A Long Way Home

Jonathan Mulcahy

Released
May 27, 2016
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Update 5 Released

    Someone reported a bug with level 10-3, it's been fixed. Also fixed some achievements that were not triggering.

  2. Developer post

    Update 5 Released

    Someone reported a bug with level 10-3, it's been fixed. Also fixed some achievements that were not triggering.

  3. Developer post
  4. Developer post
  5. Developer post

    Update 3 Released

    I went through the later levels and made sure that the asteroid fields were not giving any false positives. Let me know if you have any issues, but they should all be good.

  6. Developer post

    Update 3 Released

    I went through the later levels and made sure that the asteroid fields were not giving any false positives. Let me know if you have any issues, but they should all be good.

  7. Developer post

    Update 2 Released

    I've fixed the strangeness with the level changes, there was a bug in the custom collisions with the asteroid fields. I'm still not 100% sure if it is a problem with the custom collisions in general (which would surprise me as the player uses them as well), or if there is a parti

  8. Developer post

    Update 2 Released

    I've fixed the strangeness with the level changes, there was a bug in the custom collisions with the asteroid fields. I'm still not 100% sure if it is a problem with the custom collisions in general (which would surprise me as the player uses them as well), or if there is a parti

  9. Developer post

    Update 2 Coming

    A few players reported an issue occurring when changing levels from 2-4 to 2-5, 2-5 to 2-6, 2-6 to 2-7, 2-7 to 2-8, 2-9 to 2-10. The problem does not manifest itself when previewing the game, only when it's compiled and packaged. Very strange. I'm 99% sure I've tracked down the p

  10. Developer post

    Update 2 Coming

    A few players reported an issue occurring when changing levels from 2-4 to 2-5, 2-5 to 2-6, 2-6 to 2-7, 2-7 to 2-8, 2-9 to 2-10. The problem does not manifest itself when previewing the game, only when it's compiled and packaged. Very strange. I'm 99% sure I've tracked down the p

  11. Developer post

    Update 1 Released

    Update 1 has been released. It resolves 2 issues: 1. Level 2-4 had a bug with the portal not showing up 2. The level select screen would not take you to the right level If you encounter anything else please let me know!

  12. Developer post

    Update 1 Released

    Update 1 has been released. It resolves 2 issues: 1. Level 2-4 had a bug with the portal not showing up 2. The level select screen would not take you to the right level If you encounter anything else please let me know!

  13. Developer post

    Update coming

    Someone reported 2 bugs: 1. In level 2-4 the portal does not open after collecting the dark matter 2. If you use the level select option, it brings you to the most recent completed level instead of the one pictured. Bug 1 has been fixed. Working on Bug 2. Should have an update ou

  14. Developer post

    Update coming

    Someone reported 2 bugs: 1. In level 2-4 the portal does not open after collecting the dark matter 2. If you use the level select option, it brings you to the most recent completed level instead of the one pictured. Bug 1 has been fixed. Working on Bug 2. Should have an update ou

  15. Developer post

    Released!

    A Long Way Home is officially released on Steam! If you have ANY problems with the game, please let me know and I will address it as soon as possible. You can contact me through Steam or the contact page on the website. Thanks, and I hope you enjoy it!

  16. Developer post

    Released!

    A Long Way Home is officially released on Steam! If you have ANY problems with the game, please let me know and I will address it as soon as possible. You can contact me through Steam or the contact page on the website. Thanks, and I hope you enjoy it!

  17. Developer post

    Playtesting is important!

    Playtesting is always important. I've run through this game like 100 times over the past month, and today I was doing the final playtest this morning and found 2 small bugs. One dealt with achievements, and the other was a minor graphic issue. Both have been fixed, depots updated

  18. Developer post

    Playtesting is important!

    Playtesting is always important. I've run through this game like 100 times over the past month, and today I was doing the final playtest this morning and found 2 small bugs. One dealt with achievements, and the other was a minor graphic issue. Both have been fixed, depots updated

  19. Developer post

    What a lovely day!

    A Long Way Home has been reviewed and no blocking issues were encountered! If all goes well it will be released tomorrow, May 27th!

  20. Developer post

    What a lovely day!

    A Long Way Home has been reviewed and no blocking issues were encountered! If all goes well it will be released tomorrow, May 27th!