Update v1.0.2
Change Log - Fixed selected card getting stuck when swapping between controller and keyboard during upgrades or in the shop - Minor tweaks and bug fixes

Developer posts and news about this game.

Change Log - Fixed selected card getting stuck when swapping between controller and keyboard during upgrades or in the shop - Minor tweaks and bug fixes

I'm excited to announce the roadmap for our future updates! These updates are being worked on alongside a brand New Game! If you want to keep up with news on both the Last Bullet updates and the new project, please join our Discord! Thank you to everyone for providing feedback an

Change Log - Added Game speed settings (Could not add this during launch due to game breaking bugs) - Added Auto Skip cutscene option (As per popular demand!) - Tweaked Trinkets Balance - Minor bug fixes - Balance changes Thank you everyone for providing feedback :) So far, the l

Change Log - Balance changes (Eased normal difficulty a bit) - Fixed certain bullets causing the gun to get jammed and not being able to shoot - Fixed the player sometimes getting stuck in a throwing animation - Fixed sometimes the last stage gems not being earned at the end of a

Change Log - SFX fixes - Fixed Last Bullet chance sometimes not allowing the player to shoot - Fixed broken trinkets - Balance tweaks - Fixed UI overlap

Change Log - Minor Bug fixes - Fixed swapping between keyboard and controller constantly (noticeable on steam deck) - Fixed Achievements not updating (Should appear when you launch the game next time or when you start a new run) - Balance Changes

Change Log - Minor Bug fixes - Bonus Bullet Trinkets % chance increased - Balance Tweaks - Fixed Upgrade screen not appearing after earning an upgrade from killing an enemy with a throwable

Change Log - Reduced HP of spongy enemies like the Ghost Summoner and the Gargoyles - Fixed broken trinkets - Eased out economy - Balance tweaks - Crash fixes (if you still do notice crashes, please do send it to the game's discord channel. It will help me fix those issues quicke

Developing this roguelike has been an incredible solo journey, and I am so thrilled to finally share the full game with you. It is time to load up your cylinders, experiment with synergies, and see how far you can push your builds. A Quick Favor to Ask If you are enjoying the gam

Excited to Announce that Last Bullet will be a part of Steam Next Fest! We are hosting a livestream on June 15th - 10 AM PT to showcase the gameplay. So please join us in playing the demo and watching the livestream during the next fest. Next Fest is an important time for us smal

Released a small update for the Demo with feedback changes and improvements! Changes and fixes - Fixed achievements having the wrong threshold to complete. - Fixed Sound bugs - Improved performance - Updated visuals - Balance tweaks New Mechanic! Now when you die you get a last c

I just pushed the demo live for my game, Last Bullet. It’s my first time developing a roguelite and would love to hear your feedback. It's a turn-based roguelike where you build the ultimate Gun by mixing and matching different bullets into a single gun barrel. Included in this d