Halloween Fixes
Halloween Version Released
Halloween Version Released

Halloween Version Released
Halloween Version Released
Bug Fixes
Bug Fixes
Before new episode we are fixing bugs for our EP1. Please help us under this topic for Episode 2. -New High Quality Textures -Teleportation system activated -New light setup and improved quality. -New enemy attack and walk animations -New enemy sound -VR 3D Sound enabled -New ene
Before new episode we are fixing bugs for our EP1.
Please help us under this topic for Episode 2.
http://steamcommunity.com/app/445140/discussions/0/1471969431600324029/
-New High Quality Textures
-Teleportation system activated
-New light setup and improved quality.
-New enemy attack and walk animations
-New enemy sound
-VR 3D Sound enabled
-New enemy sounds
-New ragdoll system activated
-Enemy numbers for each level balanced
-New atmosphere sound
-Fixed Hypereal bugs
-Touchpad sensivity calibrated
-Bug fixes
Before new episode we are fixing bugs for our EP1. Please help us under this topic for Episode 2. -New High Quality Textures -Teleportation system activated -New light setup and improved quality. -New enemy attack and walk animations -New enemy sound -VR 3D Sound enabled -New ene
Before new episode we are fixing bugs for our EP1.
Please help us under this topic for Episode 2.
http://steamcommunity.com/app/445140/discussions/0/1471969431600324029/
-New High Quality Textures
-Teleportation system activated
-New light setup and improved quality.
-New enemy attack and walk animations
-New enemy sound
-VR 3D Sound enabled
-New enemy sounds
-New ragdoll system activated
-Enemy numbers for each level balanced
-New atmosphere sound
-Fixed Hypereal bugs
-Touchpad sensivity calibrated
-Bug fixes
-Hypereal support -You can walk without click with oculus.(1) -With this update we use left touchpad for walk and right touchpad for rotate (1) -New lighting setup for more dark scene -Performance improvements -Native Oculus SDK support fixed Thanks for feedbacks (1)
-Hypereal support
-You can walk without click with oculus.(1)
-With this update we use left touchpad for walk and right touchpad for rotate (1)
-New lighting setup for more dark scene
-Performance improvements
-Native Oculus SDK support fixed
Thanks for feedbacks
(1)http://steamcommunity.com/app/445140/discussions/0/1290691937723980398/#c1456202492184267569
-Hypereal support -You can walk without click with oculus.(1) -With this update we use left touchpad for walk and right touchpad for rotate (1) -New lighting setup for more dark scene -Performance improvements -Native Oculus SDK support fixed Thanks for feedbacks (1)
-Hypereal support
-You can walk without click with oculus.(1)
-With this update we use left touchpad for walk and right touchpad for rotate (1)
-New lighting setup for more dark scene
-Performance improvements
-Native Oculus SDK support fixed
Thanks for feedbacks
(1)http://steamcommunity.com/app/445140/discussions/0/1290691937723980398/#c1456202492184267569
Today we released our new update with Native Oculus Support Changes + New zombies + New animations + Fixed body parts destroy effect + Touchpad movement + New Light Configuration + Gun screen moved left to right -Armswinger Removed Thanks everyone who shares feedbacks with us. Pl
Today we released our new update with Native Oculus Support
Changes
+ New zombies
+ New animations
+ Fixed body parts destroy effect
+ Touchpad movement
+ New Light Configuration
+ Gun screen moved left to right
-Armswinger Removed
Thanks everyone who shares feedbacks with us.
Please Keep Sharing !
Best Regards.
Today we released our new update with Native Oculus Support Changes + New zombies + New animations + Fixed body parts destroy effect + Touchpad movement + New Light Configuration + Gun screen moved left to right -Armswinger Removed Thanks everyone who shares feedbacks with us. Pl
Today we released our new update with Native Oculus Support
Changes
+ New zombies
+ New animations
+ Fixed body parts destroy effect
+ Touchpad movement
+ New Light Configuration
+ Gun screen moved left to right
-Armswinger Removed
Thanks everyone who shares feedbacks with us.
Please Keep Sharing !
Best Regards.
Hello Everyone, We currently working on multiplayer support.We want to hear your ideas about multiplayer on our forum. We completed some tasks but its not ready to use yet.One of our idea is making a competition the second one is to make co-op mission modes.Please share your idea
Hello Everyone,
We currently working on multiplayer support.We want to hear your ideas about multiplayer on our forum.
http://steamcommunity.com/app/445140/discussions/0/152392549360299449/
We completed some tasks but its not ready to use yet.One of our idea is making a competition the second one is to make co-op mission modes.Please share your ideas about multiplayer on forum.
Best Regards,
alkamegames
Hello Everyone, We currently working on multiplayer support.We want to hear your ideas about multiplayer on our forum. We completed some tasks but its not ready to use yet.One of our idea is making a competition the second one is to make co-op mission modes.Please share your idea
Hello Everyone,
We currently working on multiplayer support.We want to hear your ideas about multiplayer on our forum.
http://steamcommunity.com/app/445140/discussions/0/152392549360299449/
We completed some tasks but its not ready to use yet.One of our idea is making a competition the second one is to make co-op mission modes.Please share your ideas about multiplayer on forum.
Best Regards,
alkamegames
Hello everyone, Thanks for feedback about v1.1.We released fixes about this update. - Sentence errors corrected in tutorial level. (Thanks TeddyLoo) - White weapon problem solved. - Less enemies but harder. - More darker scene - Armswinger speed increased - Reload issue solved. -
Hello everyone,
Thanks for feedback about v1.1.We released fixes about this update.
- Sentence errors corrected in tutorial level. (Thanks TeddyLoo)
- White weapon problem solved.
- Less enemies but harder.
- More darker scene
- Armswinger speed increased
- Reload issue solved.
- Different type of enemies are comes in different rooms.
- Performance improvements.
Known issue:
We you activate gun it makes shoot effect.We solve this in next update.
BONUS:
New map is coming soon :)
Please keep sharing we read and make discussion about all of them.
Thanks,
Best Regards
Hello everyone, Thanks for feedback about v1.1.We released fixes about this update. - Sentence errors corrected in tutorial level. (Thanks TeddyLoo) - White weapon problem solved. - Less enemies but harder. - More darker scene - Armswinger speed increased - Reload issue solved. -
Hello everyone,
Thanks for feedback about v1.1.We released fixes about this update.
- Sentence errors corrected in tutorial level. (Thanks TeddyLoo)
- White weapon problem solved.
- Less enemies but harder.
- More darker scene
- Armswinger speed increased
- Reload issue solved.
- Different type of enemies are comes in different rooms.
- Performance improvements.
Known issue:
We you activate gun it makes shoot effect.We solve this in next update.
BONUS:
New map is coming soon :)
Please keep sharing we read and make discussion about all of them.
Thanks,
Best Regards
We release our new update with major changes.Please play tutorial first for learn new controllers. New Features: +Lot AI enemies. Now some enemies don't attack to you until they see you.Don't run on enemies. +New locomotion system with Arm Swinger You can walk in areas with new l
We release our new update with major changes.Please play tutorial first for learn new controllers.
New Features:
+Lot AI enemies.
Now some enemies don't attack to you until they see you.Don't run on enemies.
+New locomotion system with Arm Swinger
You can walk in areas with new locomotion system.We made lot test about motion sickness and we don't have any problem about it.
+Manor Textures are renewed. We changed all textures in dark house scene.
+Tutorial textures are renewed.
+Manor lighting setup changed. Dark house is not so dark anymore.We add some candles and torchs for lighting.
+Auto hand change problem solved. Auto hand change still in game.But after you comple pickup/interaction it returns back to your weapon.
+New sword We removed katana sword and add new sword.It's not shiny as katana and makes better hit on enemies.
+Better sword hit reaction
+Explosive objects Added some explosive objects for killing enemies.
+New horror items
+Enemy hit box problems solved
+Haptic feedbacks Now you get haptic feedbacks for attack,shoot,low hp and sword damage situations.
+Gun light has wide angle and its white now.
+New ammo placesFor finding magazines you have to search area and explode objects now.
+New breakable objects.
+Checkpoint problems solved
+More distance attack enemies
+Little changes on map
+New enemy animations
+Survival and Tutorial lighting setup renewed.
+Reduced minumum sword attack velocity.
+Some performance improvements.
-Removed sword wing sound.
-Removed sword trail.
-Removed katana.
-Removed mummy boss
-Removed some enemies from manorscene.
-Removed ice enemy born scream sound.
We really hope you like it.For better gaming experiance we listen all your feedback and try to solve it quickly.Thanks again for your feedbacks.
Please keep sharing.
Best Regards,
alkamegames.
We release our new update with major changes.Please play tutorial first for learn new controllers. New Features: +Lot AI enemies. Now some enemies don't attack to you until they see you.Don't run on enemies. +New locomotion system with Arm Swinger You can walk in areas with new l
We release our new update with major changes.Please play tutorial first for learn new controllers.
New Features:
+Lot AI enemies.
Now some enemies don't attack to you until they see you.Don't run on enemies.
+New locomotion system with Arm Swinger
You can walk in areas with new locomotion system.We made lot test about motion sickness and we don't have any problem about it.
+Manor Textures are renewed. We changed all textures in dark house scene.
+Tutorial textures are renewed.
+Manor lighting setup changed. Dark house is not so dark anymore.We add some candles and torchs for lighting.
+Auto hand change problem solved. Auto hand change still in game.But after you comple pickup/interaction it returns back to your weapon.
+New sword We removed katana sword and add new sword.It's not shiny as katana and makes better hit on enemies.
+Better sword hit reaction
+Explosive objects Added some explosive objects for killing enemies.
+New horror items
+Enemy hit box problems solved
+Haptic feedbacks Now you get haptic feedbacks for attack,shoot,low hp and sword damage situations.
+Gun light has wide angle and its white now.
+New ammo placesFor finding magazines you have to search area and explode objects now.
+New breakable objects.
+Checkpoint problems solved
+More distance attack enemies
+Little changes on map
+New enemy animations
+Survival and Tutorial lighting setup renewed.
+Reduced minumum sword attack velocity.
+Some performance improvements.
-Removed sword wing sound.
-Removed sword trail.
-Removed katana.
-Removed mummy boss
-Removed some enemies from manorscene.
-Removed ice enemy born scream sound.
We really hope you like it.For better gaming experiance we listen all your feedback and try to solve it quickly.Thanks again for your feedbacks.
Please keep sharing.
Best Regards,
alkamegames.
Hello Everyone, Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game. With EU1: Complated: +New locomoti
Hello Everyone,
Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game.
With EU1:
Complated:
+New locomotion system with Arm Swinger
+Manor Textures are renewed.
+Manor lighting changed.
+Auto hand change problem solved.
+New sword
+Better sword hit reaction
+Explosive objects
+New horror items
+Enemy hit box problems solved
+Haptic feedbacks (attack,shoot,low hp,sword damage)
+Gun light has wide angle and its white now.
+For finding magazines you have to search area and explode objects now.
+Checkpoint problems solved
-Removed sword trail.
-Removed katana.
Not Ready:
- New enemy animations
- Better enemy AI
Best Regards,
alkamegames.
Hello Everyone, Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game. With EU1: Complated: +New locomoti
Hello Everyone,
Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game.
With EU1:
Complated:
+New locomotion system with Arm Swinger
+Manor Textures are renewed.
+Manor lighting changed.
+Auto hand change problem solved.
+New sword
+Better sword hit reaction
+Explosive objects
+New horror items
+Enemy hit box problems solved
+Haptic feedbacks (attack,shoot,low hp,sword damage)
+Gun light has wide angle and its white now.
+For finding magazines you have to search area and explode objects now.
+Checkpoint problems solved
-Removed sword trail.
-Removed katana.
Not Ready:
- New enemy animations
- Better enemy AI
Best Regards,
alkamegames.
Hi, Today we make %80 discount for 2 week on SOD EP1.We really want to reach more players and get more feedback before starting EP2 Developement.If you share your feedbacks and ideas with us for EP1 and EP2 we will be very appreciated. Best Regards, alkamegames.
Hi,
Today we make %80 discount for 2 week on SOD EP1.We really want to reach more players and get more feedback before starting EP2 Developement.If you share your feedbacks and ideas with us for EP1 and EP2 we will be very appreciated.
Best Regards,
alkamegames.
Hi, Today we make %80 discount for 2 week on SOD EP1.We really want to reach more players and get more feedback before starting EP2 Developement.If you share your feedbacks and ideas with us for EP1 and EP2 we will be very appreciated. Best Regards, alkamegames.
Hi,
Today we make %80 discount for 2 week on SOD EP1.We really want to reach more players and get more feedback before starting EP2 Developement.If you share your feedbacks and ideas with us for EP1 and EP2 we will be very appreciated.
Best Regards,
alkamegames.
Hi Everyone, September update is online.In this update we focus on lighting and reflections. Please continue to share your feedback with us. Changes in this update: +Lighting and Reflection system updated Now you can see reflections and lighting on items and mutants. +New texture
Hi Everyone,
September update is online.In this update we focus on lighting and reflections.
Please continue to share your feedback with us.
Changes in this update:
+Lighting and Reflection system updatedNow you can see reflections and lighting on items and mutants.
+New textures on mummy room
+You will see more enemies who can make distance attacks.
+Small bug fixes.
+New checkpoint after mummy room
+Hardness balance in mummy room
Best Regards,
alkamegames.
Hi Everyone, September update is online.In this update we focus on lighting and reflections. Please continue to share your feedback with us. Changes in this update: +Lighting and Reflection system updated Now you can see reflections and lighting on items and mutants. +New texture
Hi Everyone,
September update is online.In this update we focus on lighting and reflections.
Please continue to share your feedback with us.
Changes in this update:
+Lighting and Reflection system updatedNow you can see reflections and lighting on items and mutants.
+New textures on mummy room
+You will see more enemies who can make distance attacks.
+Small bug fixes.
+New checkpoint after mummy room
+Hardness balance in mummy room
Best Regards,
alkamegames.