Auro: A Monster-Bumping Adventure

Dinofarm Games

Released
Apr 13, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Auro Version 3.9 Patch!

    So first off there was a previous patch, which we can call 3.8B which I didnt write patch notes for: 3.8B - Added Blitz mode - Added a mode selector to the play screen, and removed the beta toggle - Pausing during Blitz mode now blacks out the screen - Fixed Charles not moving at

  2. Developer post

    Try out Auro's new Blitz Mode!

    Hey all! We have a small patch up that adds a new feature: Blitz Mode, which adds a real time timer to the game. I'd love to see what people think of it, as its a feature that I've wanted to add to the game for many years. Thanks to EmiSocks for implementing it! Emi also implemen

  3. Developer post

    Auro version 3.7 - now with BETA MODE

    Hey all! Excited to bring you a new version of Auro which has some new spells, new monsters and a bunch of bug and balance tweaks. Let us know what you think!

  4. Developer post

    More games from Auro's lead designer!

    Hi Dinofarm Games fans! It's me, Auro's lead designer, Keith Burgun. These days, Dinofarm isn't doing that much together, but I wanted to let you know about my own company, Keith Burgun Games, and the stuff I've been working on! First, let me just let you know that you can sign u

  5. Developer post

    VERSION 3.3 out on STEAM!

    Auro 3.3 Patch Notes This is the largest Auro patch since 2.0 back in 2016! You're gonna wanna check this one out! Beta Monsters and Beta Spells are only available in Custom Matches, so be sure to turn them on in the Custom Game Screen, if you’d like to try them out. New Achievem

  6. Developer post

    Auro 3.2 is LIVE!

    Hey everyone! If you missed our last post, it talked more about the details, but Auro 3.2 is LIVE! It's a big one! Please check it out. In addition to this list of patch notes, I've also added some more achievements. See if you can become a GRANDMASTER! 3.2 PATCH NOTES - Added a

  7. Developer post

    3.2 Beta - Custom Games, Grandmaster Rank, a new monster, and more

    I should just let people know that currently, there is a bug where after you play Custom Matches, I think it's overriding your Ranked game rank. I'll fix that before we set it live, but I wanted to get people's opinions, mainly on the two changes in bold below. This version is up

  8. Developer post

    Version 3.1!

    Hey everyone! I'll keep it short and sweet. There are a bunch of small quality of life fixes for this version. ACHIEVEMENTS! It finally happened. We now have our first 9 achievements in the game. They're nothing too crazy yet. For the next patch I'm gonna start adding some really

  9. Developer post

    Auro 3.0 - the beginning of a new era!

    Hey everyone! So, you might remember that back when we first launched Auro on Steam back in 2016, the biggest complaint was "why can't we fullscreen". It's hard to believe, but since then over the years we've had about half a dozen different programmers come at that problem tryin

  10. Developer post

    Auro 3.0 is live on our Beta branch!

    We're calling it Auro 3.0. A new version of Auro, re-coded from scratch from the ground up for Unity. This means that we can start working on Auro again! This also means that you already have a few new features which were tough as hell to implement before and now are super easy (

  11. Developer post

    JELLY BOMBER IS OUT!

    Hey everyone! The new Dinofarm Games game, Jelly Bomber is now OUT! It's like Dr. Mario but with a strategy game infusion! Please check out the trailer and stuff here, and spread the word if you can. Enjoy! <3