SeaColony Update v0.5.24 – Large Refrigerator & Trash Bin
Added the Large Refrigerator, providing 9 storage slots. Added a Trash Bin system for manually discarding unwanted items.

Added the Large Refrigerator, providing 9 storage slots. Added a Trash Bin system for manually discarding unwanted items.

SeaColony — 2026 Early Access Roadmap 🌊 Here’s what I’m working on for SeaColony in 2026. Current State — Early Access v0.5 SeaColony is now in Early Access v0.5. You can build and expand your floating colony, grow food, fish, manage resources, produce water and energy, research

Colonists can now become sick during winter. Added new medical treatment and recovery options. Improved hunger, thirst, sleep, and food consumption. Food now has different nutritional values, and cooking skill slightly affects meals. Improved construction behavior and performance

The game now continues running in the background after Alt+Tab. Added lid animations for Chests, Big Chests, and Refrigerators and improved the storage flow. Fixed the Electric Stove consuming wood and adjusted electricity usage: the stove now uses 2 electricity while cooking, wh

Added stock capacity limits and improved trade stock, demand, pricing, and weapon availability. Fixed stock updates after selling and removed Scrap from trade offers. Added direct quantity input fields to production queues and target production for the Smelter. Improved Cooking,

Increased the maximum living colonist limit from 10 to 14. Improved overall game performance and AI efficiency. Improved the colonist medical and recovery systems. Fixed an issue preventing colonists from building platforms beyond doors or walls.

Improved colonist movement, routing, and task transitions. Added wall-to-door conversion while preserving construction resources and blueprint progress. Fixed maintenance and repair task issues. Fixed platform construction on Sea Traps. Improved Fish Hole and fishing task flow.

Added a global Combat Mode button for all colonists, with automatic enemy detection and attack behavior. Added multi-colonist box selection and group command support. Improved pirate detection, approach, and combat movement. Improved partial resource delivery for construction, tr

Improved hauling and delivery behavior for smelters, campfires, trade ships, and other automated buildings, including trade ship delivery prioritization. Added easier access to colonist stats from the Work Priorities panel. Improved save/load reliability for colonists, tasks, mac

Improved fire performance and optimization. Strengthened and improved the quest system. Made several improvements to colonist movement and pathfinding. Improved the balance of the Fish Hole.

Fixed quest text localization across 12 languages. Fixed the Sleeping/Going to Sleep loop. Winter no longer decreases colonist health. Fixed work priority issues between food and research tasks. Reduced food spoilage speed. Added an “All” toggle to chest filters.

Tutorial card localization added/improved. Improved platform placement direction/orientation while building. Demolished structures now refund 100% of their construction resources. Fixed an issue with the Water Purifier.

SeaColony is Now Available in Early Access! SeaColony is officially available now in Early Access ! Build and expand your colony on the open sea, manage your colonists, produce resources, research new technologies, trade with passing ships, and survive the challenges that come yo

SeaColony is Coming to Early Access on August 25! 🌊 I'm excited to finally announce that SeaColony will launch in Early Access on August 25, 2026! SeaColony has grown a lot throughout development, with new systems, mechanics, and improvements added along the way. Starting with a

Thank you to everyone who played the SeaColony demo and shared feedback! The demo is now no longer available, as I’m focusing fully on preparing SeaColony for the Early Access release. The feedback from the demo was very helpful, and I’m already working on improvements based on y

Hello everyone! The free demo for SeaColony is now live on Steam. SeaColony is a base-building survival game set in the endless open sea. In the demo, you can start building your floating colony, expand your platform, manage colonists, produce food, and trade with merchant ships.