The Spatials: Galactology

Weird and Wry

Released
Apr 18, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Play NIMBY Rails @ Steam Game Festival!

    We are participating in the Steam Game Festival with a demo of our upcoming game, NIMBY Rails, a management sandbox for railways you build in the real world. Design train tracks, set up lines, and serve the needs of the population. Do you have strong opinions on rail transportati

  2. Developer post

    Announcing NIMBY Rails | Galactology Version 3.13

    Today we are announcing our new game, NIMBY Rails! It is a management sandbox for railways you build in the real world. Design train tracks, set up lines, and get that stock rolling to make money and serve the needs of the population. Do you have strong opinions on rail projects

  3. Developer post

    Development update 2018-12-15

    3.13 is almost ready! I've updated the Windows build in the pretest branch for all the brave testers who want to try the new planet missions. In some missions, like Making enemies , Intelligence assault or Unrequested demolition you will visit planets of a civ whose ancestral ene

  4. Developer post

    Development update 2018-10-29

    After a two month pause to get some rest and some work done in non-WaW related business, we are back to working on 3.13. The next item is a big one: playable random planet missions. This is a major feature and it will take longer than the previous miscellany features in 3.13. The

  5. Developer post

    Version 3.13 is now in the pretest branch!

    The first post-EA build is now ready for testing! Please switch to the pretest branch in the Steam game properties. See this post with instructions on how to change the game branch: We are using a branch for now due to the nature of some of the changes, and because 3.13 breaks sa

  6. Developer post

    Development update 2018-07-16

    Tombs Fallen officers will now occupy a new object, tombs. If an officer dies the game will try first to occupy their assigned tomb, and if they have none, any non-assigned empty tomb. This happens even if the officer dies while exploring a planet. It's not mandatory to build tom

  7. Developer post

    Development update 2018-06-18

    Is there life after a game is released? Yes! We left some of the more far fetched ideas for trying them after our EA launch, so we are back to hacking on the game to see what fits and what is fun. These notes reflect the work in progress for version 3.13, which is not public. We

  8. Developer post

    Goodbye Early Access!

    After nearly two years we are moving Galactology out of Early Access! The battle against bugs has been won and the frameworks for a complex and fun sim have been built and polished, along with a ton of new content and balancing. Here's an incomplete listing of all the additions:

  9. Developer post

    Version 3.12 is now available!

    3.12 is a stability small features release, with no huge changes. This version has been available for some time in the pretest branch and should be a solid release. As we are close to going out of Early Access our focus has been in polishing the game. Game guide The biggest new c

  10. Developer post

    Version 3.12 is now available!

    3.12 is a stability small features release, with no huge changes. This version has been available for some time in the pretest branch and should be a solid release. As we are close to going out of Early Access our focus has been in polishing the game. Game guide The biggest new c

  11. Developer post

    Version 3.11 is now available!

    3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release no

  12. Developer post

    Version 3.11 is now available!

    3.11 is here! This version has had a shorter development cycle because we wanted to get the new translation system out as soon as possible, to make sure we get it tested. But as always you can count on a batch of small and not so small enhancements. Check the following release no

  13. Developer post

    Development update 2018-02-07

    Lots of developments going on, and not all of them are about code! That image? Why, keeping up with current events, that's all. It may even be a hint of a future version allowing you to find long forgotten relics of humanity past... As always here's what we have been working on f

  14. Developer post

    Development update 2018-02-07

    Lots of developments going on, and not all of them are about code! That image? Why, keeping up with current events, that's all. It may even be a hint of a future version allowing you to find long forgotten relics of humanity past... As always here's what we have been working on f

  15. Developer post

    Development update 2018-01-26

    Work has started on version 3.11, and as always a batch of small enhancements and fixes goes first. Here's what's been brewing for the last two weeks. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good sol

  16. Developer post

    Development update 2018-01-26

    Work has started on version 3.11, and as always a batch of small enhancements and fixes goes first. Here's what's been brewing for the last two weeks. Resource list in galaxy view The up/down controls to pick a resource or product to show in the galaxy view wasn't a very good sol

  17. Developer post

    Version 3.10 is now available!

    What a better way to start the new year than with a new Galactology release! The big new feature for 3.10 is planetary invasions. Planets are can now be invaded by hostile civs to interrupt your business, or by the player to secure extraction on hostile planets. Watch out for the

  18. Developer post

    Version 3.10 is now available!

    What a better way to start the new year than with a new Galactology release! The big new feature for 3.10 is planetary invasions. Planets are can now be invaded by hostile civs to interrupt your business, or by the player to secure extraction on hostile planets. Watch out for the

  19. Developer post

    Development update 2018-01-09

    Version 3.10 is almost ready, with some bugs and testing left to do. A few more features have been implemented to round up the release in the past week. New antagonist civ variant Some civs are now a "pure antagonist". Unlike the other civs, antagonists cannot own planets and the

  20. Developer post

    Development update 2018-01-09

    Version 3.10 is almost ready, with some bugs and testing left to do. A few more features have been implemented to round up the release in the past week. New antagonist civ variant Some civs are now a "pure antagonist". Unlike the other civs, antagonists cannot own planets and the