steam Workshop support for Drag’n Wash. This will require development time as our programmers work to make the game fully moddable. We love the mods that we've seen, and want to make the game easier to mod.
Content
While we cannot speak to the exact nature of our content plans, we can promise large things to come sometime after our Workshop update.
Drag'n Wash is now officially verified on Steam Deck! We put a lot of effort into the native Linux build so we hope you enjoy it! We know y'all are waiting for Drag'n Washing development plans, thank you for your patience. We'll announce them soon!
Drag'n Wash is now officially verified on Steam Deck! We put a lot of effort into the native Linux build so we hope you enjoy it!
We know y'all are waiting for Drag'n Washing development plans, thank you for your patience. We'll announce them soon!
We're flabbergasted at the reception to our little passion project. THANK YOU! Our team has been hard at work to fix some of the most major issues reported by players: Features: Added a reduce motion sickness option for the sprayer. (You can find it in the options) Added invert Y
We're flabbergasted at the reception to our little passion project. THANK YOU!
Our team has been hard at work to fix some of the most major issues reported by players:
Features:
Added a reduce motion sickness option for the sprayer. (You can find it in the options)
Added invert Y mouse options, we weren't sure if the sponge controls should also invert? Please let us know in the comments!
Added new Unstick Kobold button in the game menu.
Bug fixes:
Giving Conrad a handjob before the mount during level 8 no longer causes a softlock.
Fixed various typos and grammar mistakes.
Added collision to the roof above the jukebox.
Fixed Conrad magically swapping his texture during certain romance routes when using the mount on level 14.
Fixed Conrad's bandages disappearing at certain camera angles due to inappropriate culling settings.
Fixed native Linux version having glitchy graphics on Nvidia GPUs. Sorry!
Fixed dragons coming to the window fully cleaned on rare occasions.
Fixed Conrad not coming to the window if you place the mount and pick it back up too quickly on level 8.
Improved game performance by removing some garbage generation.
Fixed softlock caused by holding the medkit between levels.
Fixed some facial expressions not happening that were meant to during dialog.
Fixed hitching when shaders are seen for the first time. They are now preloaded when the game boots (This might cause the game to take a while to show the main menu.)
Fixed some edge cases when giving Ryan a hand job during the picnic level.
Fixed issue causing players to get stuck turning while using the sponge or hand.
Fixed steam deck issue causing players to spin forever if they use the touch screen.
Fixed some model clipping issues with Alexander's junk.
Reduced how often dragons wait in animations when the dismiss button has been pressed.
We know y'all are excited about future plans and announcements, but we've been too busy scrambling to put out fires. Our team is very excited to work on more content. We will make an announcement soon! Thank you for your patience!