Fall of Civilization

Luke DoddsMidnight Forge LTD

Released
Sep 19, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update 10 - Back to Store Page

    Hi everyone! 1.1 has been now pushed to the main branch. To everyone thats not been keeping track of my dev build updates, the game is changing from what it used to be and slowly but surely im trying to improve it. Please bare in mind as always im a solo dev with a full-time job

  2. Developer post

    Update 9 - Push to Main

    Hi everyone! 1.09 has been now pushed to the main branch, so say goodbye to the old version of Fall of Civilization! Sorry that there was no update last week, life got in the way and I decided to put it off for a week rather than rush an update. To everyone thats not been keeping

  3. Developer post

    Update 8 - Bug fix week

    Hi everyone! 1.08 has been now pushed to the beta (dev) branch. This week I was doing some more general polish aswell as overall bug fixing. Trying to get it more and more shaped up to be pushed to the main branch. Developer branch As reminder, To get onto the new branch, right c

  4. Developer post

    Update 7 - Custom Terrain and the start of Radiation

    Hi everyone! 1.07 has been now pushed to the beta (dev) branch. This week I was doing some general polish and fixes but also added the Custom Terrain option in new game and started implementing Radiation. Radiation appears as a green square on tiles you try to move to, these only

  5. Developer post

    Update 6 - Gameplay and combat fixes

    Hi everyone! 1.06 has been now pushed to the beta (dev) branch. Incase you missed the discussion post I made, I will now be uploading dev builds every Saturday (afternoon/evening) London time instead of Friday. Developer branch As reminder, To get onto the new branch, right click

  6. Developer post

    Update 5 - Gameplay and combat fixes

    Hi everyone! 1.05 has been now pushed to the beta (dev) branch. Sorry for the day delay, I had made a build yesterday but had no time to upload it to steam and make a new announcement. Developer branch As reminder, To get onto the new branch, right click game > Properties >

  7. Developer post

    Update 4 - Combat tweaks, end game progress and fixes

    Hi everyone! 1.04 has been now pushed to the beta (dev) branch. I have been abit busier this week than I previously intended to be. I am now a Gameplay Designer at Psycho Hound Limited! This wont however stop me from Fall of Civilization, I will still be aiming for weekly updates

  8. Developer post

    Update 3 - Ability tweaks and bug fixing

    Hi everyone! 1.03 has been now pushed to the beta (dev) branch. I had made several small builds and hotfixes across the week, so if you noticed small builds popping up thats why. Developer branch As reminder, To get onto the new branch, right click game > Properties > Betas

  9. Developer post

    Update 2 - A performance heavy week

    Hi everyone! 1.02 has been now pushed to the beta (dev) branch. I had made several small builds and hotfixes across the week, so if you noticed small builds popping up thats why. Developer branch As reminder, To get onto the new branch, right click game > Properties > Betas

  10. Developer post

    Update 1 - A new development build is here!

    Hi everyone! Its been a busy couple of years but none more so than 2020, here's hoping this year is better for everyone. Fall of Civilization is starting fresh and on the road to a final game. 1.01 has been now pushed to the beta (dev) branch. Developer branch There is a new bran

  11. Developer post

    Fall of Civilization - May Update

    Hey everyone! So I wanted to give you a bigger update on my progress in May so far rather than several smaller updates and you will see why. As always this is a fluid process so I like to keep you updated with my current decisions but I love to hear what you think so it can be ch

  12. Developer post

    Fall of Civilization - Faction Banners

    One of the new improvements Im making to the game is the interaction between the UI and the world. So instead of making decals on the floor under your units I decided to make a symbol that can be easily seen and identified over them instead. Hey all, apologies for not posting las

  13. Developer post

    Fall of Civilization - Creating your Faction #1

    This week I have been working on the start of the game and faction creation, since its been nearly a month since the first post about it as a feature discussion. It still has some work to go but I am posting the screenshots of the three stages of faction creation / starting the g

  14. Developer post

    Fall of Civilization - GIF - Unit Inventory #2

    Just another quick update for this weekend, some progress on the Inventories system! Now that the majority of the functionality is done, it will making things like interacting with units in the Base and the Trading system, easier to sort out! As always I would love to hear from y

  15. Developer post

    Fall of Civilization - Screenshot - Trade #1

    While Covid-19 hangs heavy over alot of us right now, I hope everyone is well. This week I will be showing the changes to Trading so far. The last two weeks have been hectic, this past one having me move from my work home to another location where I'm now all set up riding out th

  16. Developer post

    Fall of Civilization - Screenshot - Fog Of War #1

    Hey all, sorry the update is a little late and less this week but I always want to push out something where possible. Unfortunately earlier today my latest development build was corrupted and until Monday I have no way to attempt to fix it, so for now im reverting back to an olde

  17. Developer post

    Fall of Civilization - Screenshot - Unit Inventory #1

    Hey all, sorry the update is a little late and less this week but I always want to push out something where possible. The reason for it being a busy week is because I have been in some talks to get some additional funding for Fall of Civilization which im happy to confirm has beg

  18. Developer post

    Fall of Civilization - Feature Discussion - Creating your Faction

    Hey all, so this weekend I am opening the floor to another feature discussion, Creating your Faction at the start of the game. I will pitch the idea I currently have and would love to hear any input or opinions YOU have. The old system for the player creating their faction at the

  19. Developer post

    Fall of Civilization - Video - The World Map #1

    Hey all, this is the video update showcasing The World Map #1, featuring World Generation. The World Map won the polls collectively on Facebook and Twitter so I will be focusing on Unit Inventories next week unless I get some requests for something else before then. This feature

  20. Developer post

    Fall of Civilization - GIF - The World Map #1

    Hey all, this is the GIF update showcasing The World Map #1, featuring World Generation. The World Map won the polls collectively on Facebook and Twitter so I will be focusing on Unit Inventories next week unless I get some requests for something else before then. This feature ha