CounterAttack: Uprising

Relative Games · Relative Software LTD.

Released
Mar 11, 2019
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Congratulations to the Winners!

    Thank you to everybody who came! After three games, the player's with the highest scores won some items, congratulations! OGW Megane with 6,435,787 got a Gold Chip AND Scrap ! cadoresgares with 4,312,727 got a Gold Chip ! brightshadow with 2,966,928 got a Silver Chip ! While they

  2. Developer post

    Online Game Saturday February 28th (PT)!

    Greetings Pilots! Join us Saturday February 28th (PT) to save the Earth from Automaton Annihilation! I'll be hosting three games Saturday the 28th with large rooms. I'll host the games in USW, but all are welcome to join! First run: 11:00 PT - Saturday Feb 28th 20:00 CET - Saturd

  3. Developer post

    Announcing Outpost Ginga

    Hello everyone! We are excited to officially announce our upcoming title, Outpost Ginga . While CounterAttack: Uprising put you in the cockpit, Outpost Ginga moves you to the command center. This is a single-player, tactical Spiral Tower Defense game set in the same universe, foc

  4. Developer post

    Congratulations to the Winners!

    Thank you to everybody who came! After both games, the player's with the highest scores won some items, congratulations! Garven with 6,435,787 got a Gold Chip ! OGW Megane with 4,312,727 got a Silver Chip ! rei_the_colaman with 2,966,928 got a Copper Chip ! Xemadous with 2,880,07

  5. Developer post

    Online Game Saturday 13th (PST)!

    Greetings Pilots! This Saturday (and Sunday in CET/JST) let's save the Earth from Automaton Annihilation! I'll be hosting two games Saturday the 13th with large rooms. I'll host the games in USW, but all are welcome to join! 11:00 PST - Saturday Dec 13 20:00 CET - Saturday Dec 13

  6. Developer post

    Bugfix and Steam Deck improvements

    Greetings pilots! Today's patch has some bugfixes and Steam Deck improvements: Fixed issue with Wave Survival online game synchronization preventing waves from spawning Fixed some input helper text's having incorrect descriptions 'Shield Wall' spawns further forward with command

  7. Developer post

    Online Game Saturday!

    Greetings Pilots! A lesser used feature of CounterAttack: Uprising is the very large online rooms. By default rooms for up to 8 players can be created, but by using the command "/foursquared" you can set the limit to 16. It's also possible to go higher, with the theoretical max b

  8. Developer post

    Bugfix Update

    Greetings Pilots! Today's patch 1.1.5r1345 contains a few fixes and no new features. Fixed controller assignment bug when loading local CO-OP game Fixed online ship-firing synchronization issue on high latency games Fixed "bullet enemies" sometimes spawning with too much velocity

  9. Developer post

    Regional Price Update

    Greetings Pilots! We haven't updated the CounterAttack pricing for a very long time, and thanks to a recent comment we were reminded of this. Today the pricing has been updated to the latest Steam recommendations. The price in USD hasn't changed. Fly safe o7 -never.

  10. Developer post

    Quality of Life

    Greetings Pilots! This and the recent updates have been focused on bugfixes and quality of life improvements. There are not button icons showing cooldown for actions as well as specials and even powerups. The upgrade computer is now equipped (and unlocked) by default for new play

  11. Developer post

    More Bundles!

    Greetings Pilots! We have a lot of new bundles! I'm very happy to add Ginga Force and Natsuki Chronicles to the list! Ginga Force and Natsuki Chronicles are both Shoot 'Em Ups (STG / SHMUP) from Qute Corporation. And they're 95% off for the Spring Sale! Check them out! And here's

  12. Developer post

    Hotfix

    Fixed controller assignment issue for local multiplayer games

  13. Developer post

    February Update

    Greetings Pilots! Today's patch is mostly bugfixes, but also a few small improvements. Improvements -Improve online sync in cross-platform games -Improved lighting on several planet levels -Made Plasma projectiles slightly darker around the rim -Added default savegame name text w

  14. Developer post

    Small December Patch

    A small patch to address some recently reported issues. -Fix autotargeting issue on vertical levels (again) -Fix Bob Oboc and other followers not targeting asteroids when they have plasma -Fix issue with some enemies spawning off screen and breaking killstreaks (if you find more

  15. Developer post

    Bundles Galore!

    Greetings Pilots! I'd like to announce the latest bundle! Steam only shows 3 bundles at a time, there are actually a lot more! Good hunting pilots! o7

  16. Developer post

    Small patch

    -Regression fix explosions (nukes, MiniNukes) not destroying asteroids -Fix 'classic' bonus dmg calculation

  17. Developer post

    Patch Oct 9th

    Small patch to fix some bugs Fixes -Fixed Spatial Charge missing enemies (regression from previous missile fix) -Spatial Charge and Drill missile now stack differently - now gives a bonus missile -Fixed issue with powerups spawning on the gameover scene -Fixed incorrectly rotated

  18. Developer post

    Oct 1st Update

    Fixes -Fixed disappearing rocket bug (Thanks Crystaliss!) -Fixed issue with Slowing Beamer giving incorrect achievement on Outbreak -Fixed player ship being destroyed with no explanation when disconnecting from an online game -Fixed Mine Level Boss not progressing Waves on Wave S

  19. Developer post

    Small Patch

    Jinx's Ultimate (Hackwave) hacked enemy lifetime increased 10s -> 25s Hacked enemies now orbit their owner when no targets are found Joe's Action now gives a VERY short (0.2s) evasion spin Added reload buttons for abilities

  20. Developer post

    Small bugfix patch

    Fixed hang on Wave Survival Changed default Game Mode from Arcade to Casual Fixed Game Mode resetting to Arcade Fixed several localization issues Make Tri-Beamer's beam sound a less overpowering Fix Missile rotation bug Fixed cosmetic thruster flames appearing in the wrong spot o